Player Matchup

Izanami
Izanami
ChibiGamerkitten
Izanami
Level 44
God Stats
25W - 33L
1,569 SR
Queue Stats
110W - 186L
1,160 Elo+
Party 2
Baron Samedi
Baron Samedi
Mindlessbertan
Baron Samedi
Level 29
God Stats
10W - 21L
1,684 SR
Queue Stats
43W - 83L
1,009 Elo+
Party 2
King Arthur
King Arthur
dyrejohn
King Arthur
Level 8
God Stats
3W - 2L
1,268 SR
Queue Stats
6W - 19L
834 Elo+
Party 2
Team Averages
Level 27
1,507 SR
1,001 Elo+

VS

Team Averages
Level 99
1,453 SR
1,297 Elo+
Chang'e
Chang'e
Animosityx
Chang'e
Level 42
God Stats
2W - 4L
1,457 SR
Queue Stats
3W - 9L
1,032 Elo+
Party 1
Kumbhakarna
Kumbhakarna
EnDaNickofTime
Kumbhakarna
Level 128
God Stats
14W - 18L
1,412 SR
Queue Stats
88W - 136L
1,434 Elo+
Party 1
Cliodhna
Cliodhna
ZenDad
Cliodhna
Level 126
God Stats
2W - 0L
1,490 SR
Queue Stats
42W - 43L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 4
11,454
674
12,714
14,101
5,789
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Mindlessbertan
Baron Samedi
15
5 / 4 / 7
11,294
664
16,103
13,737
11,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
dyrejohn
King Arthur
14
1 / 7 / 11
10,862
639
1,763
16,309
17,084
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Animosityx
Chang'e
15
0 / 2 / 9
10,898
641
6,560
9,038
5,234
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
EnDaNickofTime
Kumbhakarna
13
0 / 7 / 7
10,041
591
5,462
19,463
18,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
ZenDad
Cliodhna
18
17 / 3 / 0
13,962
821
21,240
16,464
6,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
33
12
Kills
17
17
Deaths
12
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Animosityx
Chang'e
0
2
9
2.25
L
6
6
4
1.33
W
Kumbhakarna
EnDaNickofTime
Kumbhakarna
0
7
7
0.5
L
Baron Samedi
Mindlessbertan
Baron Samedi
5
4
7
2.13
W
Cliodhna
ZenDad
Cliodhna
17
3
0
5.67
L
King Arthur
dyrejohn
King Arthur
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,580
Damage
33,262
44,147
Taken
44,965
34,687
Mitigated
30,333
8,530
Healing
12,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Animosityx
Chang'e
6,560
405
4,606
4,176
9,038
5,234
1,254
3,021
6,017
36,922
0
L
12,714
6,893
491
1,377
14,101
5,789
830
2,333
11,382
0
66,612
W
Kumbhakarna
EnDaNickofTime
Kumbhakarna
5,462
59
0
0
19,463
18,367
693
7,889
11,574
10,759
0
L
Baron Samedi
Mindlessbertan
Baron Samedi
16,103
894
1,991
3,844
13,737
11,814
160
3,096
10,549
45,528
0
W
Cliodhna
ZenDad
Cliodhna
21,240
3,861
0
4,193
16,464
6,732
1,519
5,589
10,875
0
59,969
L
King Arthur
dyrejohn
King Arthur
1,763
391
0
827
16,309
17,084
0
5,884
9,811
0
9,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,610
Gold Earned
34,901
158
Minions Killed
148
3
Camps Cleared
8
812,059
Distance Traveled
924,963
18
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,898
641
61
4
0
299,474
0
L
Izanami
11,454
674
86
5
1
293,061
12
W
Kumbhakarna
10,041
591
12
1
1
282,663
0
L
Baron Samedi
11,294
664
54
3
2
276,368
4
W
Cliodhna
13,962
821
75
4
7
342,826
1
L
King Arthur
10,862
639
18
1
0
242,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role