Player Matchup

He Bo
He Bo
HamSlamminYETI
He Bo
Level 62
God Stats
0W - 1L
1,743 SR
Queue Stats
3W - 10L
1,326 Elo+
Party 2
Cthulhu
Cthulhu
PiiTTMaN
Cthulhu
Level 6
God Stats
0W - 1L
1,313 SR
Queue Stats
1W - 4L
1,311 Elo+
Party 2
Cliodhna
Cliodhna
willdabeasttt96
Cliodhna
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,341 Elo+
Party 2
Team Averages
Level 69
1,519 SR
1,326 Elo+

VS

Team Averages
Level 44
1,531 SR
1,523 Elo+
Merlin
Merlin
 
Merlin
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ImLikelyTrolling
Morgan Le Fay
Level 55
God Stats
5W - 4L
1,594 SR
Queue Stats
267W - 167L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 3
7,220
722
8,016
14,321
8,049
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
PiiTTMaN
Cthulhu
10
1 / 6 / 2
6,359
636
1,951
14,527
11,831
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
10
2 / 5 / 4
7,035
704
4,944
9,996
3,526
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
7 / 1 / 11
8,796
880
10,738
6,647
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
 
Neith
10
1 / 5 / 9
7,057
706
7,032
8,171
2,926
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
ImLikelyTrolling
Morgan Le Fay
14
11 / 0 / 8
9,608
961
15,714
6,275
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
6
Kills
19
19
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
1
11
12.5
W
Neith
 
Neith
1
5
9
1.1
L
3
8
3
0.56
W
Morgan Le Fay
ImLikelyTrolling
Morgan Le Fay
11
0
8
15
L
Cthulhu
PiiTTMaN
Cthulhu
1
6
2
0.33
L
Cliodhna
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,911
Damage
33,484
38,844
Taken
21,093
23,406
Mitigated
7,887
2,332
Healing
6,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,738
832
104
2,518
6,647
2,549
534
2,804
3,843
29,755
0
W
Neith
 
Neith
7,032
2,854
0
1,805
8,171
2,926
225
5,064
3,107
0
15,510
L
8,016
171
0
1,335
14,321
8,049
0
8,810
5,511
13,064
0
W
Morgan Le Fay
ImLikelyTrolling
Morgan Le Fay
15,714
611
0
2,341
6,275
2,412
200
2,216
4,059
34,766
0
L
Cthulhu
PiiTTMaN
Cthulhu
1,951
81
14
246
14,527
11,831
0
11,246
3,281
14,527
0
L
Cliodhna
4,944
768
0
737
9,996
3,526
0
6,664
3,332
0
10,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,614
Gold Earned
25,461
48
Minions Killed
113
1
Camps Cleared
6
547,184
Distance Traveled
566,807
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,796
880
41
4
3
192,557
1
W
Neith
7,057
706
25
3
1
169,238
1
L
He Bo
7,220
722
15
2
0
169,845
1
W
Morgan Le Fay
9,608
961
47
5
2
205,012
0
L
Cthulhu
6,359
636
18
2
1
186,591
0
L
Cliodhna
7,035
704
15
2
0
190,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role