Player Matchup

Cliodhna
Cliodhna
ExohAP
Cliodhna
Level 82
God Stats
10W - 8L
1,500 SR
Queue Stats
343W - 406L
1,372 Elo+
Party 3
Neith
Neith
GrimxFantasy
Neith
Level 37
God Stats
7W - 9L
1,235 SR
Queue Stats
86W - 133L
1,215 Elo+
Party 1
Hades
Hades
ImShiddinTTV
Hades
Level 45
God Stats
2W - 3L
1,443 SR
Queue Stats
109W - 164L
1,208 Elo+
Party 1
Khepri
Khepri
Montage3229
Khepri
Level 65
God Stats
2W - 2L
1,511 SR
Queue Stats
93W - 135L
1,188 Elo+
Party 1
Osiris
Osiris
PHATOM_B0SS_274
Osiris
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 68L
1,323 Elo+
Party 3
Team Averages
Level 51
1,438 SR
1,261 Elo+

VS

Team Averages
Level 51
1,458 SR
1,444 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Be Kaijuu
Chaac
Level 44
God Stats
2W - 3L
1,624 SR
Queue Stats
32W - 39L
1,576 Elo+
Solo
Hun Batz
Hun Batz
Its_Frenzy_YT
Hun Batz
Level 46
God Stats
0W - 3L
1,166 SR
Queue Stats
48W - 73L
1,273 Elo+
Solo
Cthulhu
Cthulhu
Vironya
Cthulhu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 195L
1,373 Elo+
Solo
Cliodhna
Cliodhna
X_xDarlinX_x
Cliodhna
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ExohAP
Cliodhna
20
10 / 2 / 10
13,032
567
22,024
17,677
7,654
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 2 / 13
10,885
473
16,490
12,161
5,404
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
19 / 5 / 6
13,077
569
25,066
21,071
16,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
15
2 / 3 / 20
10,821
470
7,384
21,496
31,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
2 / 4 / 0
10,990
478
3,787
15,826
12,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
1 / 9 / 3
8,216
357
10,868
15,177
4,707
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
Be Kaijuu
Chaac
17
5 / 3 / 1
10,979
477
10,637
19,866
19,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hun Batz
Its_Frenzy_YT
Hun Batz
16
5 / 10 / 5
10,846
472
16,855
23,197
8,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Vironya
Cthulhu
13
3 / 5 / 2
9,525
414
11,712
20,710
21,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cliodhna
X_xDarlinX_x
Cliodhna
11
2 / 13 / 2
8,503
370
7,301
14,831
5,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
29
40
Kills
16
16
Deaths
40
49
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
9
3
0.28
L
Chaac
Be Kaijuu
Chaac
5
3
1
1.83
W
Cliodhna
ExohAP
Cliodhna
10
2
10
7.5
W
7
2
13
6.75
W
19
5
6
4.4
L
Hun Batz
Its_Frenzy_YT
Hun Batz
5
10
5
0.75
W
Khepri
2
3
20
4
W
2
4
0
0.5
L
Cthulhu
Vironya
Cthulhu
3
5
2
0.8
L
Cliodhna
X_xDarlinX_x
Cliodhna
2
13
2
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,751
Damage
57,373
88,231
Taken
93,781
73,755
Mitigated
59,820
27,132
Healing
19,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
10,868
4,698
410
3,177
15,177
4,707
638
7,393
7,331
0
34,631
L
Chaac
Be Kaijuu
Chaac
10,637
1,817
0
7,002
19,866
19,545
804
3,072
16,552
0
67,569
W
Cliodhna
ExohAP
Cliodhna
22,024
1,976
0
7,332
17,677
7,654
0
870
16,807
0
112,745
W
16,490
8,436
0
4,960
12,161
5,404
6,330
2,739
9,422
0
55,380
W
25,066
3,845
472
6,392
21,071
16,801
3,023
2,316
18,755
59,923
0
L
Hun Batz
Its_Frenzy_YT
Hun Batz
16,855
4,878
0
4,832
23,197
8,707
0
7,270
15,353
0
68,087
W
Khepri
7,384
1,627
0
5,154
21,496
31,715
1,364
5,264
16,232
21,571
0
W
3,787
1,443
0
2,822
15,826
12,181
704
523
15,303
0
61,562
L
Cthulhu
Vironya
Cthulhu
11,712
965
973
2,748
20,710
21,341
46
7,128
13,185
31,319
0
L
Cliodhna
X_xDarlinX_x
Cliodhna
7,301
1,080
0
0
14,831
5,520
47
5,629
8,910
0
15,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,805
Gold Earned
48,069
448
Minions Killed
325
0
Camps Cleared
0
2,188,595
Distance Traveled
1,868,064
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,216
357
59
3
0
295,151
3
L
Chaac
10,979
477
106
5
0
438,446
2
W
Cliodhna
13,032
567
140
6
0
517,578
1
W
Neith
10,885
473
79
3
0
379,797
10
W
Hades
13,077
569
85
4
0
405,097
2
L
Hun Batz
10,846
472
102
4
0
410,314
3
W
Khepri
10,821
470
23
1
0
414,077
1
W
Osiris
10,990
478
121
5
0
472,046
1
L
Cthulhu
9,525
414
39
2
0
394,906
3
L
Cliodhna
8,503
370
19
1
0
329,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role