Player Matchup

Ares
Ares
 
Ares
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Glowze
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 94L
1,632 Elo+
Solo
Anhur
Anhur
NonToxicSmurf
Anhur
Level 15
God Stats
6W - 10L
1,378 SR
Queue Stats
103W - 73L
1,619 Elo+
Party 1
Hades
Hades
SantaMuerteMx
Hades
Level 16
God Stats
6W - 7L
1,811 SR
Queue Stats
20W - 29L
1,553 Elo+
Solo
Ullr
Ullr
rumbleshade5
Ullr
Level 10
God Stats
42W - 9L
1,748 SR
Queue Stats
48W - 15L
1,694 Elo+
Party 1
Team Averages
Level 13
1,587 SR
1,600 Elo+

VS

Team Averages
Level 22
1,555 SR
1,552 Elo+
Zhong Kui
Zhong Kui
JustAhCuk
Zhong Kui
Level 23
God Stats
0W - 5L
1,188 SR
Queue Stats
167W - 158L
1,625 Elo+
Solo
Aphrodite
Aphrodite
LichMZuir
Aphrodite
Level 17
God Stats
6W - 5L
1,540 SR
Queue Stats
165W - 168L
1,575 Elo+
Solo
Izanami
Izanami
NukeTown17
Izanami
Level 27
God Stats
4W - 4L
1,708 SR
Queue Stats
406W - 381L
1,624 Elo+
Solo
Ullr
Ullr
UlLr iS BaLaNcE
Ullr
Level 25
God Stats
12W - 14L
1,511 SR
Queue Stats
23W - 27L
1,533 Elo+
Solo
Loki
Loki
XxEliteQcxX
Loki
Level 16
God Stats
2W - 1L
1,828 SR
Queue Stats
12W - 10L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
2 / 1 / 4
7,506
500
3,254
6,765
4,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
Glowze
Sun Wukong
15
6 / 1 / 4
8,803
587
8,766
10,906
4,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
5 / 0 / 3
9,703
647
8,880
9,040
4,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 0 / 3
8,979
599
4,283
6,795
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
8 / 0 / 4
8,266
551
10,477
7,058
2,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JustAhCuk
Zhong Kui
11
0 / 5 / 0
6,942
463
7,411
11,715
7,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
LichMZuir
Aphrodite
9
0 / 5 / 0
6,230
415
1,691
9,266
3,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
NukeTown17
Izanami
11
1 / 3 / 0
6,779
452
3,013
9,111
2,841
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 4 / 0
7,652
510
4,499
10,529
3,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

9
0 / 6 / 1
5,790
386
4,159
9,859
2,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
23
Kills
2
2
Deaths
23
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
1
4
4
W
Sun Wukong
Glowze
Sun Wukong
6
1
4
8
L
Zhong Kui
JustAhCuk
Zhong Kui
0
5
0
0
L
Aphrodite
LichMZuir
Aphrodite
0
5
0
0
W
5
0
3
6.5
L
Izanami
NukeTown17
Izanami
1
3
0
0.33
W
2
0
3
3.5
L
1
4
0
0.25
L
0
6
1
0.08
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,660
Damage
20,773
40,564
Taken
50,480
19,693
Mitigated
20,078
15,482
Healing
12,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,254
260
0
1,938
6,765
4,659
0
485
6,280
11,086
0
W
Sun Wukong
Glowze
Sun Wukong
8,766
2,876
0
3,778
10,906
4,900
0
2,468
8,438
0
58,489
L
Zhong Kui
JustAhCuk
Zhong Kui
7,411
1,056
0
3,352
11,715
7,752
0
1,412
10,303
40,250
4,477
L
Aphrodite
LichMZuir
Aphrodite
1,691
134
1,099
3,428
9,266
3,757
136
847
8,419
21,231
0
W
8,880
3,476
0
4,614
9,040
4,136
2,722
3,187
5,853
0
65,476
L
Izanami
NukeTown17
Izanami
3,013
1,982
0
1,262
9,111
2,841
0
1,453
7,658
0
50,303
W
4,283
207
112
4,789
6,795
3,586
622
1,111
5,684
66,494
0
L
4,499
2,671
0
1,065
10,529
3,591
0
2,831
7,698
0
61,735
L
4,159
724
0
2,059
9,859
2,137
0
994
8,865
0
20,477
W
10,477
3,449
0
251
7,058
2,412
0
1,563
5,495
0
62,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,257
Gold Earned
33,393
481
Minions Killed
395
0
Camps Cleared
0
1,516,442
Distance Traveled
1,296,146
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,506
500
27
2
0
304,562
0
W
Sun Wukong
8,803
587
95
6
0
337,485
5
L
Zhong Kui
6,942
463
84
6
0
265,736
4
L
Aphrodite
6,230
415
37
2
0
267,540
3
W
Anhur
9,703
647
132
9
0
273,319
4
L
Izanami
6,779
452
101
7
0
221,365
1
W
Hades
8,979
599
148
10
0
306,309
5
L
Ullr
7,652
510
127
8
0
261,406
2
L
Loki
5,790
386
46
3
0
280,099
0
W
Ullr
8,266
551
79
5
0
294,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role