Player Matchup

Danzaburou
Danzaburou
Sirsmoke420
Danzaburou
Level 44
God Stats
11W - 13L
1,517 SR
Queue Stats
84W - 65L
1,605 Elo+
Party 2
Ra
Ra
TwistedSpinach
Ra
Level 48
God Stats
25W - 9L
1,815 SR
Queue Stats
40W - 23L
1,644 Elo+
Party 2
Hercules
Hercules
friendlytweeker
Hercules
Level 129
God Stats
2W - 6L
1,539 SR
Queue Stats
59W - 76L
1,529 Elo+
Solo
Team Averages
Level 74
1,624 SR
1,593 Elo+

VS

Team Averages
Level 118
1,506 SR
1,511 Elo+
Susano
Susano
 
Susano
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Cano0726
Hercules
Level 87
God Stats
29W - 30L
1,517 SR
Queue Stats
614W - 560L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Sirsmoke420
Danzaburou
10
2 / 3 / 2
7,078
708
5,847
9,576
3,229
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 7 / 1
7,112
711
6,807
8,326
2,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
10
0 / 3 / 3
6,274
627
2,477
9,023
3,693
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
4 / 1 / 7
7,611
761
6,984
7,050
4,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
 
Vulcan
11
2 / 2 / 7
7,206
721
11,300
5,083
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Cano0726
Hercules
12
7 / 1 / 4
8,036
804
4,566
10,293
8,732
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
13
13
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
4
1
7
7.5
W
Vulcan
 
Vulcan
2
2
7
2.75
W
Hercules
Cano0726
Hercules
7
1
4
9
L
Danzaburou
Sirsmoke420
Danzaburou
2
3
2
1
L
2
7
1
0.36
L
Hercules
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,131
Damage
22,850
26,925
Taken
22,426
9,766
Mitigated
15,380
7,625
Healing
6,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
6,984
718
0
1,492
7,050
4,884
330
2,462
4,282
0
17,168
W
Vulcan
 
Vulcan
11,300
5,450
0
490
5,083
1,764
102
2,079
2,866
31,856
0
W
Hercules
Cano0726
Hercules
4,566
746
0
4,019
10,293
8,732
34
1,778
8,237
2,583
10,239
L
Danzaburou
Sirsmoke420
Danzaburou
5,847
2,257
0
2,116
9,576
3,229
0
4,308
4,572
0
23,000
L
6,807
477
1,783
1,949
8,326
2,844
0
2,317
5,446
20,239
0
L
Hercules
2,477
359
0
1,777
9,023
3,693
0
4,924
3,286
0
10,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,464
Gold Earned
22,853
108
Minions Killed
107
2
Camps Cleared
6
537,089
Distance Traveled
620,827
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,611
761
33
3
3
200,907
1
W
Vulcan
7,206
721
55
6
3
204,537
3
W
Hercules
8,036
804
19
2
0
215,383
1
L
Danzaburou
7,078
708
38
4
0
185,106
3
L
Ra
7,112
711
46
5
2
175,456
1
L
Hercules
6,274
627
24
2
0
176,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role