Player Matchup

Pele
Pele
XVICode
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,709 Elo+
Solo
Cthulhu
Cthulhu
ZealotEternity
Cthulhu
Level 27
God Stats
3W - 2L
1,416 SR
Queue Stats
29W - 29L
1,472 Elo+
Solo
Medusa
Medusa
knemow
Medusa
Level 28
God Stats
0W - 1L
1,763 SR
Queue Stats
47W - 41L
1,609 Elo+
Solo
Sun Wukong
Sun Wukong
pooshhh
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
339W - 355L
1,632 Elo+
Solo
Persephone
Persephone
tkseo
Persephone
Level 29
God Stats
0W - 2L
1,508 SR
Queue Stats
63W - 61L
1,612 Elo+
Solo
Team Averages
Level 23
1,537 SR
1,607 Elo+

VS

Team Averages
Level 58
1,501 SR
1,672 Elo+
Morgan Le Fay
Morgan Le Fay
Dυcεrε
Morgan Le Fay
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 14L
1,937 Elo+
Party 2
Mulan
Mulan
Jendt
Mulan
Level 19
God Stats
14W - 20L
1,449 SR
Queue Stats
161W - 156L
1,519 Elo+
Solo
Cliodhna
Cliodhna
Peicey
Cliodhna
Level 158
God Stats
12W - 2L
1,500 SR
Queue Stats
517W - 161L
1,813 Elo+
Party 2
Heimdallr
Heimdallr
ThatFishyBoi
Heimdallr
Level 12
God Stats
7W - 10L
1,572 SR
Queue Stats
8W - 12L
1,551 Elo+
Party 1
Nox
Nox
ThatTwistedDj
Nox
Level 97
God Stats
1W - 1L
1,483 SR
Queue Stats
437W - 465L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
XVICode
Pele
19
3 / 5 / 4
11,179
508
8,951
17,470
6,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 4 / 5
10,155
462
7,529
16,016
13,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
knemow
Medusa
15
3 / 7 / 6
9,775
444
9,806
16,797
3,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
pooshhh
Sun Wukong
16
3 / 5 / 3
10,212
464
6,157
16,342
12,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
tkseo
Persephone
20
6 / 6 / 1
12,829
583
10,051
13,618
4,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dυcεrε
Morgan Le Fay
20
8 / 1 / 7
13,962
635
18,978
14,119
6,268
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
Jendt
Mulan
17
3 / 6 / 3
10,637
484
10,806
17,926
13,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Peicey
Cliodhna
18
10 / 5 / 5
11,628
529
12,356
17,717
9,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
ThatFishyBoi
Heimdallr
17
2 / 2 / 7
10,187
463
5,276
9,327
3,653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
4 / 4 / 8
10,780
490
9,751
14,221
11,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
57
18
Kills
27
27
Deaths
18
19
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Dυcεrε
Morgan Le Fay
8
1
7
11.5
W
Mulan
Jendt
Mulan
3
6
3
0.75
W
Cliodhna
Peicey
Cliodhna
10
5
5
2.5
W
Heimdallr
ThatFishyBoi
Heimdallr
2
2
7
2.75
W
4
4
8
2
L
Pele
XVICode
Pele
3
5
4
1
L
3
4
5
1.38
L
Medusa
knemow
Medusa
3
7
6
0.86
L
Sun Wukong
pooshhh
Sun Wukong
3
5
3
0.9
L
Persephone
tkseo
Persephone
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,494
Damage
57,167
80,243
Taken
73,310
40,401
Mitigated
44,707
21,167
Healing
20,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Dυcεrε
Morgan Le Fay
18,978
1,527
0
4,645
14,119
6,268
0
5,424
8,442
117,451
0
W
Mulan
Jendt
Mulan
10,806
3,675
0
6,417
17,926
13,791
902
1,028
16,308
0
61,646
W
Cliodhna
Peicey
Cliodhna
12,356
1,879
0
4,670
17,717
9,328
28
5,833
11,618
0
77,804
W
Heimdallr
ThatFishyBoi
Heimdallr
5,276
2,276
0
2,061
9,327
3,653
479
3,062
6,245
0
55,497
W
9,751
1,533
0
2,786
14,221
11,667
229
1,773
12,404
51,771
0
L
Pele
XVICode
Pele
8,951
2,902
0
6,983
17,470
6,322
275
2,982
14,163
0
95,426
L
7,529
474
345
3,930
16,016
13,934
196
6,967
8,865
28,631
0
L
Medusa
knemow
Medusa
9,806
4,430
0
4,205
16,797
3,760
1,474
6,926
9,821
0
55,144
L
Sun Wukong
pooshhh
Sun Wukong
6,157
2,477
0
1,626
16,342
12,117
0
3,607
12,084
0
44,667
L
Persephone
tkseo
Persephone
10,051
240
47
4,031
13,618
4,268
0
7,904
5,512
90,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,150
Gold Earned
57,194
567
Minions Killed
641
0
Camps Cleared
0
2,122,530
Distance Traveled
2,218,412
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,962
635
213
10
0
481,588
3
W
Mulan
10,637
484
119
5
0
450,552
1
W
Cliodhna
11,628
529
119
5
0
476,187
4
W
Heimdallr
10,187
463
108
5
0
444,994
0
W
Nox
10,780
490
82
4
0
365,091
0
L
Pele
11,179
508
142
6
0
413,460
6
L
Cthulhu
10,155
462
46
2
0
477,527
0
L
Medusa
9,775
444
106
5
0
384,421
4
L
Sun Wukong
10,212
464
92
4
0
435,289
0
L
Persephone
12,829
583
181
8
0
411,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role