Player Matchup

Khepri
Khepri
AXLHETFIELD13
Khepri
Level 123
God Stats
8W - 5L
1,633 SR
Queue Stats
1,110W - 1,205L
1,458 Elo+
Solo
Tiamat
Tiamat
John_xi_na
Tiamat
Level 67
God Stats
2W - 7L
1,447 SR
Queue Stats
550W - 573L
1,554 Elo+
Solo
Anhur
Anhur
XKill
Anhur
Level 159
God Stats
10W - 22L
1,390 SR
Queue Stats
1,133W - 1,155L
1,454 Elo+
Solo
Kumbhakarna
Kumbhakarna
rexy7398
Kumbhakarna
Level 104
God Stats
2W - 2L
1,568 SR
Queue Stats
60W - 53L
1,565 Elo+
Solo
Freya
Freya
xSH4DOWxFL4MEx
Freya
Level 119
God Stats
2W - 1L
1,634 SR
Queue Stats
141W - 139L
1,488 Elo+
Solo
Team Averages
Level 114
1,534 SR
1,504 Elo+

VS

Team Averages
Level 147
1,382 SR
1,481 Elo+
Chaac
Chaac
BeefHand
Chaac
Level 160
God Stats
1W - 2L
1,195 SR
Queue Stats
893W - 935L
1,488 Elo+
Solo
Sobek
Sobek
GrimGrog
Sobek
Level 157
God Stats
2W - 1L
1,472 SR
Queue Stats
147W - 167L
1,413 Elo+
Party 2
Chiron
Chiron
MekkWarrior
Chiron
Level 149
God Stats
2W - 4L
1,428 SR
Queue Stats
140W - 151L
1,437 Elo+
Party 2
Tyr
Tyr
sisbmochila
Tyr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
uLtRa GrOuNdHoG
Merlin
Level 159
God Stats
3W - 4L
1,314 SR
Queue Stats
229W - 239L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 4
8,005
572
3,961
22,023
17,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
John_xi_na
Tiamat
19
4 / 4 / 9
10,205
729
13,874
12,298
7,700
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
XKill
Anhur
15
4 / 8 / 5
9,695
693
11,970
12,912
6,222
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
rexy7398
Kumbhakarna
18
3 / 3 / 8
10,496
750
9,965
18,289
16,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
5 / 4 / 7
10,750
768
8,311
13,000
4,912
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BeefHand
Chaac
18
2 / 2 / 19
10,554
754
9,541
15,318
12,004
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
GrimGrog
Sobek
15
2 / 6 / 18
10,398
743
6,509
16,832
18,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
19
11 / 2 / 14
11,907
851
25,489
14,149
5,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 3 / 12
9,869
705
8,180
13,043
13,356
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
10 / 3 / 12
12,350
882
18,254
8,203
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
103
16
Kills
28
28
Deaths
16
33
Assists
75
Player
Kills
Deaths
Assists
KDA
L
0
9
4
0.22
W
Chaac
BeefHand
Chaac
2
2
19
5.75
W
Sobek
GrimGrog
Sobek
2
6
18
1.83
L
Tiamat
John_xi_na
Tiamat
4
4
9
2.13
W
Chiron
11
2
14
9
L
Anhur
XKill
Anhur
4
8
5
0.81
L
Kumbhakarna
rexy7398
Kumbhakarna
3
3
8
2.33
W
3
3
12
3
W
10
3
12
5.33
L
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,081
Damage
67,973
78,522
Taken
67,545
53,289
Mitigated
53,524
24,626
Healing
27,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,961
23
120
2,972
22,023
17,954
87
8,462
13,561
8,018
0
W
Chaac
BeefHand
Chaac
9,541
649
1,638
6,276
15,318
12,004
616
6,933
8,092
0
28,192
W
Sobek
GrimGrog
Sobek
6,509
489
1,176
2,997
16,832
18,547
356
7,092
9,390
9,984
0
L
Tiamat
John_xi_na
Tiamat
13,874
626
1,112
2,766
12,298
7,700
828
2,504
9,794
30,081
0
W
Chiron
25,489
10,537
3,514
5,540
14,149
5,857
2,105
8,616
5,319
0
44,073
L
Anhur
XKill
Anhur
11,970
5,248
1,201
998
12,912
6,222
0
3,431
9,481
0
19,685
L
Kumbhakarna
rexy7398
Kumbhakarna
9,965
36
3,132
6,851
18,289
16,501
0
6,483
11,806
25,623
0
W
8,180
1,062
144
3,087
13,043
13,356
30
7,134
5,607
329
11,008
W
18,254
1,269
2,012
1,169
8,203
3,760
1,599
5,067
3,026
50,159
0
L
8,311
2,945
1,457
4,017
13,000
4,912
817
4,212
8,788
21,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,151
Gold Earned
55,078
126
Minions Killed
180
0
Camps Cleared
0
1,141,160
Distance Traveled
1,324,736
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,005
572
9
1
0
201,880
0
W
Chaac
10,554
754
32
2
0
319,657
0
W
Sobek
10,398
743
7
1
0
227,800
0
L
Tiamat
10,205
729
41
3
0
227,883
1
W
Chiron
11,907
851
45
3
0
254,366
0
L
Anhur
9,695
693
19
1
0
191,853
0
L
Kumbhakarna
10,496
750
27
2
0
278,953
2
W
Tyr
9,869
705
11
1
0
286,539
2
W
Merlin
12,350
882
85
6
0
236,374
5
L
Freya
10,750
768
30
2
0
240,591
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role