Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Heath523
Neith
Level 80
God Stats
3W - 1L
1,620 SR
Queue Stats
22W - 11L
1,608 Elo+
Party 1
Yemoja
Yemoja
Lucasrocks821
Yemoja
Level 29
God Stats
5W - 4L
1,737 SR
Queue Stats
14W - 9L
1,582 Elo+
Party 1
Odin
Odin
WilhelmWalrus
Odin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
mcjagger5463
Cliodhna
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 60L
1,507 Elo+
Party 1
Team Averages
Level 56
1,571 SR
1,539 Elo+

VS

Team Averages
Level 102
1,621 SR
1,465 Elo+
Ra
Ra
MutantMac
Ra
Level 106
God Stats
3W - 0L
1,840 SR
Queue Stats
34W - 53L
1,399 Elo+
Party 2
Awilix
Awilix
The-Hunter016
Awilix
Level 124
God Stats
18W - 16L
1,487 SR
Queue Stats
20W - 18L
1,550 Elo+
Party 2
Osiris
Osiris
Trailero18z
Osiris
Level 113
God Stats
3W - 0L
1,840 SR
Queue Stats
18W - 31L
1,450 Elo+
Party 2
Baron Samedi
Baron Samedi
ati56955
Baron Samedi
Level 141
God Stats
5W - 3L
1,437 SR
Queue Stats
214W - 227L
1,420 Elo+
Solo
Artemis
Artemis
rubendperez
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
8
1 / 6 / 2
5,118
465
2,982
9,010
3,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Heath523
Neith
8
1 / 3 / 3
4,936
449
5,870
7,807
2,092
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 5
5,747
522
3,767
9,434
6,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
5 / 4 / 0
6,368
579
3,880
6,452
2,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cliodhna
mcjagger5463
Cliodhna
10
1 / 2 / 1
5,479
498
4,739
6,547
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 2
6,756
614
10,134
8,630
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
9 / 0 / 2
7,908
719
5,763
7,122
3,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
12
0 / 1 / 1
6,584
599
2,705
7,582
5,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
ati56955
Baron Samedi
10
3 / 2 / 6
6,009
546
7,618
7,633
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
rubendperez
Artemis
10
3 / 2 / 3
5,936
540
5,378
8,471
2,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
9
Kills
19
19
Deaths
9
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
6
2
0.33
L
Neith
Heath523
Neith
1
3
3
0.83
L
1
4
5
0.88
W
4
4
2
1.25
W
9
0
2
10
W
Osiris
0
1
1
0.5
L
5
4
0
1.25
W
Baron Samedi
ati56955
Baron Samedi
3
2
6
3
L
Cliodhna
mcjagger5463
Cliodhna
1
2
1
0.75
W
Artemis
rubendperez
Artemis
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,238
Damage
31,598
39,250
Taken
39,438
15,905
Mitigated
16,665
8,582
Healing
19,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
2,982
572
0
785
9,010
3,088
213
4,555
4,259
18,384
1,449
L
Neith
Heath523
Neith
5,870
2,722
0
1,959
7,807
2,092
0
3,851
3,956
0
19,926
L
3,767
1,053
917
2,341
9,434
6,184
0
5,070
4,254
15,821
0
W
10,134
1,488
0
3,289
8,630
3,117
713
2,963
5,667
41,476
0
W
5,763
1,875
0
2,870
7,122
3,193
0
660
6,462
0
50,469
W
Osiris
2,705
649
0
4,311
7,582
5,052
190
0
7,582
0
35,008
L
3,880
1,557
0
556
6,452
2,403
0
2,283
4,025
0
21,790
W
Baron Samedi
ati56955
Baron Samedi
7,618
341
1,605
3,594
7,633
2,973
267
1,414
6,219
27,568
0
L
Cliodhna
mcjagger5463
Cliodhna
4,739
341
0
2,024
6,547
2,138
0
1,501
5,004
0
23,908
W
Artemis
rubendperez
Artemis
5,378
1,946
126
3,987
8,471
2,330
1,072
1,517
6,954
0
24,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,648
Gold Earned
33,193
170
Minions Killed
339
0
Camps Cleared
0
975,840
Distance Traveled
1,087,871
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,118
465
20
2
0
192,633
1
L
Neith
4,936
449
34
3
0
198,522
0
L
Yemoja
5,747
522
22
2
0
187,009
0
W
Ra
6,756
614
77
7
0
212,405
1
W
Awilix
7,908
719
90
8
0
262,271
1
W
Osiris
6,584
599
80
7
0
214,512
1
L
Odin
6,368
579
35
3
0
194,588
0
W
Baron Samedi
6,009
546
40
4
0
218,613
2
L
Cliodhna
5,479
498
59
5
0
203,088
0
W
Artemis
5,936
540
52
5
0
180,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role