Player Matchup

Nemesis
Nemesis
Can0042
Nemesis
Level 15
God Stats
3W - 3L
1,516 SR
Queue Stats
23W - 21L
1,535 Elo+
Party 1
Chiron
Chiron
Dodeerl81
Chiron
Level 115
God Stats
2W - 0L
1,748 SR
Queue Stats
43W - 39L
1,525 Elo+
Party 1
Hades
Hades
Excon111
Hades
Level 28
God Stats
58W - 39L
1,582 SR
Queue Stats
406W - 400L
1,602 Elo+
Solo
Osiris
Osiris
camademadera
Osiris
Level 29
God Stats
3W - 2L
1,267 SR
Queue Stats
330W - 324L
1,635 Elo+
Solo
Ares
Ares
xXSantorronXx
Ares
Level 17
God Stats
6W - 3L
1,639 SR
Queue Stats
40W - 31L
1,555 Elo+
Party 1
Team Averages
Level 41
1,550 SR
1,570 Elo+

VS

Team Averages
Level 23
1,379 SR
1,529 Elo+
Charybdis
Charybdis
CutePapayaOwO
Charybdis
Level 29
God Stats
0W - 1L
1,338 SR
Queue Stats
88W - 92L
1,530 Elo+
Solo
Nemesis
Nemesis
LichMZuir
Nemesis
Level 17
God Stats
4W - 11L
1,388 SR
Queue Stats
165W - 168L
1,585 Elo+
Solo
Ullr
Ullr
UlLr iS BaLaNcE
Ullr
Level 25
God Stats
12W - 14L
1,532 SR
Queue Stats
23W - 27L
1,539 Elo+
Solo
Erlang Shen
Erlang Shen
batboy0068
Erlang Shen
Level 26
God Stats
1W - 4L
1,193 SR
Queue Stats
84W - 98L
1,508 Elo+
Solo
Ymir
Ymir
nikcopp
Ymir
Level 19
God Stats
2W - 5L
1,443 SR
Queue Stats
62W - 68L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Can0042
Nemesis
19
6 / 3 / 9
11,673
584
10,617
13,605
7,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chiron
Dodeerl81
Chiron
18
9 / 4 / 2
11,723
586
11,018
14,690
5,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
Excon111
Hades
16
4 / 6 / 5
10,812
541
8,732
15,840
6,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
18
5 / 2 / 4
11,802
590
11,223
13,765
13,968
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
3 / 3 / 11
10,388
519
8,883
16,671
15,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CutePapayaOwO
Charybdis
15
2 / 9 / 1
9,210
461
8,563
15,071
5,185
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
LichMZuir
Nemesis
14
0 / 6 / 5
8,661
433
5,360
17,372
6,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
8 / 3 / 1
11,967
598
11,746
10,442
3,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
batboy0068
Erlang Shen
16
2 / 6 / 1
9,744
487
11,852
16,869
9,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
nikcopp
Ymir
13
5 / 3 / 3
8,934
447
6,695
12,745
10,723
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
28
27
Kills
17
18
Deaths
27
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Can0042
Nemesis
6
3
9
3.5
L
Charybdis
CutePapayaOwO
Charybdis
2
9
1
0.28
W
Chiron
Dodeerl81
Chiron
9
4
2
2.5
W
Hades
Excon111
Hades
4
6
5
1.08
L
Nemesis
LichMZuir
Nemesis
0
6
5
0.42
L
8
3
1
2.83
L
Erlang Shen
batboy0068
Erlang Shen
2
6
1
0.42
W
Osiris
5
2
4
3.5
L
Ymir
nikcopp
Ymir
5
3
3
2.17
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,473
Damage
44,216
74,571
Taken
72,499
49,229
Mitigated
35,099
24,372
Healing
11,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Can0042
Nemesis
10,617
3,941
0
2,744
13,605
7,080
989
594
13,011
0
81,818
L
Charybdis
CutePapayaOwO
Charybdis
8,563
4,524
0
1,345
15,071
5,185
333
5,159
9,860
0
63,217
W
Chiron
Dodeerl81
Chiron
11,018
6,074
1,206
6,718
14,690
5,452
5,840
1,891
12,783
0
87,328
W
Hades
Excon111
Hades
8,732
1,250
407
5,767
15,840
6,807
465
1,768
14,072
43,294
0
L
Nemesis
LichMZuir
Nemesis
5,360
1,035
0
4,274
17,372
6,226
0
3,777
13,397
0
51,263
L
11,746
4,463
0
816
10,442
3,319
649
3,985
6,218
0
98,246
L
Erlang Shen
batboy0068
Erlang Shen
11,852
5,916
0
3,812
16,869
9,646
1,108
2,834
13,995
0
56,163
W
Osiris
11,223
4,295
0
3,760
13,765
13,968
51
691
13,074
12,197
63,030
L
Ymir
nikcopp
Ymir
6,695
1,404
150
1,394
12,745
10,723
0
3,070
9,546
36,800
0
W
8,883
172
0
3,770
16,671
15,922
862
1,751
14,920
35,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,398
Gold Earned
48,516
534
Minions Killed
551
0
Camps Cleared
0
2,003,686
Distance Traveled
1,750,118
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,673
584
129
6
0
464,671
3
L
Charybdis
9,210
461
126
6
0
329,381
2
W
Chiron
11,723
586
141
7
0
365,678
4
W
Hades
10,812
541
82
4
0
391,660
5
L
Nemesis
8,661
433
110
6
0
408,940
6
L
Ullr
11,967
598
171
9
0
370,308
1
L
Erlang Shen
9,744
487
96
5
0
330,652
2
W
Osiris
11,802
590
141
7
0
398,103
2
L
Ymir
8,934
447
48
2
0
310,837
1
W
Ares
10,388
519
41
2
0
383,574
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role