Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ArcticEagle7
Sol
Level 29
God Stats
18W - 10L
1,740 SR
Queue Stats
57W - 54L
1,548 Elo+
Solo
Cliodhna
Cliodhna
Insideoutoreo_98
Cliodhna
Level 23
God Stats
4W - 3L
1,309 SR
Queue Stats
65W - 52L
1,549 Elo+
Party 1
Agni
Agni
jimmyweava23
Agni
Level 106
God Stats
3W - 2L
1,780 SR
Queue Stats
134W - 125L
1,547 Elo+
Party 1
Artio
Artio
mrgoob1209
Artio
Level 18
God Stats
7W - 3L
1,806 SR
Queue Stats
44W - 36L
1,584 Elo+
Party 1
Team Averages
Level 41
1,627 SR
1,546 Elo+

VS

Team Averages
Level 17
1,521 SR
1,477 Elo+
Cliodhna
Cliodhna
DeThRePeR
Cliodhna
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 22L
1,505 Elo+
Solo
Cabrakan
Cabrakan
Last-Emperoer-
Cabrakan
Level 6
God Stats
6W - 7L
1,280 SR
Queue Stats
13W - 15L
1,366 Elo+
Solo
Sun Wukong
Sun Wukong
Looking4aWaifu
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 18L
1,661 Elo+
Solo
Izanami
Izanami
SG SKITTLEZZ
Izanami
Level 17
God Stats
7W - 6L
1,747 SR
Queue Stats
31W - 38L
1,459 Elo+
Solo
Jormungandr
Jormungandr
darkhail001
Jormungandr
Level 26
God Stats
3W - 3L
1,580 SR
Queue Stats
38W - 64L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
1 / 0 / 6
6,455
538
3,169
8,089
7,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
6 / 2 / 2
6,537
545
7,124
7,037
2,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 1 / 3
7,371
614
6,168
6,533
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
3 / 0 / 3
6,618
552
6,766
4,565
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
13
0 / 0 / 0
7,066
589
4,586
7,075
5,201
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DeThRePeR
Cliodhna
8
2 / 2 / 1
5,973
498
5,587
8,195
2,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
8
0 / 5 / 0
5,162
430
2,472
8,974
5,978
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Looking4aWaifu
Sun Wukong
13
0 / 0 / 0
7,486
624
4,057
9,211
4,284
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
SG SKITTLEZZ
Izanami
8
0 / 3 / 0
5,381
448
2,009
6,506
1,612
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
darkhail001
Jormungandr
8
1 / 4 / 1
5,579
465
3,467
9,193
5,249
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
14
Kills
3
3
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
0
6
4
W
6
2
2
3.5
L
Cliodhna
DeThRePeR
Cliodhna
2
2
1
1.25
W
4
1
3
5.5
L
Cabrakan
0
5
0
0
L
Sun Wukong
Looking4aWaifu
Sun Wukong
0
0
0
0
L
Izanami
SG SKITTLEZZ
Izanami
0
3
0
0
L
Jormungandr
darkhail001
Jormungandr
1
4
1
0.38
W
3
0
3
4.5
W
Artio
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,813
Damage
17,592
33,299
Taken
42,079
19,467
Mitigated
19,226
15,832
Healing
10,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,169
658
0
1,636
8,089
7,911
473
1,764
6,325
24,897
0
W
7,124
2,477
0
3,173
7,037
2,681
2,859
1,354
5,683
29,710
3,825
L
Cliodhna
DeThRePeR
Cliodhna
5,587
1,421
0
1,382
8,195
2,103
0
4,064
4,131
0
18,429
W
6,168
977
0
4,158
6,533
2,119
0
773
5,760
0
38,808
L
Cabrakan
2,472
583
0
2,702
8,974
5,978
0
4,783
4,191
13,786
0
L
Sun Wukong
Looking4aWaifu
Sun Wukong
4,057
685
0
4,681
9,211
4,284
0
4,586
4,625
0
55,365
L
Izanami
SG SKITTLEZZ
Izanami
2,009
1,182
0
1,861
6,506
1,612
432
2,706
3,800
0
34,046
L
Jormungandr
darkhail001
Jormungandr
3,467
568
0
0
9,193
5,249
338
5,218
3,975
19,447
0
W
6,766
918
0
1,679
4,565
1,555
411
2,048
2,517
29,177
0
W
Artio
4,586
320
0
5,186
7,075
5,201
0
0
7,075
44,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,047
Gold Earned
29,581
321
Minions Killed
286
0
Camps Cleared
0
1,178,651
Distance Traveled
1,178,322
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,455
538
22
2
0
212,381
11
W
Sol
6,537
545
75
6
0
226,622
4
L
Cliodhna
5,973
498
31
3
0
265,951
0
W
Cliodhna
7,371
614
76
6
0
274,084
3
L
Cabrakan
5,162
430
31
3
0
229,669
7
L
Sun Wukong
7,486
624
126
11
0
257,938
5
L
Izanami
5,381
448
64
5
0
223,898
0
L
Jormungandr
5,579
465
34
3
0
200,866
0
W
Agni
6,618
552
44
4
0
227,467
0
W
Artio
7,066
589
104
9
0
238,097
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role