Player Matchup

Sol
Sol
BlamefulAura7
Sol
Level 160
God Stats
7W - 4L
1,637 SR
Queue Stats
55W - 45L
1,613 Elo+
Party 2
Chaac
Chaac
NatsuCaTt
Chaac
Level 76
God Stats
3W - 1L
1,732 SR
Queue Stats
62W - 45L
1,509 Elo+
Party 2
Cliodhna
Cliodhna
Wakenze
Cliodhna
Level 127
God Stats
2W - 4L
1,612 SR
Queue Stats
29W - 15L
1,608 Elo+
Party 2
Team Averages
Level 121
1,660 SR
1,577 Elo+

VS

Team Averages
Level 62
1,497 SR
1,409 Elo+
Jormungandr
Jormungandr
DeathHawkzer
Jormungandr
Level 68
God Stats
6W - 4L
1,545 SR
Queue Stats
43W - 57L
1,409 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mortemacy
Morgan Le Fay
Level 94
God Stats
44W - 49L
1,400 SR
Queue Stats
203W - 243L
1,424 Elo+
Solo
Danzaburou
Danzaburou
l Sage Zero l
Danzaburou
Level 25
God Stats
16W - 10L
1,545 SR
Queue Stats
24W - 23L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 11
13,380
669
21,888
15,460
5,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
NatsuCaTt
Chaac
17
3 / 2 / 13
12,828
641
10,680
20,541
24,121
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
Wakenze
Cliodhna
17
13 / 7 / 7
14,587
729
15,745
16,274
5,864
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DeathHawkzer
Jormungandr
15
3 / 7 / 6
12,113
606
19,947
22,916
12,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Mortemacy
Morgan Le Fay
16
4 / 5 / 4
12,331
617
15,406
13,897
6,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
l Sage Zero l
Danzaburou
12
2 / 10 / 4
11,100
555
6,215
19,318
6,551
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
22
Kills
9
9
Deaths
22
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
0
11
11.5
L
Jormungandr
DeathHawkzer
Jormungandr
3
7
6
0.86
L
Morgan Le Fay
Mortemacy
Morgan Le Fay
4
5
4
1.2
W
Chaac
NatsuCaTt
Chaac
3
2
13
4.75
W
Cliodhna
Wakenze
Cliodhna
13
7
7
2.36
L
Danzaburou
l Sage Zero l
Danzaburou
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,313
Damage
41,568
52,275
Taken
56,131
35,983
Mitigated
24,921
16,345
Healing
11,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,888
6,620
0
6,907
15,460
5,998
2,628
10,666
4,794
73,512
4,018
L
Jormungandr
DeathHawkzer
Jormungandr
19,947
2,382
0
5,016
22,916
12,361
0
9,297
13,619
51,263
0
L
Morgan Le Fay
Mortemacy
Morgan Le Fay
15,406
609
161
2,787
13,897
6,009
0
3,797
10,100
55,260
0
W
Chaac
NatsuCaTt
Chaac
10,680
574
0
6,980
20,541
24,121
388
14,310
6,231
0
37,602
W
Cliodhna
Wakenze
Cliodhna
15,745
1,152
0
2,458
16,274
5,864
738
10,759
5,515
0
40,991
L
Danzaburou
l Sage Zero l
Danzaburou
6,215
1,450
0
3,717
19,318
6,551
558
7,704
11,614
0
28,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,795
Gold Earned
35,544
216
Minions Killed
207
8
Camps Cleared
8
1,105,752
Distance Traveled
983,726
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,380
669
145
7
4
357,661
9
L
Jormungandr
12,113
606
70
4
2
332,946
2
L
Morgan Le Fay
12,331
617
90
5
3
355,479
3
W
Chaac
12,828
641
47
2
0
381,874
2
W
Cliodhna
14,587
729
24
1
4
366,217
7
L
Danzaburou
11,100
555
47
2
3
295,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role