Player Matchup

Ullr
Ullr
Fresh Pickie
Ullr
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
GodOfSlowness
Cerberus
Level 160
God Stats
1W - 0L
1,649 SR
Queue Stats
7W - 11L
1,387 Elo+
Party 1
Baron Samedi
Baron Samedi
HeinzLee
Baron Samedi
Level 158
God Stats
3W - 2L
1,498 SR
Queue Stats
125W - 116L
1,630 Elo+
Party 1
Athena
Athena
OliverQueen42
Athena
Level 159
God Stats
5W - 1L
1,721 SR
Queue Stats
144W - 143L
1,614 Elo+
Party 1
Cliodhna
Cliodhna
With Salt
Cliodhna
Level 160
God Stats
7W - 1L
1,816 SR
Queue Stats
147W - 149L
1,654 Elo+
Party 1
Team Averages
Level 158
1,637 SR
1,557 Elo+

VS

Team Averages
Level 101
1,484 SR
1,571 Elo+
Ymir
Ymir
 
Ymir
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
 
Hera
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
 
Mulan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Covenator
Rama
Level 69
God Stats
2W - 2L
1,421 SR
Queue Stats
178W - 161L
1,642 Elo+
Solo
Cliodhna
Cliodhna
Promachos390
Cliodhna
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
512W - 432L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 1
9,169
611
4,371
7,322
2,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
GodOfSlowness
Cerberus
13
2 / 2 / 7
8,185
546
6,168
11,443
9,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baron Samedi
HeinzLee
Baron Samedi
13
2 / 4 / 5
7,770
518
6,215
8,616
3,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 0 / 6
8,581
572
7,058
11,952
11,514
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
With Salt
Cliodhna
14
6 / 4 / 6
8,711
581
9,427
12,167
4,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 2 / 1
7,224
482
6,439
9,770
7,434
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
 
Hera
11
1 / 3 / 4
6,779
452
2,953
6,856
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
 
Mulan
11
0 / 5 / 5
6,334
422
6,847
13,423
7,954
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
12
3 / 5 / 0
7,866
524
4,292
8,081
1,864
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
Promachos390
Cliodhna
15
6 / 2 / 3
8,591
573
11,125
9,865
2,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
17
Kills
10
10
Deaths
17
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
1
0.25
L
Hera
 
Hera
1
3
4
1
L
Mulan
 
Mulan
0
5
5
0.5
L
Rama
3
5
0
0.6
W
4
0
1
4.5
W
Cerberus
GodOfSlowness
Cerberus
2
2
7
2.75
W
Baron Samedi
HeinzLee
Baron Samedi
2
4
5
1.13
W
3
0
6
6
L
Cliodhna
Promachos390
Cliodhna
6
2
3
3.75
W
Cliodhna
With Salt
Cliodhna
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,239
Damage
31,656
51,500
Taken
47,995
31,028
Mitigated
21,447
21,331
Healing
12,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,439
1,352
0
2,618
9,770
7,434
0
5,276
4,357
46,354
0
L
Hera
 
Hera
2,953
591
0
1,429
6,856
1,527
148
3,310
3,474
44,193
0
L
Mulan
 
Mulan
6,847
893
0
1,978
13,423
7,954
0
6,682
6,505
0
26,737
L
Rama
4,292
3,396
0
1,314
8,081
1,864
433
1,339
6,742
0
46,648
W
4,371
1,572
0
3,910
7,322
2,219
1,537
0
7,322
0
60,990
W
Cerberus
GodOfSlowness
Cerberus
6,168
214
0
3,802
11,443
9,573
167
2,722
8,721
26,207
0
W
Baron Samedi
HeinzLee
Baron Samedi
6,215
138
1,520
2,613
8,616
3,673
236
1,315
7,301
46,783
0
W
7,058
1,374
0
5,303
11,952
11,514
0
4,069
7,883
45,434
0
L
Cliodhna
Promachos390
Cliodhna
11,125
1,238
0
4,966
9,865
2,668
0
2,347
7,476
0
54,899
W
Cliodhna
With Salt
Cliodhna
9,427
645
0
4,183
12,167
4,049
828
1,351
10,816
0
52,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,416
Gold Earned
36,794
444
Minions Killed
420
0
Camps Cleared
0
1,505,083
Distance Traveled
1,424,681
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,224
482
101
7
0
272,804
6
L
Hera
6,779
452
85
6
0
277,603
6
L
Mulan
6,334
422
34
2
0
273,986
3
L
Rama
7,866
524
99
7
0
274,893
1
W
Ullr
9,169
611
119
8
0
290,818
5
W
Cerberus
8,185
546
54
4
0
321,495
6
W
Baron Samedi
7,770
518
83
6
0
273,559
2
W
Athena
8,581
572
96
6
0
318,284
6
L
Cliodhna
8,591
573
101
7
0
325,395
5
W
Cliodhna
8,711
581
92
6
0
300,927
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role