Player Matchup

Cliodhna
Cliodhna
GaMmAz-
Cliodhna
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 114L
1,441 Elo+
Party 2
Chaac
Chaac
xDAVID134x
Chaac
Level 50
God Stats
20W - 23L
1,555 SR
Queue Stats
199W - 265L
1,387 Elo+
Party 2
Bakasura
Bakasura
yonathan193
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 150L
1,183 Elo+
Party 2
Team Averages
Level 75
1,518 SR
1,337 Elo+

VS

Team Averages
Level 33
1,473 SR
1,285 Elo+
Izanami
Izanami
DipIomatics
Izanami
Level 56
God Stats
0W - 2L
1,335 SR
Queue Stats
127W - 143L
1,407 Elo+
Party 1
Cthulhu
Cthulhu
PF_MikeyMcfly
Cthulhu
Level 28
God Stats
1W - 1L
1,583 SR
Queue Stats
64W - 116L
1,160 Elo+
Party 1
The Morrigan
The Morrigan
PVOMelo
The Morrigan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GaMmAz-
Cliodhna
17
12 / 2 / 4
12,868
715
22,692
12,375
4,787
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chaac
18
6 / 3 / 12
12,624
701
13,682
18,927
17,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
yonathan193
Bakasura
12
0 / 5 / 11
10,106
561
849
15,524
5,056
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DipIomatics
Izanami
15
3 / 7 / 6
11,441
636
13,785
16,723
4,755
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
13
2 / 5 / 4
10,267
570
10,591
14,953
9,750
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Morrigan
PVOMelo
The Morrigan
15
5 / 6 / 2
12,108
673
10,482
11,491
3,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
18
Kills
10
10
Deaths
18
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
DipIomatics
Izanami
3
7
6
0.86
W
Cliodhna
GaMmAz-
Cliodhna
12
2
4
7
L
Cthulhu
2
5
4
0.8
L
The Morrigan
PVOMelo
The Morrigan
5
6
2
1
W
Chaac
6
3
12
4
W
Bakasura
yonathan193
Bakasura
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,223
Damage
34,858
46,826
Taken
43,167
27,089
Mitigated
17,822
12,108
Healing
3,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DipIomatics
Izanami
13,785
7,634
0
1,727
16,723
4,755
517
0
16,723
0
42,832
W
Cliodhna
GaMmAz-
Cliodhna
22,692
3,195
0
2,526
12,375
4,787
490
6,905
5,306
0
60,424
L
Cthulhu
10,591
713
54
425
14,953
9,750
0
0
14,953
22,907
0
L
The Morrigan
PVOMelo
The Morrigan
10,482
1,879
0
975
11,491
3,317
74
551
10,786
34,520
1,164
W
Chaac
13,682
961
0
8,443
18,927
17,246
328
7,793
10,798
0
69,006
W
Bakasura
yonathan193
Bakasura
849
470
0
1,139
15,524
5,056
931
6,036
9,290
0
12,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,598
Gold Earned
33,816
202
Minions Killed
185
11
Camps Cleared
4
932,020
Distance Traveled
818,029
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,441
636
79
4
0
271,368
1
W
Cliodhna
12,868
715
73
4
4
307,781
1
L
Cthulhu
10,267
570
37
2
0
285,620
0
L
The Morrigan
12,108
673
69
4
4
261,041
0
W
Chaac
12,624
701
109
6
6
318,930
1
W
Bakasura
10,106
561
20
1
1
305,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role