Player Matchup

Hun Batz
Hun Batz
CaldoMaggi6042
Hun Batz
Level 7
God Stats
2W - 0L
1,783 SR
Queue Stats
36W - 16L
1,251 Elo+
Solo
Aphrodite
Aphrodite
JoiningCashew49
Aphrodite
Level 29
God Stats
2W - 0L
1,410 SR
Queue Stats
70W - 80L
1,494 Elo+
Solo
The Morrigan
The Morrigan
TheChiefOfChiefs
The Morrigan
Level 29
God Stats
4W - 1L
1,655 SR
Queue Stats
140W - 107L
1,648 Elo+
Solo
Sun Wukong
Sun Wukong
temp-974715
Sun Wukong
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
230W - 198L
1,570 Elo+
Solo
Nemesis
Nemesis
tyrxnnicxl
Nemesis
Level 8
God Stats
3W - 3L
1,677 SR
Queue Stats
5W - 7L
1,415 Elo+
Solo
Team Averages
Level 20
1,605 SR
1,476 Elo+

VS

Team Averages
Level 20
1,476 SR
1,461 Elo+
Thor
Thor
Growupgavin
Thor
Level 26
God Stats
1W - 2L
1,507 SR
Queue Stats
78W - 73L
1,500 Elo+
Solo
Danzaburou
Danzaburou
H20ontheTrack
Danzaburou
Level 23
God Stats
2W - 3L
1,214 SR
Queue Stats
11W - 14L
1,410 Elo+
Solo
Nu Wa
Nu Wa
JuannithoRG
Nu Wa
Level 28
God Stats
4W - 8L
1,465 SR
Queue Stats
56W - 64L
1,457 Elo+
Solo
Cthulhu
Cthulhu
KYO6667441
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,329 Elo+
Solo
Tyr
Tyr
LIL_BULL3TZ_916
Tyr
Level 19
God Stats
0W - 1L
1,694 SR
Queue Stats
69W - 51L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
13 / 0 / 3
15,250
726
15,958
16,697
6,404
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
JoiningCashew49
Aphrodite
15
0 / 2 / 11
11,319
539
4,936
12,166
6,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
TheChiefOfChiefs
The Morrigan
19
7 / 1 / 4
12,814
610
8,479
15,035
5,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
temp-974715
Sun Wukong
20
4 / 0 / 5
13,583
647
16,182
21,327
22,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
tyrxnnicxl
Nemesis
14
1 / 6 / 3
9,646
459
3,224
16,668
6,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 3
9,276
442
7,728
15,291
7,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
H20ontheTrack
Danzaburou
8
0 / 3 / 0
7,236
345
1,617
5,736
1,656
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
3 / 7 / 1
9,158
436
18,553
13,880
4,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
KYO6667441
Cthulhu
3
0 / 3 / 0
5,787
276
518
2,789
1,303
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

17
3 / 5 / 0
10,508
500
16,540
27,964
28,489
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
25
Kills
9
9
Deaths
26
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
13
0
3
14.5
L
3
8
3
0.56
L
Danzaburou
H20ontheTrack
Danzaburou
0
3
0
0
W
Aphrodite
JoiningCashew49
Aphrodite
0
2
11
2.75
L
3
7
1
0.5
L
Cthulhu
KYO6667441
Cthulhu
0
3
0
0
L
3
5
0
0.6
W
The Morrigan
TheChiefOfChiefs
The Morrigan
7
1
4
9
W
Sun Wukong
temp-974715
Sun Wukong
4
0
5
6.5
W
Nemesis
tyrxnnicxl
Nemesis
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,779
Damage
44,956
81,893
Taken
65,660
47,290
Mitigated
43,020
42,536
Healing
15,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
15,958
4,126
0
9,317
16,697
6,404
7,991
4,097
12,378
0
167,804
L
7,728
1,402
0
1,677
15,291
7,213
0
2,550
12,721
0
64,092
L
Danzaburou
H20ontheTrack
Danzaburou
1,617
728
0
1,149
5,736
1,656
364
3,195
2,267
0
19,766
W
Aphrodite
JoiningCashew49
Aphrodite
4,936
1,048
6,027
6,311
12,166
6,860
2,109
3,417
8,411
38,140
0
L
18,553
4,184
92
2,397
13,880
4,359
354
3,411
10,300
60,978
0
L
Cthulhu
KYO6667441
Cthulhu
518
272
0
100
2,789
1,303
0
0
2,789
3,226
0
L
16,540
3,113
0
10,417
27,964
28,489
0
2,574
25,350
0
81,004
W
The Morrigan
TheChiefOfChiefs
The Morrigan
8,479
2,296
0
4,983
15,035
5,499
3,841
1,597
13,280
88,481
4,666
W
Sun Wukong
temp-974715
Sun Wukong
16,182
4,845
0
14,415
21,327
22,099
503
2,342
18,831
0
93,076
W
Nemesis
tyrxnnicxl
Nemesis
3,224
1,422
0
1,483
16,668
6,428
1,934
6,280
9,922
0
37,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,612
Gold Earned
41,965
724
Minions Killed
380
0
Camps Cleared
0
2,143,565
Distance Traveled
1,253,902
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
15,250
726
255
12
0
505,825
3
L
Thor
9,276
442
88
4
0
291,862
1
L
Danzaburou
7,236
345
48
2
0
160,284
2
W
Aphrodite
11,319
539
69
3
0
381,982
0
L
Nu Wa
9,158
436
89
4
0
336,801
3
L
Cthulhu
5,787
276
6
0
0
75,447
0
L
Tyr
10,508
500
149
7
0
389,508
5
W
The Morrigan
12,814
610
169
8
0
376,758
0
W
Sun Wukong
13,583
647
163
8
0
447,311
1
W
Nemesis
9,646
459
68
3
0
431,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role