Player Matchup

Fafnir
Fafnir
Ujjhgtyy
Fafnir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 27L
1,503 Elo+
Party 1
Izanami
Izanami
Uziburr
Izanami
Level 14
God Stats
5W - 2L
1,407 SR
Queue Stats
45W - 39L
1,517 Elo+
Party 1
Sol
Sol
thepanmann24
Sol
Level 112
God Stats
1W - 1L
1,716 SR
Queue Stats
45W - 38L
1,542 Elo+
Party 1
Team Averages
Level 43
1,541 SR
1,521 Elo+

VS

Team Averages
Level 58
1,525 SR
1,409 Elo+
Khepri
Khepri
JethorA
Khepri
Level 24
God Stats
29W - 31L
1,511 SR
Queue Stats
373W - 423L
1,388 Elo+
Party 2
Guan Yu
Guan Yu
ORB1T4L T4CO
Guan Yu
Level 85
God Stats
15W - 12L
1,601 SR
Queue Stats
311W - 369L
1,441 Elo+
Party 2
Baron Samedi
Baron Samedi
SandFromSandman
Baron Samedi
Level 66
God Stats
49W - 28L
1,464 SR
Queue Stats
295W - 332L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Ujjhgtyy
Fafnir
13
2 / 0 / 12
8,850
738
7,407
11,746
11,305
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Uziburr
Izanami
11
0 / 4 / 12
8,076
673
7,855
7,484
2,159
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
12 / 1 / 2
9,894
825
20,770
7,931
2,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
JethorA
Khepri
8
0 / 5 / 2
6,952
579
2,676
13,560
9,434
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
ORB1T4L T4CO
Guan Yu
12
4 / 4 / 1
8,722
727
5,599
12,508
11,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
SandFromSandman
Baron Samedi
11
1 / 5 / 2
7,617
635
7,615
13,374
5,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
14
Kills
5
5
Deaths
14
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Khepri
JethorA
Khepri
0
5
2
0.2
L
Guan Yu
ORB1T4L T4CO
Guan Yu
4
4
1
1.13
L
Baron Samedi
SandFromSandman
Baron Samedi
1
5
2
0.4
W
Fafnir
Ujjhgtyy
Fafnir
2
0
12
8
W
Izanami
Uziburr
Izanami
0
4
12
1.5
W
12
1
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,032
Damage
15,890
27,161
Taken
39,442
16,225
Mitigated
25,856
11,375
Healing
7,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
JethorA
Khepri
2,676
124
0
396
13,560
9,434
0
9,795
3,765
3,848
0
L
Guan Yu
ORB1T4L T4CO
Guan Yu
5,599
345
643
1,753
12,508
11,050
0
8,754
3,754
0
24,511
L
Baron Samedi
SandFromSandman
Baron Samedi
7,615
636
920
3,645
13,374
5,372
0
7,817
5,557
24,734
0
W
Fafnir
Ujjhgtyy
Fafnir
7,407
1,479
0
5,319
11,746
11,305
291
3,683
7,640
16,368
0
W
Izanami
Uziburr
Izanami
7,855
5,292
0
1,332
7,484
2,159
1,140
3,726
3,621
0
31,762
W
20,770
9,236
0
4,724
7,931
2,761
1,582
3,174
4,625
43,770
4,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,820
Gold Earned
23,291
132
Minions Killed
89
8
Camps Cleared
1
631,486
Distance Traveled
568,226
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,952
579
3
0
0
213,549
0
L
Guan Yu
8,722
727
43
4
0
221,908
2
L
Baron Samedi
7,617
635
43
4
1
132,769
2
W
Fafnir
8,850
738
18
2
0
219,833
2
W
Izanami
8,076
673
60
5
5
191,647
1
W
Sol
9,894
825
54
5
3
220,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role