Player Matchup

Geb
Geb
CholoFino
Geb
Level 67
God Stats
2W - 3L
1,659 SR
Queue Stats
41W - 32L
1,725 Elo+
Party 2
Nemesis
Nemesis
YamiSoki
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,358 Elo+
Solo
Fenrir
Fenrir
loissebastian
Fenrir
Level 6
God Stats
0W - 2L
1,501 SR
Queue Stats
0W - 2L
1,257 Elo+
Party 2
Team Averages
Level 26
1,553 SR
1,447 Elo+

VS

Team Averages
Level 31
1,482 SR
1,481 Elo+
Hachiman
Hachiman
 
Hachiman
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Blakethastallion
Ganesha
Level 13
God Stats
2W - 0L
1,677 SR
Queue Stats
5W - 3L
1,494 Elo+
Party 1
Ah Puch
Ah Puch
DragonsF1ames
Ah Puch
Level 58
God Stats
1W - 0L
1,270 SR
Queue Stats
4W - 4L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,769
647
10,982
13,187
10,998
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
YamiSoki
Nemesis
9
0 / 11 / 1
6,668
556
3,538
12,968
3,548
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 9 / 2
8,058
672
6,180
14,070
7,024
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
16 / 2 / 6
10,934
911
15,474
10,205
3,965
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

12
0 / 0 / 18
8,507
709
5,344
9,391
8,201
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
14
7 / 1 / 14
9,794
816
13,830
10,656
4,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
61
2
Kills
23
23
Deaths
3
4
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
16
2
6
9.5
W
0
0
18
9
L
1
3
1
0.5
W
Ah Puch
7
1
14
14
L
Nemesis
YamiSoki
Nemesis
0
11
1
0.05
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,700
Damage
34,648
40,225
Taken
30,252
21,570
Mitigated
16,392
5,926
Healing
10,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
15,474
8,954
0
4,036
10,205
3,965
1,807
3,812
6,089
0
40,880
W
5,344
835
0
1,518
9,391
8,201
382
3,248
5,976
20,764
0
L
10,982
1,687
135
3,559
13,187
10,998
0
6,547
6,640
33,835
0
W
Ah Puch
13,830
1,727
0
4,745
10,656
4,226
303
4,295
6,278
32,868
0
L
Nemesis
YamiSoki
Nemesis
3,538
947
0
1,563
12,968
3,548
0
5,163
7,805
0
8,722
L
6,180
1,285
0
669
14,070
7,024
0
8,106
5,964
0
11,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,495
Gold Earned
29,235
81
Minions Killed
102
3
Camps Cleared
5
626,547
Distance Traveled
643,075
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,934
911
58
5
2
219,334
3
W
Ganesha
8,507
709
2
0
1
190,679
1
L
Geb
7,769
647
52
4
2
224,593
2
W
Ah Puch
9,794
816
42
4
2
233,062
0
L
Nemesis
6,668
556
11
1
0
188,196
1
L
Fenrir
8,058
672
18
2
1
213,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role