Player Matchup

Sylvanus
Sylvanus
Kyle Eugene
Sylvanus
Level 126
God Stats
0W - 3L
1,251 SR
Queue Stats
69W - 86L
1,367 Elo+
Party 1
Ymir
Ymir
Revorge
Ymir
Level 53
God Stats
56W - 70L
1,396 SR
Queue Stats
57W - 72L
1,370 Elo+
Party 1
Artemis
Artemis
TH3 R3D FL4M3S
Artemis
Level 41
God Stats
8W - 10L
1,440 SR
Queue Stats
44W - 55L
1,380 Elo+
Party 1
Team Averages
Level 73
1,362 SR
1,372 Elo+

VS

Team Averages
Level 90
1,610 SR
1,434 Elo+
Izanami
Izanami
OfficialChrizz
Izanami
Level 121
God Stats
9W - 4L
1,660 SR
Queue Stats
414W - 367L
1,466 Elo+
Party 2
Ra
Ra
XSlipperyZebraX
Ra
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,359 Elo+
Solo
Fenrir
Fenrir
hyg77
Fenrir
Level 103
God Stats
31W - 11L
1,670 SR
Queue Stats
311W - 269L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kyle Eugene
Sylvanus
12
2 / 5 / 5
7,843
713
6,406
13,507
6,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Revorge
Ymir
10
1 / 7 / 5
7,672
697
2,650
14,137
8,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
4 / 6 / 2
8,197
745
5,215
10,384
3,269
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 12
8,175
743
7,646
7,077
2,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 2 / 8
8,479
771
12,170
6,014
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
hyg77
Fenrir
13
10 / 3 / 6
9,090
826
12,765
9,106
5,082
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
7
Kills
18
18
Deaths
7
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Kyle Eugene
Sylvanus
2
5
5
0.9
W
3
2
12
4.5
L
Ymir
Revorge
Ymir
1
7
5
0.5
L
4
6
2
0.83
W
5
2
8
4.5
W
Fenrir
hyg77
Fenrir
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,271
Damage
32,581
38,028
Taken
22,197
18,979
Mitigated
9,820
7,745
Healing
4,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Kyle Eugene
Sylvanus
6,406
1,878
2,076
3,308
13,507
6,723
0
4,940
8,279
16,333
3,030
W
7,646
5,348
0
841
7,077
2,590
793
2,594
4,483
0
29,853
L
Ymir
Revorge
Ymir
2,650
442
0
1,158
14,137
8,987
0
5,174
8,623
8,571
0
L
5,215
2,852
0
1,203
10,384
3,269
0
1,328
8,900
0
13,947
W
12,170
1,206
1,565
1,743
6,014
2,148
579
3,027
2,987
35,369
0
W
Fenrir
hyg77
Fenrir
12,765
2,084
0
592
9,106
5,082
0
3,753
5,353
0
21,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,712
Gold Earned
25,744
66
Minions Killed
162
0
Camps Cleared
9
484,613
Distance Traveled
553,703
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,843
713
39
4
0
166,716
3
W
Izanami
8,175
743
83
8
3
177,148
3
L
Ymir
7,672
697
6
1
0
167,991
1
L
Artemis
8,197
745
21
2
0
149,906
2
W
Ra
8,479
771
60
5
4
187,526
2
W
Fenrir
9,090
826
19
2
2
189,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role