Player Matchup

Zeus
Zeus
 
Zeus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BadKarmal
Gilgamesh
Level 119
God Stats
1W - 1L
1,675 SR
Queue Stats
37W - 27L
1,491 Elo+
Party 2
Cliodhna
Cliodhna
FREE VENGEANCE
Cliodhna
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 140L
1,352 Elo+
Party 2
Team Averages
Level 84
1,558 SR
1,448 Elo+

VS

Team Averages
Level 110
1,598 SR
1,391 Elo+
Cupid
Cupid
Martineskov93
Cupid
Level 147
God Stats
5W - 1L
1,885 SR
Queue Stats
117W - 145L
1,425 Elo+
Solo
Merlin
Merlin
MindlessCreator
Merlin
Level 63
God Stats
7W - 7L
1,339 SR
Queue Stats
208W - 241L
1,367 Elo+
Party 1
Ganesha
Ganesha
ZER019091
Ganesha
Level 119
God Stats
23W - 12L
1,568 SR
Queue Stats
231W - 281L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
1 / 5 / 1
8,803
587
14,831
10,235
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
BadKarmal
Gilgamesh
13
1 / 2 / 1
9,572
638
7,475
17,537
19,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
11
0 / 7 / 2
8,110
541
4,806
12,174
5,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 1
11,436
762
11,245
10,596
4,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 1 / 12
9,352
623
14,683
8,565
4,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
ZER019091
Ganesha
15
2 / 1 / 12
9,589
639
6,037
13,198
12,754
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
14
14
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
5
1
0.3
L
Gilgamesh
BadKarmal
Gilgamesh
1
2
1
0.75
L
Cliodhna
0
7
2
0.14
W
11
0
1
11.5
W
1
1
12
7
W
Ganesha
ZER019091
Ganesha
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,112
Damage
31,965
39,946
Taken
32,359
28,708
Mitigated
21,877
6,432
Healing
8,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
14,831
2,302
0
2,000
10,235
3,678
0
4,801
5,434
53,528
0
L
Gilgamesh
BadKarmal
Gilgamesh
7,475
1,497
0
3,807
17,537
19,753
0
10,379
7,158
0
23,712
L
Cliodhna
4,806
0
0
625
12,174
5,277
0
6,192
5,982
0
13,844
W
11,245
7,076
966
3,522
10,596
4,630
1,397
4,459
6,137
0
47,092
W
14,683
953
0
945
8,565
4,493
278
4,723
3,842
39,052
0
W
Ganesha
ZER019091
Ganesha
6,037
229
739
2,420
13,198
12,754
115
6,299
6,899
21,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,485
Gold Earned
30,377
154
Minions Killed
179
6
Camps Cleared
8
799,699
Distance Traveled
832,192
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,803
587
98
7
3
249,570
1
L
Gilgamesh
9,572
638
38
3
2
281,813
1
L
Cliodhna
8,110
541
18
1
1
268,316
6
W
Cupid
11,436
762
112
7
5
299,109
4
W
Merlin
9,352
623
67
4
3
252,141
4
W
Ganesha
9,589
639
0
0
0
280,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role