Player Matchup

Thanatos
Thanatos
AllensJ
Thanatos
Level 13
God Stats
1W - 1L
1,540 SR
Queue Stats
4W - 12L
1,302 Elo+
Solo
Heimdallr
Heimdallr
JimothyGibbs
Heimdallr
Level 27
God Stats
0W - 4L
1,165 SR
Queue Stats
100W - 118L
1,391 Elo+
Solo
Khepri
Khepri
Ortelia
Khepri
Level 15
God Stats
17W - 16L
1,548 SR
Queue Stats
222W - 204L
1,449 Elo+
Solo
Hachiman
Hachiman
Overcats
Hachiman
Level 16
God Stats
8W - 2L
1,827 SR
Queue Stats
28W - 28L
1,483 Elo+
Solo
Hel
Hel
TriceratopsRun
Hel
Level 13
God Stats
0W - 2L
1,263 SR
Queue Stats
3W - 5L
1,197 Elo+
Solo
Team Averages
Level 17
1,468 SR
1,364 Elo+

VS

Team Averages
Level 26
1,591 SR
1,543 Elo+
Jing Wei
Jing Wei
Chaotictoastypie
Jing Wei
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 14L
1,637 Elo+
Party 1
Hun Batz
Hun Batz
HunBatzMonkeyBoi
Hun Batz
Level 18
God Stats
3W - 0L
1,674 SR
Queue Stats
21W - 11L
1,603 Elo+
Party 1
Odin
Odin
Kohaiii
Odin
Level 65
God Stats
4W - 1L
1,539 SR
Queue Stats
30W - 14L
1,629 Elo+
Party 1
Hera
Hera
Rezzzizzz
Hera
Level 16
God Stats
2W - 0L
1,742 SR
Queue Stats
31W - 15L
1,632 Elo+
Party 1
Ra
Ra
四点五七
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AllensJ
Thanatos
16
1 / 8 / 5
9,803
980
4,282
13,261
5,189
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
JimothyGibbs
Heimdallr
17
6 / 9 / 4
11,528
1,153
12,211
18,013
8,029
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Ortelia
Khepri
16
2 / 2 / 3
10,126
1,013
5,212
16,002
21,749
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Overcats
Hachiman
16
4 / 10 / 3
10,394
1,039
13,136
22,208
8,837
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
0 / 14 / 7
9,860
986
6,325
21,333
9,480
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

63

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 20
10,639
1,064
16,419
7,975
3,771
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
8 / 2 / 21
11,736
1,174
13,594
10,467
5,058
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odin
Kohaiii
Odin
19
10 / 1 / 23
13,192
1,319
20,072
12,726
14,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hera
19
17 / 1 / 18
13,401
1,340
26,429
6,994
2,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 5 / 24
10,404
1,040
7,804
9,627
4,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
149
13
Kills
43
43
Deaths
13
22
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AllensJ
Thanatos
1
8
5
0.44
W
6
4
20
4
W
8
2
21
9.25
L
Heimdallr
JimothyGibbs
Heimdallr
6
9
4
0.89
W
Odin
Kohaiii
Odin
10
1
23
21.5
L
Khepri
Ortelia
Khepri
2
2
3
1.75
L
Hachiman
Overcats
Hachiman
4
10
3
0.55
W
Hera
17
1
18
26
L
0
14
7
0.25
W
2
5
24
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,166
Damage
84,318
90,817
Taken
47,789
53,284
Mitigated
30,907
6,349
Healing
4,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AllensJ
Thanatos
4,282
1,254
0
1,942
13,261
5,189
0
4,277
8,719
0
9,293
W
16,419
9,597
0
0
7,975
3,771
0
2,051
5,924
0
26,256
W
13,594
4,132
0
0
10,467
5,058
0
2,490
7,977
0
24,343
L
Heimdallr
JimothyGibbs
Heimdallr
12,211
4,151
0
129
18,013
8,029
0
6,542
11,008
0
30,314
W
Odin
Kohaiii
Odin
20,072
3,991
0
1,283
12,726
14,594
0
2,133
9,213
852
36,172
L
Khepri
Ortelia
Khepri
5,212
448
0
893
16,002
21,749
0
5,796
10,206
19,248
0
L
Hachiman
Overcats
Hachiman
13,136
6,752
0
690
22,208
8,837
0
9,197
12,620
0
38,889
W
Hera
26,429
5,815
0
1,497
6,994
2,955
0
1,587
5,406
44,595
0
L
6,325
959
1,602
1,093
21,333
9,480
0
8,805
12,218
31,627
0
W
7,804
1,453
921
487
9,627
4,529
0
3,276
6,351
25,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,711
Gold Earned
59,372
173
Minions Killed
182
5
Camps Cleared
8
895,550
Distance Traveled
1,026,644
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,803
980
13
1
4
176,508
0
W
Jing Wei
10,639
1,064
28
3
0
167,973
0
W
Hun Batz
11,736
1,174
22
2
1
212,986
0
L
Heimdallr
11,528
1,153
34
3
0
182,430
0
W
Odin
13,192
1,319
43
4
3
273,807
1
L
Khepri
10,126
1,013
31
3
0
188,421
0
L
Hachiman
10,394
1,039
39
4
0
180,160
0
W
Hera
13,401
1,340
51
5
2
234,005
2
L
Hel
9,860
986
56
6
1
168,031
0
W
Ra
10,404
1,040
38
4
2
137,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role