Player Matchup

Izanami
Izanami
KaroTier
Izanami
Level 17
God Stats
1W - 1L
1,681 SR
Queue Stats
27W - 28L
1,263 Elo+
Solo
Bellona
Bellona
Kenny3303
Bellona
Level 25
God Stats
6W - 9L
1,293 SR
Queue Stats
7W - 14L
1,165 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NortenoxArce
Morgan Le Fay
Level 29
God Stats
3W - 1L
1,463 SR
Queue Stats
92W - 109L
1,390 Elo+
Solo
Nemesis
Nemesis
jrbergey
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,350 Elo+
Solo
Neith
Neith
rockstarv_ibe
Neith
Level 10
God Stats
8W - 18L
1,297 SR
Queue Stats
23W - 36L
1,298 Elo+
Solo
Team Averages
Level 19
1,447 SR
1,293 Elo+

VS

Team Averages
Level 12
1,481 SR
1,447 Elo+
Bacchus
Bacchus
 
Bacchus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DestroyerJEG666
Fenrir
Level 19
God Stats
16W - 15L
1,407 SR
Queue Stats
39W - 45L
1,318 Elo+
Solo
Gilgamesh
Gilgamesh
FireworksZT
Gilgamesh
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ares
Ares
hani_ric_15
Ares
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 7L
1,418 Elo+
Solo
Eset
Eset
z-CINDER-z
Eset
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KaroTier
Izanami
7
1 / 9 / 1
5,260
405
3,820
8,520
2,543
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Kenny3303
Bellona
7
0 / 7 / 0
4,910
378
3,119
10,865
8,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
NortenoxArce
Morgan Le Fay
8
0 / 7 / 1
5,417
417
2,785
10,892
4,131
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
jrbergey
Nemesis
8
0 / 6 / 0
5,229
402
1,034
8,451
3,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 2 / 0
7,578
583
2,112
4,465
1,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
2
0 / 1 / 0
4,240
326
132
855
242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
6 / 2 / 6
7,637
587
3,750
7,965
3,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
FireworksZT
Gilgamesh
15
10 / 0 / 8
8,942
688
12,088
9,359
10,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 1 / 4
6,106
470
915
4,663
2,308
Talisman

Talisman

+75
Health
+15
Magical Protection

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
14 / 0 / 3
8,994
692
14,345
6,635
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
52
3
Kills
31
31
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
0
0
W
6
2
6
4.5
W
Gilgamesh
FireworksZT
Gilgamesh
10
0
8
14
L
Izanami
KaroTier
Izanami
1
9
1
0.17
L
Bellona
Kenny3303
Bellona
0
7
0
0
L
Morgan Le Fay
NortenoxArce
Morgan Le Fay
0
7
1
0.07
W
1
1
4
3
L
Nemesis
jrbergey
Nemesis
0
6
0
0
L
2
2
0
1
W
14
0
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,870
Damage
31,230
43,193
Taken
29,477
20,021
Mitigated
18,801
3,904
Healing
12,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
132
32
0
15
855
242
0
0
855
1,216
0
W
3,750
955
0
3,226
7,965
3,710
28
755
7,210
0
36,266
W
Gilgamesh
FireworksZT
Gilgamesh
12,088
4,650
0
5,214
9,359
10,300
111
336
9,023
0
60,000
L
Izanami
KaroTier
Izanami
3,820
2,228
0
103
8,520
2,543
207
2,798
5,722
0
16,200
L
Bellona
Kenny3303
Bellona
3,119
738
0
1,079
10,865
8,198
0
3,062
7,803
2,028
14,762
L
Morgan Le Fay
NortenoxArce
Morgan Le Fay
2,785
679
0
1,649
10,892
4,131
0
5,278
5,614
23,613
0
W
915
75
0
1,500
4,663
2,308
371
1,083
3,580
10,901
0
L
Nemesis
jrbergey
Nemesis
1,034
418
0
490
8,451
3,168
169
2,591
5,860
0
15,609
L
2,112
792
0
583
4,465
1,981
2,546
1,663
2,802
0
43,034
W
14,345
878
111
1,946
6,635
2,241
360
1,176
5,459
64,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,394
Gold Earned
35,919
228
Minions Killed
332
0
Camps Cleared
0
1,172,023
Distance Traveled
1,098,031
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,240
326
3
0
0
28,910
0
W
Fenrir
7,637
587
81
6
0
289,536
3
W
Gilgamesh
8,942
688
117
9
0
280,845
2
L
Izanami
5,260
405
36
3
0
235,344
0
L
Bellona
4,910
378
28
2
0
248,236
0
L
Morgan Le Fay
5,417
417
41
3
0
225,954
0
W
Ares
6,106
470
18
1
0
236,727
4
L
Nemesis
5,229
402
27
2
0
276,165
1
L
Neith
7,578
583
96
7
0
186,324
1
W
Eset
8,994
692
113
9
0
262,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role