Player Matchup

Geb
Geb
Gold II
Kill for Lust
Geb
Gold II
Level 146
God Stats
5W - 10L
1,639 SR
Queue Stats
232W - 235L
1,656 MMR
Solo
Discordia
Discordia
Gold I
LODEGARIO
Discordia
Gold I
Level 116
God Stats
9W - 8L
1,620 SR
Queue Stats
195W - 193L
1,711 MMR
Solo
Skadi
Skadi
Gold III
NailzFoBreakfast
Skadi
Gold III
Level 85
God Stats
77W - 45L
1,664 SR
Queue Stats
288W - 267L
1,519 MMR
Party 1
Pele
Pele
Gold I
RomanianSquad
Pele
Gold I
Level 89
God Stats
4W - 8L
1,523 SR
Queue Stats
142W - 134L
1,674 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
ShmopTopic
Baron Samedi
Gold I
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
271W - 262L
1,515 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,589 SR
1,615 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,680 SR
1,610 MMR
Ullr
Ullr
Gold II
Dankiewicz
Ullr
Gold II
Level 145
God Stats
8W - 4L
1,695 SR
Queue Stats
468W - 475L
1,515 MMR
Solo
Ares
Ares
Gold II
Rapskallian
Ares
Gold II
Level 141
God Stats
6W - 6L
1,744 SR
Queue Stats
49W - 58L
1,551 MMR
Solo
Sol
Sol
Gold I
XxX Cromper XxX
Sol
Gold I
Level 156
God Stats
6W - 8L
1,591 SR
Queue Stats
401W - 417L
1,554 MMR
Solo
Artio
Artio
Gold III
advasarii
Artio
Gold III
Level 78
God Stats
2W - 2L
1,831 SR
Queue Stats
27W - 21L
1,749 MMR
Solo
Camazotz
Camazotz
Platinum IV
bbsmo
Camazotz
Platinum IV
Level 129
God Stats
7W - 7L
1,540 SR
Queue Stats
610W - 617L
1,682 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 10
7,063
505
5,021
7,248
4,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
LODEGARIO
Discordia
13
3 / 2 / 4
8,210
586
6,346
5,868
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 0 / 4
8,101
579
4,850
5,505
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
9 / 1 / 5
8,955
640
13,469
10,227
3,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
ShmopTopic
Baron Samedi
12
1 / 2 / 5
6,979
499
4,752
7,429
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Bans
AthenaSetTiamatPersephoneDanzaburou

VS

Bans
OdinNikeGilgameshChaacArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,285
520
3,784
7,492
2,043
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 3 / 0
6,572
469
2,408
10,374
7,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 5 / 0
7,221
516
5,119
9,632
3,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
advasarii
Artio
13
2 / 5 / 1
8,284
592
4,896
13,106
10,313
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Camazotz
bbsmo
Camazotz
13
2 / 2 / 2
7,845
560
4,336
11,250
2,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
16
Kills
5
5
Deaths
17
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
1
0
10
6
W
Discordia
LODEGARIO
Discordia
3
2
4
2.5
W
2
0
4
4
L
1
3
0
0.33
W
9
1
5
11.5
W
Baron Samedi
ShmopTopic
Baron Samedi
1
2
5
1.75
L
0
5
0
0
L
Artio
advasarii
Artio
2
5
1
0.5
L
Camazotz
bbsmo
Camazotz
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,438
Damage
20,543
36,277
Taken
51,854
15,942
Mitigated
26,282
14,700
Healing
16,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,784
949
0
1,231
7,492
2,043
0
1,760
5,670
0
51,319
W
5,021
617
0
1,959
7,248
4,945
45
2,570
4,678
14,992
0
W
Discordia
LODEGARIO
Discordia
6,346
732
0
2,069
5,868
1,827
557
2,114
3,754
56,194
0
W
4,850
2,452
0
2,824
5,505
1,758
818
262
5,243
0
57,973
L
2,408
68
204
1,376
10,374
7,527
0
4,095
6,105
16,055
0
W
13,469
5,757
0
5,528
10,227
3,642
0
4,152
6,027
0
61,646
W
Baron Samedi
ShmopTopic
Baron Samedi
4,752
441
362
1,958
7,429
3,770
138
2,757
4,625
33,102
0
L
5,119
1,296
0
2,788
9,632
3,592
3,360
3,777
5,633
46,576
4,486
L
Artio
advasarii
Artio
4,896
493
418
3,745
13,106
10,313
0
4,540
8,566
40,232
0
L
Camazotz
bbsmo
Camazotz
4,336
790
0
6,346
11,250
2,807
0
1,393
9,761
0
45,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,308
Gold Earned
37,207
396
Minions Killed
389
0
Camps Cleared
0
1,413,666
Distance Traveled
1,378,562
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,285
520
102
7
0
267,633
6
W
Geb
7,063
505
10
1
0
294,680
5
W
Discordia
8,210
586
113
8
0
270,968
7
W
Skadi
8,101
579
120
9
0
275,384
3
L
Ares
6,572
469
22
2
0
299,487
5
W
Pele
8,955
640
93
7
0
318,750
4
W
Baron Samedi
6,979
499
60
4
0
253,884
2
L
Sol
7,221
516
94
7
0
243,234
0
L
Artio
8,284
592
86
6
0
257,719
2
L
Camazotz
7,845
560
85
6
0
310,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role