Player Matchup

Horus
Horus
 
Horus
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
ChiefhalfBlack
Da Ji
Level 28
God Stats
10W - 11L
1,496 SR
Queue Stats
255W - 304L
1,414 Elo+
Solo
Ah Puch
Ah Puch
SnoopyLovesYou
Ah Puch
Level 23
God Stats
4W - 4L
1,725 SR
Queue Stats
178W - 181L
1,560 Elo+
Party 1
Jing Wei
Jing Wei
UnsoughtRex
Jing Wei
Level 21
God Stats
85W - 53L
1,642 SR
Queue Stats
175W - 159L
1,523 Elo+
Party 1
Osiris
Osiris
darkarpro123
Osiris
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 80L
1,460 Elo+
Solo
Team Averages
Level 24
1,572 SR
1,491 Elo+

VS

Team Averages
Level 10
1,557 SR
1,588 Elo+
Sobek
Sobek
BloodMajik
Sobek
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,666 Elo+
Party 2
Hun Batz
Hun Batz
GloryNGrace
Hun Batz
Level 24
God Stats
15W - 12L
1,597 SR
Queue Stats
184W - 202L
1,428 Elo+
Solo
Fenrir
Fenrir
ReDrake01
Fenrir
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Olorun
Olorun
Zalmir
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,666 Elo+
Party 2
Anubis
Anubis
ahxi1
Anubis
Level 5
God Stats
1W - 5L
1,687 SR
Queue Stats
2W - 6L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
19
5 / 1 / 34
12,811
1,165
11,295
18,112
19,995
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
6 / 5 / 22
11,704
1,064
13,356
15,553
5,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
9 / 3 / 27
12,142
1,104
29,845
10,935
4,016
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
UnsoughtRex
Jing Wei
20
16 / 4 / 22
14,223
1,293
31,046
11,464
4,150
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
20
7 / 0 / 30
12,874
1,170
10,535
10,808
12,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

263

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
17
1 / 10 / 6
10,119
920
8,862
28,411
15,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
GloryNGrace
Hun Batz
17
7 / 6 / 4
12,112
1,101
15,605
14,356
7,682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
ReDrake01
Fenrir
17
5 / 14 / 5
11,687
1,062
16,676
28,166
24,656
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Zalmir
Olorun
17
0 / 7 / 10
10,314
938
10,313
14,377
5,921
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
ahxi1
Anubis
17
0 / 6 / 10
10,416
947
6,999
16,470
20,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
48
43
Kills
13
13
Deaths
43
135
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
1
34
22
L
Sobek
1
10
6
0.4
W
6
5
22
3.4
L
Hun Batz
GloryNGrace
Hun Batz
7
6
4
1.5
L
Fenrir
ReDrake01
Fenrir
5
14
5
0.54
W
9
3
27
7.5
W
Jing Wei
UnsoughtRex
Jing Wei
16
4
22
6.75
L
Olorun
Zalmir
Olorun
0
7
10
0.71
L
Anubis
ahxi1
Anubis
0
6
10
0.83
W
Osiris
7
0
30
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,077
Damage
58,455
66,872
Taken
101,780
46,602
Mitigated
74,361
20,703
Healing
7,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
11,295
5,048
5,888
6,810
18,112
19,995
0
6,176
9,273
0
19,484
L
Sobek
8,862
1,289
0
2,204
28,411
15,527
0
9,628
18,783
20,507
0
W
13,356
5,700
825
2,555
15,553
5,893
0
6,496
8,872
0
22,584
L
Hun Batz
GloryNGrace
Hun Batz
15,605
2,254
0
0
14,356
7,682
0
4,348
10,008
0
30,180
L
Fenrir
ReDrake01
Fenrir
16,676
4,685
0
672
28,166
24,656
0
8,300
19,866
0
31,561
W
29,845
3,770
0
730
10,935
4,016
0
4,206
6,695
48,691
0
W
Jing Wei
UnsoughtRex
Jing Wei
31,046
26,814
0
3,139
11,464
4,150
0
4,185
7,037
0
56,460
L
Olorun
Zalmir
Olorun
10,313
5,366
642
3,123
14,377
5,921
0
6,347
8,030
28,877
0
L
Anubis
ahxi1
Anubis
6,999
507
0
574
16,470
20,575
0
4,497
11,973
19,582
0
W
Osiris
10,535
2,224
0
756
10,808
12,548
0
3,788
6,692
10,068
18,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,754
Gold Earned
54,648
188
Minions Killed
187
4
Camps Cleared
1
1,069,531
Distance Traveled
971,242
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,811
1,165
19
2
2
250,511
0
L
Sobek
10,119
920
27
2
0
198,927
0
W
Da Ji
11,704
1,064
27
2
1
182,078
0
L
Hun Batz
12,112
1,101
40
4
1
216,688
1
L
Fenrir
11,687
1,062
38
3
0
207,496
0
W
Ah Puch
12,142
1,104
49
4
0
193,907
0
W
Jing Wei
14,223
1,293
52
5
1
229,968
0
L
Olorun
10,314
938
53
5
0
150,505
0
L
Anubis
10,416
947
29
3
0
197,626
6
W
Osiris
12,874
1,170
41
4
0
213,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role