Player Matchup

Cthulhu
Cthulhu
LadyRaphtalia
Cthulhu
Level 16
God Stats
4W - 0L
1,849 SR
Queue Stats
10W - 0L
1,984 Elo+
Party 2
Discordia
Discordia
Nameisnotused
Discordia
Level 160
God Stats
3W - 1L
1,973 SR
Queue Stats
731W - 520L
1,732 Elo+
Party 2
Achilles
Achilles
OG Big Sloth
Achilles
Level 149
God Stats
7W - 4L
1,717 SR
Queue Stats
195W - 109L
1,791 Elo+
Party 2
Cliodhna
Cliodhna
OGDONKEYKOCH
Cliodhna
Level 53
God Stats
8W - 0L
2,024 SR
Queue Stats
59W - 12L
1,878 Elo+
Party 2
Izanami
Izanami
Warmgummybear
Izanami
Level 29
God Stats
9W - 1L
1,809 SR
Queue Stats
43W - 3L
1,935 Elo+
Party 2
Team Averages
Level 81
1,874 SR
1,864 Elo+

VS

Team Averages
Level 85
1,622 SR
1,503 Elo+
Chang'e
Chang'e
AngelHealer92
Chang'e
Level 87
God Stats
0W - 4L
1,457 SR
Queue Stats
30W - 48L
1,368 Elo+
Solo
Rama
Rama
Artorias2646
Rama
Level 103
God Stats
15W - 5L
1,915 SR
Queue Stats
154W - 93L
1,590 Elo+
Party 1
Cliodhna
Cliodhna
Dragoon365
Cliodhna
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 42L
1,569 Elo+
Party 1
Baron Samedi
Baron Samedi
Mobile Joe
Baron Samedi
Level 86
God Stats
1W - 2L
1,488 SR
Queue Stats
167W - 175L
1,403 Elo+
Solo
Gilgamesh
Gilgamesh
gearyeyed25
Gilgamesh
Level 108
God Stats
15W - 7L
1,749 SR
Queue Stats
249W - 181L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
6 / 2 / 15
12,211
872
9,113
17,048
26,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Discordia
Nameisnotused
Discordia
20
9 / 1 / 13
13,145
939
21,873
8,492
3,636
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
OG Big Sloth
Achilles
18
7 / 2 / 13
12,221
873
18,538
15,008
11,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cliodhna
OGDONKEYKOCH
Cliodhna
18
9 / 6 / 14
13,094
935
16,543
11,573
5,368
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
18
4 / 4 / 13
11,272
805
12,232
11,835
5,204
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
0 / 7 / 5
8,351
597
5,466
17,008
9,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
6 / 6 / 3
11,378
813
11,377
17,284
5,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Dragoon365
Cliodhna
17
5 / 10 / 6
11,596
828
15,693
18,767
6,353
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Mobile Joe
Baron Samedi
14
0 / 8 / 2
8,399
600
6,414
16,657
7,955
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
gearyeyed25
Gilgamesh
17
4 / 4 / 7
10,618
758
10,757
18,288
22,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
38
35
Kills
15
15
Deaths
35
68
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chang'e
0
7
5
0.36
L
6
6
3
1.25
L
Cliodhna
Dragoon365
Cliodhna
5
10
6
0.8
W
Cthulhu
6
2
15
6.75
L
Baron Samedi
Mobile Joe
Baron Samedi
0
8
2
0.13
W
Discordia
Nameisnotused
Discordia
9
1
13
15.5
W
Achilles
OG Big Sloth
Achilles
7
2
13
6.75
W
Cliodhna
OGDONKEYKOCH
Cliodhna
9
6
14
2.67
W
Izanami
4
4
13
2.63
L
Gilgamesh
gearyeyed25
Gilgamesh
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,299
Damage
49,707
63,956
Taken
88,004
51,912
Mitigated
52,113
7,581
Healing
16,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
5,466
282
3,505
5,309
17,008
9,991
0
6,007
10,955
23,042
0
L
11,377
9,871
0
1,790
17,284
5,786
1
7,004
10,280
0
36,150
L
Cliodhna
Dragoon365
Cliodhna
15,693
2,968
0
1,285
18,767
6,353
0
6,628
12,101
0
24,014
W
Cthulhu
9,113
1,656
149
726
17,048
26,556
129
3,140
13,908
17,490
0
L
Baron Samedi
Mobile Joe
Baron Samedi
6,414
353
727
2,073
16,657
7,955
0
7,347
9,310
24,320
0
W
Discordia
Nameisnotused
Discordia
21,873
1,127
0
1,946
8,492
3,636
1,144
1,891
6,601
70,717
0
W
Achilles
OG Big Sloth
Achilles
18,538
7,105
0
3,130
15,008
11,148
0
2,703
12,305
0
45,687
W
Cliodhna
OGDONKEYKOCH
Cliodhna
16,543
1,072
0
1,116
11,573
5,368
113
2,048
9,525
0
35,169
W
Izanami
12,232
8,571
0
514
11,835
5,204
1,681
2,252
9,583
0
40,523
L
Gilgamesh
gearyeyed25
Gilgamesh
10,757
2,886
0
2,085
18,288
22,028
0
4,396
13,851
0
36,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,943
Gold Earned
50,342
320
Minions Killed
254
8
Camps Cleared
7
1,352,837
Distance Traveled
1,185,624
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,351
597
33
2
2
238,224
0
L
Rama
11,378
813
84
6
2
220,128
4
L
Cliodhna
11,596
828
17
1
0
228,892
0
W
Cthulhu
12,211
872
23
2
0
262,808
0
L
Baron Samedi
8,399
600
51
4
1
222,594
1
W
Discordia
13,145
939
111
8
3
286,116
1
W
Achilles
12,221
873
66
5
3
272,330
1
W
Cliodhna
13,094
935
39
3
1
284,447
0
W
Izanami
11,272
805
81
6
1
247,136
2
L
Gilgamesh
10,618
758
69
5
2
275,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role