Player Matchup

Sylvanus
Sylvanus
CyanidePotato
Sylvanus
Level 12
God Stats
1W - 0L
1,714 SR
Queue Stats
2W - 5L
1,106 Elo+
Party 1
Fenrir
Fenrir
Matriiac
Fenrir
Level 9
God Stats
1W - 2L
1,266 SR
Queue Stats
1W - 2L
1,041 Elo+
Party 1
Nemesis
Nemesis
XxMrGhostSirxX
Nemesis
Level 6
God Stats
14W - 10L
1,327 SR
Queue Stats
16W - 16L
1,079 Elo+
Solo
Izanami
Izanami
i_am_Bloth_Hondr
Izanami
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
unkind_uptake5
Hachiman
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 8
1,461 SR
1,245 Elo+

VS

Team Averages
Level 24
1,524 SR
1,409 Elo+
Scylla
Scylla
Ech0star88
Scylla
Level 26
God Stats
39W - 53L
1,239 SR
Queue Stats
80W - 106L
1,249 Elo+
Solo
Cliodhna
Cliodhna
Ghosty6547
Cliodhna
Level 29
God Stats
13W - 10L
1,853 SR
Queue Stats
101W - 113L
1,411 Elo+
Solo
Medusa
Medusa
MrAtomicTurtle
Medusa
Level 29
God Stats
13W - 7L
1,685 SR
Queue Stats
201W - 190L
1,447 Elo+
Solo
Jormungandr
Jormungandr
TheWhiteRadbit
Jormungandr
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 5L
1,601 Elo+
Solo
Bellona
Bellona
raza-flow
Bellona
Level 18
God Stats
10W - 10L
1,343 SR
Queue Stats
55W - 76L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CyanidePotato
Sylvanus
15
0 / 6 / 4
10,326
449
6,556
14,027
16,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Matriiac
Fenrir
15
3 / 7 / 3
10,619
462
5,985
13,316
7,263
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 6 / 5
10,808
470
9,336
13,724
4,964
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
27 / 2 / 2
16,957
737
34,072
15,790
6,392
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hachiman
15
0 / 9 / 4
10,339
450
2,771
13,965
4,137
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ech0star88
Scylla
14
3 / 5 / 5
9,224
401
6,646
13,439
2,918
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
Ghosty6547
Cliodhna
14
6 / 7 / 4
9,470
412
10,104
18,211
5,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
10 / 9 / 1
11,148
485
15,669
20,886
5,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jormungandr
TheWhiteRadbit
Jormungandr
15
4 / 9 / 3
9,704
422
4,187
16,621
8,468
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
raza-flow
Bellona
16
3 / 4 / 5
10,444
454
6,226
15,425
12,462
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
44
33
Kills
26
30
Deaths
34
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CyanidePotato
Sylvanus
0
6
4
0.33
L
Scylla
Ech0star88
Scylla
3
5
5
1.1
L
Cliodhna
Ghosty6547
Cliodhna
6
7
4
1.14
W
Fenrir
Matriiac
Fenrir
3
7
3
0.64
L
10
9
1
1.17
L
Jormungandr
TheWhiteRadbit
Jormungandr
4
9
3
0.61
W
3
6
5
0.92
W
27
2
2
14
L
Bellona
raza-flow
Bellona
3
4
5
1.38
W
Hachiman
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,720
Damage
42,832
70,822
Taken
84,582
38,896
Mitigated
35,196
12,854
Healing
14,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CyanidePotato
Sylvanus
6,556
2,063
229
1,403
14,027
16,140
1,682
3,565
10,462
33,184
6,755
L
Scylla
Ech0star88
Scylla
6,646
1,618
281
4,327
13,439
2,918
149
1,032
12,407
36,402
0
L
Cliodhna
Ghosty6547
Cliodhna
10,104
1,583
0
2,463
18,211
5,595
0
3,488
14,723
0
58,703
W
Fenrir
Matriiac
Fenrir
5,985
1,566
0
662
13,316
7,263
622
1,187
12,129
0
37,862
L
15,669
5,988
0
5,484
20,886
5,753
0
48
20,838
0
68,800
L
Jormungandr
TheWhiteRadbit
Jormungandr
4,187
1,890
0
0
16,621
8,468
0
0
16,621
45,971
0
W
9,336
4,225
0
1,848
13,724
4,964
1,261
1,063
12,661
0
28,968
W
34,072
26,341
0
7,024
15,790
6,392
12,111
3,033
12,757
0
141,910
L
Bellona
raza-flow
Bellona
6,226
2,640
0
2,290
15,425
12,462
423
1,252
14,173
0
55,260
W
Hachiman
2,771
1,391
0
1,688
13,965
4,137
159
2,050
11,915
0
59,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,049
Gold Earned
49,990
484
Minions Killed
421
0
Camps Cleared
0
2,066,324
Distance Traveled
1,850,296
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,326
449
63
3
0
397,219
0
L
Scylla
9,224
401
77
3
0
316,879
4
L
Cliodhna
9,470
412
87
4
0
425,308
0
W
Fenrir
10,619
462
55
2
0
428,634
3
L
Medusa
11,148
485
83
4
0
347,952
6
L
Jormungandr
9,704
422
75
3
0
353,219
0
W
Nemesis
10,808
470
39
2
0
461,603
0
W
Izanami
16,957
737
241
10
0
394,453
1
L
Bellona
10,444
454
99
4
0
406,938
2
W
Hachiman
10,339
450
86
4
0
384,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role