Player Matchup

Hou Yi
Hou Yi
ACrims0nKn1ght
Hou Yi
Level 67
God Stats
0W - 3L
1,469 SR
Queue Stats
35W - 67L
1,309 Elo+
Party 2
Baba Yaga
Baba Yaga
Gazisaur
Baba Yaga
Level 124
God Stats
0W - 2L
1,284 SR
Queue Stats
68W - 98L
1,351 Elo+
Party 2
Mulan
Mulan
KiriKatsuie
Mulan
Level 96
God Stats
0W - 2L
1,521 SR
Queue Stats
16W - 27L
1,344 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NegaChinn
Tsukuyomi
Level 49
God Stats
0W - 1L
1,736 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Bacchus
Bacchus
tobilee9
Bacchus
Level 127
God Stats
0W - 1L
1,615 SR
Queue Stats
47W - 65L
1,377 Elo+
Party 2
Team Averages
Level 93
1,525 SR
1,376 Elo+

VS

Team Averages
Level 96
1,605 SR
1,327 Elo+
Skadi
Skadi
KILLEMFORFREE
Skadi
Level 104
God Stats
2W - 0L
1,879 SR
Queue Stats
36W - 44L
1,349 Elo+
Party 1
Kuzenbo
Kuzenbo
LxngLiveWaifu
Kuzenbo
Level 67
God Stats
2W - 1L
1,278 SR
Queue Stats
51W - 79L
1,286 Elo+
Party 1
Ra
Ra
Lxrd Hakai
Ra
Level 65
God Stats
1W - 0L
1,665 SR
Queue Stats
58W - 77L
1,358 Elo+
Party 1
Fenrir
Fenrir
MidniteRaven915
Fenrir
Level 119
God Stats
1W - 0L
1,588 SR
Queue Stats
10W - 15L
1,317 Elo+
Party 1
Loki
Loki
xXLordXxHeadass
Loki
Level 126
God Stats
1W - 6L
1,613 SR
Queue Stats
73W - 105L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
8,132
626
7,202
10,768
3,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
Gazisaur
Baba Yaga
15
2 / 3 / 6
8,956
689
7,357
7,895
2,830
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 4 / 4
10,779
829
13,085
18,218
19,119
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
NegaChinn
Tsukuyomi
14
1 / 7 / 4
8,001
615
5,345
10,977
3,561
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
tobilee9
Bacchus
16
2 / 2 / 10
9,622
740
9,873
17,220
17,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 5
11,593
892
12,272
7,157
3,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
16
2 / 1 / 12
10,699
823
10,117
14,391
19,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
0 / 3 / 11
9,506
731
8,394
9,070
4,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
0 / 5 / 2
7,420
571
2,117
10,977
5,092
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
12 / 3 / 4
12,225
940
18,566
10,778
5,181
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
55
14
Kills
21
21
Deaths
14
27
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
Baba Yaga
Gazisaur
Baba Yaga
2
3
6
1.67
W
7
2
5
4.75
L
7
4
4
2.25
W
Kuzenbo
2
1
12
8
W
0
3
11
1.83
W
0
5
2
0.2
L
Tsukuyomi
NegaChinn
Tsukuyomi
1
7
4
0.43
L
Bacchus
tobilee9
Bacchus
2
2
10
3.5
W
12
3
4
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,862
Damage
51,466
65,078
Taken
52,373
47,314
Mitigated
36,996
13,140
Healing
8,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,202
1,880
0
564
10,768
3,844
0
1,999
8,769
0
24,806
L
Baba Yaga
Gazisaur
Baba Yaga
7,357
348
0
526
7,895
2,830
168
3,015
4,880
24,713
0
W
12,272
5,221
0
950
7,157
3,128
2,665
3,337
3,590
0
48,708
L
13,085
422
549
3,936
18,218
19,119
47
4,781
13,437
7,784
28,757
W
Kuzenbo
10,117
2,682
0
690
14,391
19,449
26
4,915
9,073
23,242
0
W
8,394
1,691
1,300
3,519
9,070
4,146
628
4,172
4,729
38,429
0
W
2,117
475
0
830
10,977
5,092
185
2,805
7,816
0
8,621
L
Tsukuyomi
NegaChinn
Tsukuyomi
5,345
1,361
0
654
10,977
3,561
229
3,301
7,676
0
23,205
L
Bacchus
tobilee9
Bacchus
9,873
816
0
6,911
17,220
17,960
137
6,271
10,949
23,124
0
W
18,566
5,337
0
765
10,778
5,181
0
3,885
6,687
0
35,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,490
Gold Earned
51,443
220
Minions Killed
273
7
Camps Cleared
8
1,098,459
Distance Traveled
1,143,974
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,132
626
52
4
1
214,818
0
L
Baba Yaga
8,956
689
44
3
0
215,873
5
W
Skadi
11,593
892
100
8
2
237,450
3
L
Mulan
10,779
829
54
4
2
208,728
0
W
Kuzenbo
10,699
823
31
2
0
225,953
0
W
Ra
9,506
731
86
7
0
240,345
0
W
Fenrir
7,420
571
17
1
2
191,661
2
L
Tsukuyomi
8,001
615
39
3
4
216,490
1
L
Bacchus
9,622
740
31
2
0
242,550
1
W
Loki
12,225
940
39
3
4
248,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role