Player Matchup

Cliodhna
Cliodhna
THEWORLD-_-21
Cliodhna
Level 97
God Stats
2W - 2L
1,344 SR
Queue Stats
307W - 285L
1,505 Elo+
Party 1
Hercules
Hercules
X_Gunner1337
Hercules
Level 6
God Stats
2W - 0L
1,675 SR
Queue Stats
2W - 2L
1,652 Elo+
Party 1
Janus
Janus
kingroberson13
Janus
Level 107
God Stats
17W - 12L
1,567 SR
Queue Stats
230W - 209L
1,504 Elo+
Party 1
Neith
Neith
memo_6300
Neith
Level 88
God Stats
15W - 19L
1,521 SR
Queue Stats
344W - 327L
1,413 Elo+
Party 1
Geb
Geb
sooperboost
Geb
Level 87
God Stats
7W - 6L
1,266 SR
Queue Stats
445W - 393L
1,594 Elo+
Party 1
Team Averages
Level 77
1,475 SR
1,534 Elo+

VS

Team Averages
Level 55
1,541 SR
1,389 Elo+
Ymir
Ymir
BlackAsianNinja
Ymir
Level 60
God Stats
22W - 21L
1,527 SR
Queue Stats
170W - 202L
1,408 Elo+
Party 2
Chaac
Chaac
Chief Nuggie
Chaac
Level 12
God Stats
5W - 3L
1,873 SR
Queue Stats
11W - 19L
1,477 Elo+
Party 2
Cliodhna
Cliodhna
KaylaLarissax3
Cliodhna
Level 41
God Stats
2W - 4L
1,674 SR
Queue Stats
165W - 205L
1,310 Elo+
Party 2
Freya
Freya
SixStringRelief
Freya
Level 89
God Stats
0W - 1L
1,130 SR
Queue Stats
329W - 411L
1,416 Elo+
Party 2
Medusa
Medusa
grbacid
Medusa
Level 74
God Stats
15W - 10L
1,500 SR
Queue Stats
210W - 282L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
THEWORLD-_-21
Cliodhna
17
12 / 3 / 7
10,233
602
14,933
16,434
6,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
X_Gunner1337
Hercules
12
1 / 2 / 5
7,389
435
3,508
12,450
12,081
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 1 / 10
10,242
602
12,459
6,328
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
memo_6300
Neith
13
2 / 3 / 6
8,162
480
8,899
8,452
3,008
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 0 / 9
8,860
521
7,207
9,490
9,426
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,744
456
3,218
16,053
16,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 6 / 1
8,492
500
10,938
15,299
14,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
12
3 / 8 / 0
7,865
463
6,626
11,322
4,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
1 / 7 / 0
7,691
452
5,873
15,996
5,376
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
grbacid
Medusa
12
2 / 7 / 1
7,638
449
6,890
13,393
4,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
12
28
Kills
8
9
Deaths
30
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
1
6
1
0.25
L
Cliodhna
3
8
0
0.38
L
1
7
0
0.14
W
Cliodhna
THEWORLD-_-21
Cliodhna
12
3
7
5.17
W
Hercules
X_Gunner1337
Hercules
1
2
5
1.75
L
Medusa
grbacid
Medusa
2
7
1
0.36
W
7
1
10
12
W
Neith
memo_6300
Neith
2
3
6
1.67
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,006
Damage
33,545
53,154
Taken
72,063
33,510
Mitigated
45,633
14,321
Healing
15,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,218
633
264
1,824
16,053
16,746
15
3,355
12,698
31,872
0
L
10,938
1,680
0
3,710
15,299
14,685
999
1,662
13,637
6,846
41,106
L
Cliodhna
6,626
726
43
1,799
11,322
4,260
0
3,381
7,941
0
46,521
L
5,873
1,841
19
6,099
15,996
5,376
396
8,074
7,922
42,719
0
W
Cliodhna
THEWORLD-_-21
Cliodhna
14,933
4,054
0
6,802
16,434
6,516
74
3,013
13,127
0
71,200
W
Hercules
X_Gunner1337
Hercules
3,508
1,185
0
2,296
12,450
12,081
650
1,402
10,040
0
20,640
L
Medusa
grbacid
Medusa
6,890
3,557
692
572
13,393
4,566
341
3,194
10,199
0
37,650
W
12,459
1,270
0
1,656
6,328
2,479
369
2,180
4,148
81,466
0
W
Neith
memo_6300
Neith
8,899
5,084
0
2,147
8,452
3,008
0
2,359
6,093
0
49,199
W
7,207
1,082
315
1,105
9,490
9,426
162
2,228
7,262
27,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,886
Gold Earned
39,430
453
Minions Killed
368
0
Camps Cleared
0
1,715,591
Distance Traveled
1,527,321
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,744
456
51
3
0
281,160
1
L
Chaac
8,492
500
88
5
0
339,517
0
L
Cliodhna
7,865
463
85
5
0
324,640
0
L
Freya
7,691
452
85
5
0
285,836
3
W
Cliodhna
10,233
602
115
7
0
379,824
1
W
Hercules
7,389
435
47
3
0
308,546
2
L
Medusa
7,638
449
59
3
0
296,168
0
W
Janus
10,242
602
152
9
0
358,911
3
W
Neith
8,162
480
95
6
0
321,759
4
W
Geb
8,860
521
44
3
0
346,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role