Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Feshzy
Skadi
Level 42
God Stats
3W - 5L
1,541 SR
Queue Stats
135W - 163L
1,492 Elo+
Party 3
Amaterasu
Amaterasu
GrimmsEnd
Amaterasu
Level 37
God Stats
22W - 13L
1,522 SR
Queue Stats
107W - 123L
1,438 Elo+
Party 1
Persephone
Persephone
SaiTrendy
Persephone
Level 71
God Stats
17W - 14L
1,447 SR
Queue Stats
173W - 222L
1,383 Elo+
Party 1
Geb
Geb
marcusy
Geb
Level 34
God Stats
5W - 7L
1,392 SR
Queue Stats
70W - 91L
1,432 Elo+
Party 3
Team Averages
Level 45
1,481 SR
1,449 Elo+

VS

Team Averages
Level 47
1,505 SR
1,458 Elo+
Yemoja
Yemoja
 
Yemoja
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Medusa
Medusa
Aerotics
Medusa
Level 18
God Stats
2W - 4L
1,224 SR
Queue Stats
15W - 23L
1,361 Elo+
Party 4
Chaac
Chaac
D3adDragon97
Chaac
Level 104
God Stats
0W - 1L
1,353 SR
Queue Stats
5W - 2L
1,557 Elo+
Solo
Heimdallr
Heimdallr
WyvernWraith7
Heimdallr
Level 44
God Stats
4W - 1L
1,951 SR
Queue Stats
227W - 252L
1,382 Elo+
Party 2
Thanatos
Thanatos
legocheezypantz
Thanatos
Level 23
God Stats
25W - 28L
1,495 SR
Queue Stats
82W - 81L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
5 / 2 / 4
8,307
593
5,993
6,780
2,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Feshzy
Skadi
14
4 / 1 / 3
8,007
572
8,128
6,201
1,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
GrimmsEnd
Amaterasu
12
1 / 4 / 5
7,263
519
5,358
11,243
7,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Persephone
SaiTrendy
Persephone
12
2 / 3 / 4
7,428
531
4,133
7,971
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Geb
11
2 / 1 / 6
7,203
515
2,991
10,349
5,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 3 / 2
6,379
456
2,686
10,611
6,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Aerotics
Medusa
10
2 / 2 / 0
6,272
448
4,929
6,365
1,695
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 3 / 0
8,513
608
8,577
13,006
6,405
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
WyvernWraith7
Heimdallr
11
0 / 3 / 3
6,683
477
3,873
7,159
2,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
11
4 / 3 / 0
6,714
480
4,705
7,706
2,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
14
Kills
11
11
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
5
2
4
3.5
L
Yemoja
 
Yemoja
0
3
2
0.33
L
Medusa
Aerotics
Medusa
2
2
0
1
L
5
3
0
1.67
W
Skadi
Feshzy
Skadi
4
1
3
5.5
W
Amaterasu
GrimmsEnd
Amaterasu
1
4
5
0.88
W
Persephone
SaiTrendy
Persephone
2
3
4
1.33
L
Heimdallr
WyvernWraith7
Heimdallr
0
3
3
0.5
L
Thanatos
4
3
0
1.33
W
Geb
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,603
Damage
24,770
42,544
Taken
44,847
20,018
Mitigated
19,953
11,053
Healing
14,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
5,993
567
0
1,037
6,780
2,819
1,120
0
6,780
0
46,621
L
Yemoja
 
Yemoja
2,686
665
415
2,366
10,611
6,199
0
1,781
8,800
19,135
0
L
Medusa
Aerotics
Medusa
4,929
2,428
0
1,574
6,365
1,695
0
994
5,371
0
30,188
L
8,577
2,054
0
3,316
13,006
6,405
1,979
828
12,163
0
52,254
W
Skadi
Feshzy
Skadi
8,128
4,298
0
2,060
6,201
1,892
548
1,195
5,006
0
62,955
W
Amaterasu
GrimmsEnd
Amaterasu
5,358
2,095
0
1,503
11,243
7,336
57
120
11,123
0
30,749
W
Persephone
SaiTrendy
Persephone
4,133
210
0
2,061
7,971
2,181
542
278
7,690
37,231
0
L
Heimdallr
WyvernWraith7
Heimdallr
3,873
1,041
0
828
7,159
2,765
498
1,748
5,272
0
34,221
L
Thanatos
4,705
693
0
5,847
7,706
2,889
0
1,487
6,117
0
29,634
W
Geb
2,991
662
1,721
2,671
10,349
5,790
145
1,093
9,256
14,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,208
Gold Earned
34,561
352
Minions Killed
314
0
Camps Cleared
0
1,446,937
Distance Traveled
1,240,194
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,307
593
85
6
0
317,449
2
L
Yemoja
6,379
456
31
2
0
235,347
2
L
Medusa
6,272
448
56
4
0
244,271
3
L
Chaac
8,513
608
97
7
0
230,539
1
W
Skadi
8,007
572
106
8
0
264,922
4
W
Amaterasu
7,263
519
65
5
0
275,293
3
W
Persephone
7,428
531
76
5
0
303,590
0
L
Heimdallr
6,683
477
76
5
0
240,231
5
L
Thanatos
6,714
480
54
4
0
289,806
3
W
Geb
7,203
515
20
1
0
285,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role