Player Matchup

Bacchus
Bacchus
PayneInTheA55
Bacchus
Level 28
God Stats
6W - 4L
1,494 SR
Queue Stats
68W - 100L
1,318 Elo+
Party 2
Fenrir
Fenrir
theWheeldeal167
Fenrir
Level 27
God Stats
16W - 20L
1,474 SR
Queue Stats
77W - 104L
1,351 Elo+
Party 2
Heimdallr
Heimdallr
ttvFushi
Heimdallr
Level 28
God Stats
15W - 16L
1,446 SR
Queue Stats
160W - 202L
1,422 Elo+
Party 2
Team Averages
Level 28
1,472 SR
1,364 Elo+

VS

Team Averages
Level 13
1,627 SR
1,232 Elo+
Chernobog
Chernobog
Dannabis42069
Chernobog
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,081 Elo+
Party 1
Geb
Geb
LVL2OrdinaryGuy
Geb
Level 13
God Stats
2W - 1L
1,826 SR
Queue Stats
2W - 8L
1,325 Elo+
Party 1
Hel
Hel
Sykes33
Hel
Level 17
God Stats
3W - 4L
1,556 SR
Queue Stats
4W - 12L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
9 / 1 / 8
11,097
740
18,500
14,476
9,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 1 / 11
9,648
643
7,608
13,261
7,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
ttvFushi
Heimdallr
15
6 / 0 / 10
10,509
701
11,213
10,667
5,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dannabis42069
Chernobog
11
1 / 6 / 1
8,135
542
10,025
13,690
6,252
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 2 / 2
7,900
527
8,174
15,066
14,253
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hel
11
1 / 9 / 1
8,372
558
9,346
14,129
6,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
17
Kills
2
2
Deaths
17
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Dannabis42069
Chernobog
1
6
1
0.25
L
0
2
2
0.5
W
Bacchus
9
1
8
13
L
Hel
1
9
1
0.17
W
2
1
11
7.5
W
Heimdallr
ttvFushi
Heimdallr
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,321
Damage
27,545
38,404
Taken
42,885
22,780
Mitigated
26,759
12,527
Healing
10,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Dannabis42069
Chernobog
10,025
6,149
0
1,985
13,690
6,252
0
5,686
8,004
0
27,072
L
8,174
591
619
1,260
15,066
14,253
0
5,663
8,834
17,989
0
W
Bacchus
18,500
1,501
1,807
4,325
14,476
9,717
390
5,076
9,400
34,188
0
L
Hel
9,346
126
3,578
2,869
14,129
6,254
0
7,417
6,401
32,829
0
W
7,608
1,273
705
4,026
13,261
7,570
0
7,870
5,052
0
20,080
W
Heimdallr
ttvFushi
Heimdallr
11,213
3,351
0
1,664
10,667
5,493
2,237
4,983
5,684
0
58,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,254
Gold Earned
24,407
146
Minions Killed
115
6
Camps Cleared
4
832,162
Distance Traveled
808,632
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,135
542
42
3
1
263,532
2
L
Geb
7,900
527
11
1
1
302,959
0
W
Bacchus
11,097
740
29
2
1
291,163
2
L
Hel
8,372
558
62
4
2
242,141
0
W
Fenrir
9,648
643
27
2
2
277,967
2
W
Heimdallr
10,509
701
90
6
3
263,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role