Player Matchup

Hun Batz
Hun Batz
Abysmalparmesan
Hun Batz
Level 25
God Stats
13W - 12L
1,698 SR
Queue Stats
293W - 312L
1,624 Elo+
Solo
Set
Set
BrinaMorningstar
Set
Level 20
God Stats
3W - 7L
1,240 SR
Queue Stats
203W - 182L
1,697 Elo+
Solo
Sobek
Sobek
Ch0coate
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 74L
1,588 Elo+
Solo
Zhong Kui
Zhong Kui
KarlFranz016
Zhong Kui
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 49L
1,594 Elo+
Solo
Cliodhna
Cliodhna
ThaHomieNasty
Cliodhna
Level 5
God Stats
2W - 3L
1,819 SR
Queue Stats
14W - 16L
1,769 Elo+
Solo
Team Averages
Level 19
1,551 SR
1,654 Elo+

VS

Team Averages
Level 17
1,560 SR
1,586 Elo+
Achilles
Achilles
Glowze
Achilles
Level 8
God Stats
16W - 7L
1,904 SR
Queue Stats
113W - 94L
1,634 Elo+
Solo
Thor
Thor
LichMZuir
Thor
Level 17
God Stats
9W - 16L
1,275 SR
Queue Stats
165W - 168L
1,572 Elo+
Solo
Scylla
Scylla
PlzDntYellAtMe
Scylla
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 30L
1,634 Elo+
Solo
Ymir
Ymir
Sandles
Ymir
Level 29
God Stats
17W - 10L
1,611 SR
Queue Stats
98W - 75L
1,565 Elo+
Solo
Ullr
Ullr
UlLr iS BaLaNcE
Ullr
Level 25
God Stats
12W - 14L
1,512 SR
Queue Stats
23W - 27L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
18
1 / 5 / 11
10,746
467
8,439
19,809
15,925
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

18
7 / 5 / 4
11,596
504
12,829
18,707
8,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
Ch0coate
Sobek
14
3 / 8 / 11
9,707
422
9,241
33,843
27,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
KarlFranz016
Zhong Kui
16
5 / 6 / 6
10,971
477
22,668
25,501
15,513
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
ThaHomieNasty
Cliodhna
19
8 / 7 / 4
12,064
525
16,118
20,219
8,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Glowze
Achilles
20
11 / 3 / 6
13,236
575
26,896
24,402
24,744
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
17
2 / 6 / 11
10,627
462
16,626
18,647
6,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 4 / 5
10,972
477
13,933
12,292
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Sandles
Ymir
15
2 / 6 / 9
10,221
444
11,616
21,609
28,189
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
10 / 5 / 6
11,879
516
20,076
17,111
6,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
68
24
Kills
31
31
Deaths
24
36
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
1
5
11
1.3
L
7
5
4
1.8
L
Sobek
Ch0coate
Sobek
3
8
11
1.06
W
Achilles
Glowze
Achilles
11
3
6
4.67
L
Zhong Kui
KarlFranz016
Zhong Kui
5
6
6
1.33
W
Thor
2
6
11
1.25
W
6
4
5
2.13
W
Ymir
Sandles
Ymir
2
6
9
1.08
L
Cliodhna
ThaHomieNasty
Cliodhna
8
7
4
1.43
W
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,295
Damage
89,147
118,079
Taken
94,061
75,345
Mitigated
69,048
35,874
Healing
17,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
8,439
1,576
0
4,650
19,809
15,925
48
4,863
14,946
10,454
65,105
L
12,829
5,107
0
3,260
18,707
8,050
0
7,824
10,883
0
77,947
L
Sobek
Ch0coate
Sobek
9,241
922
102
11,197
33,843
27,635
292
9,250
24,593
26,001
0
W
Achilles
Glowze
Achilles
26,896
4,387
0
8,399
24,402
24,744
463
7,649
16,753
18,961
77,715
L
Zhong Kui
KarlFranz016
Zhong Kui
22,668
2,271
1,476
9,853
25,501
15,513
0
4,061
21,440
74,584
0
W
Thor
16,626
3,489
0
3,979
18,647
6,458
0
6,616
12,031
0
77,040
W
13,933
1,711
221
2,478
12,292
2,874
969
1,622
10,670
66,050
0
W
Ymir
Sandles
Ymir
11,616
2,481
0
1,448
21,609
28,189
0
10,225
11,384
39,232
0
L
Cliodhna
ThaHomieNasty
Cliodhna
16,118
2,768
0
5,336
20,219
8,222
1,117
4,865
15,354
0
92,831
W
20,076
9,869
0
1,222
17,111
6,783
692
7,714
9,397
0
81,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,084
Gold Earned
56,935
553
Minions Killed
551
0
Camps Cleared
0
2,072,633
Distance Traveled
2,074,904
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,746
467
112
5
0
435,281
6
L
Set
11,596
504
139
6
0
425,544
3
L
Sobek
9,707
422
33
1
0
377,865
9
W
Achilles
13,236
575
144
6
0
487,332
5
L
Zhong Kui
10,971
477
128
6
0
387,495
2
W
Thor
10,627
462
115
5
0
425,781
5
W
Scylla
10,972
477
111
5
0
387,618
4
W
Ymir
10,221
444
51
2
0
378,305
3
L
Cliodhna
12,064
525
141
6
0
446,448
5
W
Ullr
11,879
516
130
6
0
395,868
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role