Player Matchup

Thanatos
Thanatos
Absolute
Thanatos
Level 157
God Stats
5W - 12L
1,364 SR
Queue Stats
236W - 266L
1,491 Elo+
Party 3
Medusa
Medusa
ICE4DRAGON26
Medusa
Level 124
God Stats
3W - 4L
1,574 SR
Queue Stats
109W - 97L
1,559 Elo+
Solo
Hun Batz
Hun Batz
SAALTYtacos
Hun Batz
Level 144
God Stats
3W - 2L
1,878 SR
Queue Stats
207W - 231L
1,445 Elo+
Party 2
Cupid
Cupid
VintageGoddesss
Cupid
Level 67
God Stats
7W - 11L
1,500 SR
Queue Stats
246W - 279L
1,460 Elo+
Party 3
Hou Yi
Hou Yi
x J DUBYA x
Hou Yi
Level 131
God Stats
5W - 5L
1,512 SR
Queue Stats
281W - 289L
1,440 Elo+
Party 2
Team Averages
Level 125
1,566 SR
1,479 Elo+

VS

Team Averages
Level 103
1,404 SR
1,507 Elo+
Cupid
Cupid
Aceofspadez67
Cupid
Level 37
God Stats
1W - 2L
1,579 SR
Queue Stats
55W - 71L
1,464 Elo+
Party 1
Merlin
Merlin
FatAllen
Merlin
Level 86
God Stats
6W - 10L
1,219 SR
Queue Stats
272W - 264L
1,519 Elo+
Party 1
Thanatos
Thanatos
LILSaVaGe392
Thanatos
Level 156
God Stats
6W - 8L
1,310 SR
Queue Stats
266W - 250L
1,520 Elo+
Solo
Tiamat
Tiamat
Monkey_D_Jay420
Tiamat
Level 108
God Stats
9W - 4L
1,640 SR
Queue Stats
415W - 461L
1,516 Elo+
Solo
Da Ji
Da Ji
Roque au Fabii
Da Ji
Level 126
God Stats
1W - 1L
1,270 SR
Queue Stats
319W - 304L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Absolute
Thanatos
17
5 / 8 / 10
10,857
679
11,806
15,206
7,188
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
20
7 / 5 / 5
11,904
744
17,608
14,257
6,960
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
SAALTYtacos
Hun Batz
17
2 / 4 / 13
10,264
642
8,385
18,875
25,712
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
2 / 5 / 13
10,793
675
9,810
12,633
5,968
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
18
5 / 5 / 11
11,049
691
13,087
13,192
6,389
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 10
10,992
687
7,996
12,632
5,852
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Merlin
FatAllen
Merlin
20
4 / 4 / 13
12,571
786
19,027
13,064
6,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
LILSaVaGe392
Thanatos
17
3 / 5 / 10
11,054
691
8,163
12,752
5,591
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 4 / 12
12,019
751
12,982
14,316
11,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
12 / 3 / 10
12,718
795
13,542
14,828
22,119
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
82
21
Kills
27
27
Deaths
21
52
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Absolute
Thanatos
5
8
10
1.25
W
2
5
10
1.4
W
Merlin
FatAllen
Merlin
4
4
13
2.63
L
Medusa
7
5
5
1.9
W
Thanatos
LILSaVaGe392
Thanatos
3
5
10
1.6
W
6
4
12
3
W
12
3
10
5.67
L
Hun Batz
SAALTYtacos
Hun Batz
2
4
13
2.13
L
2
5
13
1.7
L
Hou Yi
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,696
Damage
61,710
74,163
Taken
67,592
52,217
Mitigated
50,866
26,102
Healing
30,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Absolute
Thanatos
11,806
1,595
1,488
6,908
15,206
7,188
0
6,800
8,406
0
16,102
W
7,996
3,450
2,188
2,310
12,632
5,852
1,025
0
12,632
0
23,315
W
Merlin
FatAllen
Merlin
19,027
1,080
2,025
2,473
13,064
6,156
1,461
0
13,064
46,682
0
L
Medusa
17,608
4,820
1,807
1,965
14,257
6,960
252
4,860
9,397
0
51,309
W
Thanatos
LILSaVaGe392
Thanatos
8,163
1,889
2,912
8,547
12,752
5,591
1,055
0
12,752
0
17,517
W
12,982
1,351
1,682
3,553
14,316
11,148
375
0
14,316
33,544
0
W
13,542
2,618
2,491
2,706
14,828
22,119
978
0
14,828
0
20,190
L
Hun Batz
SAALTYtacos
Hun Batz
8,385
1,776
919
3,179
18,875
25,712
84
8,780
10,095
0
19,188
L
9,810
3,890
2,880
2,813
12,633
5,968
1,009
5,453
7,180
0
22,237
L
Hou Yi
13,087
3,696
2,192
1,951
13,192
6,389
41
6,116
7,076
0
23,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,867
Gold Earned
59,354
168
Minions Killed
168
0
Camps Cleared
0
1,397,201
Distance Traveled
1,471,107
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,857
679
12
1
0
283,695
0
W
Cupid
10,992
687
32
2
0
267,961
0
W
Merlin
12,571
786
61
4
0
306,062
0
L
Medusa
11,904
744
78
5
0
298,225
3
W
Thanatos
11,054
691
14
1
0
307,105
0
W
Tiamat
12,019
751
47
3
0
281,370
0
W
Da Ji
12,718
795
14
1
0
308,609
0
L
Hun Batz
10,264
642
21
1
0
280,648
0
L
Cupid
10,793
675
28
2
0
266,651
1
L
Hou Yi
11,049
691
29
2
0
267,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role