Player Matchup

Hachiman
Hachiman
GraveStatus
Hachiman
Level 11
God Stats
8W - 9L
1,490 SR
Queue Stats
24W - 29L
1,460 Elo+
Solo
King Arthur
King Arthur
TehTrueQuarian
King Arthur
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,420 Elo+
Party 1
The Morrigan
The Morrigan
ThanaOneTrick69
The Morrigan
Level 29
God Stats
9W - 10L
1,620 SR
Queue Stats
128W - 101L
1,653 Elo+
Solo
Bellona
Bellona
TopSkel
Bellona
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 4L
1,635 Elo+
Party 1
Awilix
Awilix
YiExE
Awilix
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 295L
1,502 Elo+
Solo
Team Averages
Level 17
1,522 SR
1,534 Elo+

VS

Team Averages
Level 22
1,526 SR
1,484 Elo+
Izanami
Izanami
Bloomballed
Izanami
Level 16
God Stats
9W - 3L
1,717 SR
Queue Stats
64W - 78L
1,397 Elo+
Solo
Olorun
Olorun
ITSMENOSKILL
Olorun
Level 26
God Stats
2W - 3L
1,350 SR
Queue Stats
42W - 34L
1,541 Elo+
Party 2
Ra
Ra
Overcats
Ra
Level 16
God Stats
2W - 1L
1,456 SR
Queue Stats
28W - 28L
1,477 Elo+
Solo
Tyr
Tyr
SauceyPantsMan
Tyr
Level 26
God Stats
3W - 2L
1,605 SR
Queue Stats
44W - 37L
1,482 Elo+
Solo
Jing Wei
Jing Wei
SheenyXD
Jing Wei
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 84L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GraveStatus
Hachiman
20
5 / 6 / 12
14,654
1,047
22,246
23,089
9,650
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
TehTrueQuarian
King Arthur
20
1 / 7 / 21
13,574
970
14,599
33,785
37,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Morrigan
ThanaOneTrick69
The Morrigan
20
20 / 12 / 12
18,473
1,320
45,527
19,563
9,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Bellona
TopSkel
Bellona
20
5 / 10 / 17
14,344
1,025
19,153
30,564
35,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Awilix
YiExE
Awilix
20
5 / 4 / 13
15,050
1,075
12,019
25,500
13,304
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

19

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bloomballed
Izanami
20
10 / 7 / 19
15,170
1,084
23,217
18,603
6,513
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
20
11 / 7 / 19
16,080
1,149
32,930
27,431
10,916
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
7 / 12 / 23
15,157
1,083
20,664
21,566
8,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
5 / 1 / 32
15,750
1,125
27,369
24,699
35,955
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
SheenyXD
Jing Wei
20
6 / 9 / 20
14,967
1,069
20,898
25,532
9,001
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
152
36
Kills
39
39
Deaths
36
75
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bloomballed
Izanami
10
7
19
2.79
L
Hachiman
GraveStatus
Hachiman
5
6
12
1.83
W
Olorun
11
7
19
2.93
W
7
12
23
1.54
W
5
1
32
21
W
Jing Wei
SheenyXD
Jing Wei
6
9
20
1.78
L
King Arthur
TehTrueQuarian
King Arthur
1
7
21
1.64
L
The Morrigan
ThanaOneTrick69
The Morrigan
20
12
12
2.17
L
Bellona
TopSkel
Bellona
5
10
17
1.35
L
Awilix
YiExE
Awilix
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,544
Damage
125,078
132,501
Taken
117,831
106,462
Mitigated
70,587
16,428
Healing
26,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bloomballed
Izanami
23,217
17,069
0
784
18,603
6,513
0
6,314
12,289
0
57,374
L
Hachiman
GraveStatus
Hachiman
22,246
13,846
0
3,930
23,089
9,650
0
9,659
13,283
0
64,211
W
Olorun
32,930
18,146
2,164
9,262
27,431
10,916
0
10,951
16,480
60,348
0
W
20,664
1,149
2,228
2,000
21,566
8,202
0
9,189
12,322
51,861
0
W
27,369
2,095
0
5,045
24,699
35,955
0
2,590
22,109
18,032
28,747
W
Jing Wei
SheenyXD
Jing Wei
20,898
19,372
0
4,559
25,532
9,001
0
8,426
17,059
0
62,022
L
King Arthur
TehTrueQuarian
King Arthur
14,599
2,464
0
8,255
33,785
37,901
0
15,704
17,501
147
25,377
L
The Morrigan
ThanaOneTrick69
The Morrigan
45,527
8,534
0
994
19,563
9,677
0
9,290
9,887
66,415
10,412
L
Bellona
TopSkel
Bellona
19,153
6,984
0
2,244
30,564
35,930
0
12,261
17,775
413
30,243
L
Awilix
YiExE
Awilix
12,019
2,692
182
823
25,500
13,304
0
13,895
11,073
0
46,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,095
Gold Earned
77,124
270
Minions Killed
310
9
Camps Cleared
9
1,409,000
Distance Traveled
1,371,200
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,170
1,084
72
5
1
258,375
0
L
Hachiman
14,654
1,047
94
7
1
274,349
1
W
Olorun
16,080
1,149
52
4
3
253,835
0
W
Ra
15,157
1,083
72
5
2
255,559
0
W
Tyr
15,750
1,125
39
3
0
328,097
0
W
Jing Wei
14,967
1,069
75
5
3
275,334
0
L
King Arthur
13,574
970
15
1
2
285,249
0
L
The Morrigan
18,473
1,320
76
5
2
253,567
2
L
Bellona
14,344
1,025
18
1
1
279,845
0
L
Awilix
15,050
1,075
67
5
3
315,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role