Player Matchup

Ares
Ares
ChaoticOrderr
Ares
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 45L
1,331 Elo+
Party 3
Loki
Loki
Jnor09
Loki
Level 18
God Stats
15W - 9L
1,529 SR
Queue Stats
60W - 58L
1,402 Elo+
Party 3
Jing Wei
Jing Wei
Katariada
Jing Wei
Level 29
God Stats
39W - 44L
1,479 SR
Queue Stats
466W - 620L
1,509 Elo+
Party 1
Zeus
Zeus
LhitSord
Zeus
Level 16
God Stats
7W - 7L
1,745 SR
Queue Stats
156W - 172L
1,420 Elo+
Solo
Discordia
Discordia
Mettt2
Discordia
Level 25
God Stats
10W - 10L
1,606 SR
Queue Stats
366W - 490L
1,486 Elo+
Party 1
Team Averages
Level 21
1,572 SR
1,430 Elo+

VS

Team Averages
Level 23
1,580 SR
1,460 Elo+
Yemoja
Yemoja
Absellom
Yemoja
Level 29
God Stats
7W - 7L
1,385 SR
Queue Stats
135W - 174L
1,384 Elo+
Solo
Jing Wei
Jing Wei
Mocklet
Jing Wei
Level 29
God Stats
10W - 13L
1,655 SR
Queue Stats
408W - 406L
1,459 Elo+
Solo
Jormungandr
Jormungandr
PeluditoReforged
Jormungandr
Level 25
God Stats
1W - 2L
1,858 SR
Queue Stats
7W - 10L
1,369 Elo+
Party 2
Neith
Neith
Siliicon12
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,718 Elo+
Party 2
Kali
Kali
carlosmnc
Kali
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 10 / 34
14,441
1,111
20,732
25,722
38,187
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Jnor09
Loki
20
20 / 7 / 18
17,386
1,337
28,785
20,443
9,615
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
Katariada
Jing Wei
20
10 / 4 / 33
15,510
1,193
28,452
24,494
10,966
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zeus
20
7 / 9 / 26
14,679
1,129
25,334
25,748
17,939
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
Mettt2
Discordia
20
10 / 6 / 27
15,029
1,156
23,884
20,586
10,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

21

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Absellom
Yemoja
20
2 / 9 / 16
13,702
1,054
5,784
19,582
10,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
Mocklet
Jing Wei
20
11 / 13 / 15
15,538
1,195
27,915
32,365
10,795
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
PeluditoReforged
Jormungandr
20
11 / 10 / 15
15,680
1,206
26,064
29,799
46,224
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
20
5 / 7 / 22
14,120
1,086
33,593
22,515
7,487
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
20
7 / 14 / 16
15,195
1,169
17,727
31,558
13,341
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

190
Kill Participation
120
52
Kills
36
36
Deaths
53
138
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Absellom
Yemoja
2
9
16
1.11
W
5
10
34
2.2
W
Loki
Jnor09
Loki
20
7
18
4.14
W
Jing Wei
Katariada
Jing Wei
10
4
33
6.63
W
Zeus
7
9
26
2.22
W
Discordia
Mettt2
Discordia
10
6
27
3.92
L
Jing Wei
Mocklet
Jing Wei
11
13
15
1.42
L
Jormungandr
PeluditoReforged
Jormungandr
11
10
15
1.85
L
Neith
5
7
22
2.29
L
Kali
7
14
16
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,187
Damage
111,083
116,993
Taken
135,819
87,050
Mitigated
88,267
11,799
Healing
23,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Absellom
Yemoja
5,784
1,698
3,024
1,189
19,582
10,420
0
11,760
7,525
28,752
0
W
20,732
2,588
0
260
25,722
38,187
0
8,101
17,621
42,767
0
W
Loki
Jnor09
Loki
28,785
8,977
0
120
20,443
9,615
0
4,289
16,154
0
42,841
W
Jing Wei
Katariada
Jing Wei
28,452
21,790
0
6,021
24,494
10,966
0
7,873
16,621
0
46,416
W
Zeus
25,334
5,974
0
3,976
25,748
17,939
0
6,228
19,520
52,663
0
W
Discordia
Mettt2
Discordia
23,884
1,579
273
1,149
20,586
10,343
0
5,357
15,229
43,523
0
L
Jing Wei
Mocklet
Jing Wei
27,915
23,955
0
9,997
32,365
10,795
0
12,697
19,441
0
45,379
L
Jormungandr
PeluditoReforged
Jormungandr
26,064
6,434
0
0
29,799
46,224
0
14,367
14,866
43,616
0
L
Neith
33,593
16,163
0
2,948
22,515
7,487
0
14,853
7,217
0
71,731
L
Kali
17,727
8,648
0
5,996
31,558
13,341
0
14,363
16,820
0
39,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,045
Gold Earned
74,235
202
Minions Killed
221
10
Camps Cleared
6
1,161,557
Distance Traveled
1,140,390
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,702
1,054
41
3
2
177,180
3
W
Ares
14,441
1,111
22
2
2
223,063
3
W
Loki
17,386
1,337
28
2
5
248,435
0
W
Jing Wei
15,510
1,193
45
3
1
273,985
0
W
Zeus
14,679
1,129
61
5
1
191,894
0
W
Discordia
15,029
1,156
46
4
1
224,180
0
L
Jing Wei
15,538
1,195
40
3
1
226,876
0
L
Jormungandr
15,680
1,206
26
2
0
260,648
0
L
Neith
14,120
1,086
71
5
0
235,090
0
L
Kali
15,195
1,169
43
3
3
240,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role