Player Matchup

Gilgamesh
Gilgamesh
Geb Bush7599
Gilgamesh
Level 160
God Stats
34W - 22L
1,716 SR
Queue Stats
1,559W - 1,422L
1,609 Elo+
Party 2
Rama
Rama
Logan4u
Rama
Level 116
God Stats
6W - 3L
1,763 SR
Queue Stats
750W - 666L
1,618 Elo+
Party 2
Cliodhna
Cliodhna
Saiyuuni
Cliodhna
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,620 Elo+
Party 2
Sylvanus
Sylvanus
WinterMarmot260
Sylvanus
Level 39
God Stats
5W - 3L
1,453 SR
Queue Stats
245W - 224L
1,500 Elo+
Solo
Eset
Eset
Zirosity
Eset
Level 155
God Stats
6W - 2L
1,644 SR
Queue Stats
119W - 82L
1,634 Elo+
Party 2
Team Averages
Level 95
1,615 SR
1,596 Elo+

VS

Team Averages
Level 65
1,511 SR
1,520 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
ItChillz
Ymir
Level 13
God Stats
7W - 16L
1,587 SR
Queue Stats
163W - 162L
1,506 Elo+
Party 3
Scylla
Scylla
SamiBunni
Scylla
Level 69
God Stats
33W - 43L
1,223 SR
Queue Stats
145W - 153L
1,434 Elo+
Party 3
Guan Yu
Guan Yu
nosoyotaku12
Guan Yu
Level 36
God Stats
3W - 3L
1,556 SR
Queue Stats
138W - 114L
1,603 Elo+
Party 1
Izanami
Izanami
thisiscarlosg
Izanami
Level 45
God Stats
5W - 3L
1,689 SR
Queue Stats
211W - 208L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Geb Bush7599
Gilgamesh
14
5 / 1 / 6
8,710
512
11,023
11,018
7,627
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
Logan4u
Rama
15
5 / 2 / 11
9,518
560
8,338
11,127
3,888
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Saiyuuni
Cliodhna
14
6 / 2 / 8
8,876
522
8,044
10,711
3,734
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
13
4 / 3 / 8
7,909
465
7,318
13,817
17,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
16
8 / 3 / 4
9,662
568
11,651
10,575
3,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
4 / 5 / 3
8,290
488
11,474
12,219
5,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
9
0 / 4 / 3
6,556
386
2,921
10,468
7,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
SamiBunni
Scylla
11
1 / 6 / 3
7,040
414
4,779
9,186
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
nosoyotaku12
Guan Yu
13
1 / 5 / 0
8,379
493
5,424
14,280
9,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
12
5 / 8 / 4
8,507
500
12,135
12,754
4,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
28
Kills
11
11
Deaths
28
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
4
5
3
1.1
W
Gilgamesh
Geb Bush7599
Gilgamesh
5
1
6
8
L
Ymir
0
4
3
0.38
W
Rama
Logan4u
Rama
5
2
11
5.25
W
Cliodhna
Saiyuuni
Cliodhna
6
2
8
5
L
Scylla
SamiBunni
Scylla
1
6
3
0.42
W
Sylvanus
4
3
8
2.67
W
Eset
8
3
4
3.33
L
Guan Yu
nosoyotaku12
Guan Yu
1
5
0
0.2
L
Izanami
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,374
Damage
36,733
57,248
Taken
58,907
35,964
Mitigated
30,145
22,038
Healing
10,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
11,474
1,518
0
2,965
12,219
5,020
0
3,620
8,517
0
48,845
W
Gilgamesh
Geb Bush7599
Gilgamesh
11,023
2,430
0
2,395
11,018
7,627
0
1,011
9,967
8,162
40,800
L
Ymir
2,921
384
0
507
10,468
7,928
0
3,874
6,575
8,717
0
W
Rama
Logan4u
Rama
8,338
5,988
0
3,229
11,127
3,888
120
859
10,250
0
65,416
W
Cliodhna
Saiyuuni
Cliodhna
8,044
2,045
0
5,428
10,711
3,734
0
1,862
8,769
0
57,464
L
Scylla
SamiBunni
Scylla
4,779
430
0
1,448
9,186
2,766
0
4,368
4,584
28,074
0
W
Sylvanus
7,318
1,901
1,777
5,009
13,817
17,139
0
3,638
10,009
23,603
8,442
W
Eset
11,651
1,517
476
3,724
10,575
3,576
0
1,687
8,774
68,788
0
L
Guan Yu
nosoyotaku12
Guan Yu
5,424
1,174
125
5,230
14,280
9,470
168
3,938
10,231
8,622
34,996
L
Izanami
12,135
7,567
0
633
12,754
4,961
191
4,124
8,474
0
51,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,675
Gold Earned
38,772
471
Minions Killed
312
0
Camps Cleared
0
1,547,550
Distance Traveled
1,615,295
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,290
488
80
5
0
360,146
0
W
Gilgamesh
8,710
512
89
5
0
315,874
0
L
Ymir
6,556
386
6
0
0
326,062
1
W
Rama
9,518
560
114
7
0
287,345
3
W
Cliodhna
8,876
522
92
5
0
361,807
5
L
Scylla
7,040
414
45
3
0
284,476
3
W
Sylvanus
7,909
465
49
3
0
280,961
2
W
Eset
9,662
568
127
7
0
301,563
7
L
Guan Yu
8,379
493
95
6
0
343,963
1
L
Izanami
8,507
500
86
5
0
300,648
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role