Player Matchup

Rama
Rama
Morgänä
Rama
Level 68
God Stats
5W - 12L
1,195 SR
Queue Stats
443W - 369L
1,614 Elo+
Party 1
Agni
Agni
Only1me8091
Agni
Level 28
God Stats
1W - 1L
1,697 SR
Queue Stats
85W - 83L
1,522 Elo+
Solo
Ymir
Ymir
Ramlethál
Ymir
Level 63
God Stats
6W - 4L
1,632 SR
Queue Stats
263W - 193L
1,599 Elo+
Party 1
Scylla
Scylla
Xmyniad
Scylla
Level 28
God Stats
3W - 1L
1,723 SR
Queue Stats
205W - 126L
1,639 Elo+
Party 1
Raijin
Raijin
sweatbxnd
Raijin
Level 90
God Stats
7W - 15L
1,373 SR
Queue Stats
773W - 635L
1,579 Elo+
Party 1
Team Averages
Level 55
1,524 SR
1,591 Elo+

VS

Team Averages
Level 64
1,455 SR
1,480 Elo+
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
GoodSpanking
Cthulhu
Level 89
God Stats
6W - 4L
1,504 SR
Queue Stats
624W - 570L
1,635 Elo+
Party 2
Cernunnos
Cernunnos
LiCks
Cernunnos
Level 29
God Stats
2W - 1L
1,271 SR
Queue Stats
53W - 41L
1,586 Elo+
Party 2
Gilgamesh
Gilgamesh
Luxus_1000
Gilgamesh
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,354 Elo+
Solo
Ao Kuang
Ao Kuang
SchoolBoyShane
Ao Kuang
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
7 / 5 / 7
11,319
809
20,231
13,558
6,365
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 6 / 10
9,948
711
7,412
7,450
2,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 5 / 15
10,044
717
10,278
23,772
24,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Xmyniad
Scylla
17
2 / 7 / 13
9,882
706
13,239
17,205
6,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
sweatbxnd
Raijin
19
8 / 5 / 7
11,011
787
16,227
13,262
6,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
5 / 2 / 10
10,941
782
15,844
9,877
3,999
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
GoodSpanking
Cthulhu
16
1 / 4 / 16
10,626
759
13,042
20,447
25,746
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
LiCks
Cernunnos
18
4 / 4 / 12
10,848
775
14,667
13,877
5,756
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
Luxus_1000
Gilgamesh
15
1 / 7 / 12
9,749
696
8,578
16,459
12,691
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
20
16 / 4 / 5
13,534
967
15,944
19,176
9,423
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
82
20
Kills
27
28
Deaths
21
52
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
2
10
5
W
Cthulhu
GoodSpanking
Cthulhu
1
4
16
2.25
W
Cernunnos
LiCks
Cernunnos
4
4
12
2.5
W
Gilgamesh
Luxus_1000
Gilgamesh
1
7
12
1
L
Rama
7
5
7
2.1
L
2
6
10
1.17
L
1
5
15
1.7
W
Ao Kuang
16
4
5
4.63
L
Scylla
Xmyniad
Scylla
2
7
13
1.21
L
Raijin
sweatbxnd
Raijin
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,387
Damage
68,075
75,247
Taken
79,836
46,710
Mitigated
57,615
26,867
Healing
22,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,844
5,480
3,020
2,726
9,877
3,999
3,431
5,570
4,157
0
36,421
W
Cthulhu
GoodSpanking
Cthulhu
13,042
259
4,134
4,063
20,447
25,746
368
11,062
9,125
24,219
0
W
Cernunnos
LiCks
Cernunnos
14,667
6,792
0
1,025
13,877
5,756
948
8,756
4,835
0
31,934
W
Gilgamesh
Luxus_1000
Gilgamesh
8,578
1,973
80
1,122
16,459
12,691
0
10,458
5,788
0
14,371
L
Rama
20,231
10,437
904
3,420
13,558
6,365
90
6,176
7,382
0
37,282
L
7,412
196
1,215
519
7,450
2,501
0
2,210
5,240
16,500
0
L
10,278
348
1,727
6,331
23,772
24,767
27
7,409
16,363
16,087
0
W
Ao Kuang
15,944
5,364
244
6,242
19,176
9,423
364
10,289
8,775
33,220
0
L
Scylla
Xmyniad
Scylla
13,239
1,442
2,242
4,636
17,205
6,998
0
8,144
9,061
31,919
0
L
Raijin
sweatbxnd
Raijin
16,227
1,139
2,749
3,124
13,262
6,079
426
5,047
8,215
32,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,204
Gold Earned
55,698
147
Minions Killed
147
0
Camps Cleared
0
951,067
Distance Traveled
1,270,569
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,941
782
36
3
0
249,467
0
W
Cthulhu
10,626
759
27
2
0
283,173
2
W
Cernunnos
10,848
775
40
3
0
233,679
0
W
Gilgamesh
9,749
696
9
1
0
255,746
1
L
Rama
11,319
809
36
3
0
206,820
0
L
Agni
9,948
711
20
1
0
121,406
3
L
Ymir
10,044
717
8
1
0
193,980
0
W
Ao Kuang
13,534
967
35
3
0
248,504
0
L
Scylla
9,882
706
44
3
0
223,228
1
L
Raijin
11,011
787
39
3
0
205,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role