Player Matchup

Hou Yi
Hou Yi
Liam Geesen
Hou Yi
Level 145
God Stats
13W - 10L
1,677 SR
Queue Stats
351W - 247L
1,597 Elo+
Party 2
Cerberus
Cerberus
Scribbull
Cerberus
Level 103
God Stats
2W - 2L
1,507 SR
Queue Stats
243W - 184L
1,591 Elo+
Party 2
Hera
Hera
Turkish Rage
Hera
Level 26
God Stats
1W - 3L
1,267 SR
Queue Stats
169W - 121L
1,617 Elo+
Party 2
Cliodhna
Cliodhna
dillydyl
Cliodhna
Level 117
God Stats
2W - 6L
1,500 SR
Queue Stats
142W - 101L
1,626 Elo+
Party 2
Artio
Artio
lilwoody18
Artio
Level 58
God Stats
2W - 0L
1,743 SR
Queue Stats
7W - 4L
1,521 Elo+
Party 2
Team Averages
Level 90
1,539 SR
1,591 Elo+

VS

Team Averages
Level 62
1,397 SR
1,478 Elo+
Ymir
Ymir
B0SS S1A3R
Ymir
Level 86
God Stats
23W - 17L
1,545 SR
Queue Stats
235W - 244L
1,444 Elo+
Party 3
Fenrir
Fenrir
BombDealer
Fenrir
Level 46
God Stats
0W - 2L
1,337 SR
Queue Stats
70W - 80L
1,420 Elo+
Party 1
Cliodhna
Cliodhna
Hexctic
Cliodhna
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
286W - 253L
1,514 Elo+
Party 3
Ullr
Ullr
TheeAdresia
Ullr
Level 49
God Stats
2W - 3L
1,518 SR
Queue Stats
114W - 108L
1,518 Elo+
Party 3
Discordia
Discordia
WoA Shxdow
Discordia
Level 63
God Stats
0W - 4L
1,086 SR
Queue Stats
176W - 174L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
7 / 3 / 4
10,562
587
11,363
10,496
3,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Scribbull
Cerberus
17
9 / 1 / 8
10,937
608
9,701
12,159
10,866
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 3 / 10
9,410
523
9,881
10,427
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
dillydyl
Cliodhna
19
13 / 3 / 0
11,562
642
16,257
13,002
5,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
14
5 / 3 / 7
9,624
535
3,287
16,935
13,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 3
9,064
504
6,097
17,157
9,012
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
BombDealer
Fenrir
12
0 / 8 / 1
7,613
423
1,739
10,898
3,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
Hexctic
Cliodhna
14
2 / 10 / 3
9,298
517
10,461
16,273
4,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 6 / 4
8,737
485
7,770
12,129
3,215
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
WoA Shxdow
Discordia
15
5 / 10 / 1
9,550
531
10,064
13,398
3,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
25
37
Kills
13
13
Deaths
37
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
L
Fenrir
BombDealer
Fenrir
0
8
1
0.06
L
Cliodhna
Hexctic
Cliodhna
2
10
3
0.35
W
Hou Yi
7
3
4
3
W
Cerberus
Scribbull
Cerberus
9
1
8
13
L
2
6
4
0.67
W
3
3
10
2.67
L
Discordia
WoA Shxdow
Discordia
5
10
1
0.55
W
Cliodhna
dillydyl
Cliodhna
13
3
0
4.33
W
Artio
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,489
Damage
36,131
63,019
Taken
69,855
37,467
Mitigated
23,195
18,788
Healing
14,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,097
829
0
4,882
17,157
9,012
0
6,457
10,700
44,346
0
L
Fenrir
BombDealer
Fenrir
1,739
444
0
1,761
10,898
3,283
0
4,287
6,611
0
24,652
L
Cliodhna
Hexctic
Cliodhna
10,461
2,244
0
2,990
16,273
4,411
0
4,250
12,023
0
52,635
W
Hou Yi
11,363
4,382
0
2,336
10,496
3,869
680
1,677
8,777
0
74,866
W
Cerberus
Scribbull
Cerberus
9,701
74
0
3,396
12,159
10,866
854
3,651
8,370
61,836
0
L
7,770
3,927
0
1,974
12,129
3,215
39
1,151
10,978
0
69,180
W
9,881
2,610
0
1,024
10,427
3,932
319
4,809
5,256
61,718
0
L
Discordia
WoA Shxdow
Discordia
10,064
208
0
2,588
13,398
3,274
323
6,781
6,617
42,893
0
W
Cliodhna
dillydyl
Cliodhna
16,257
2,885
0
4,967
13,002
5,639
3,199
1,689
11,157
0
85,644
W
Artio
3,287
71
2,597
4,468
16,935
13,161
180
3,475
13,298
13,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,095
Gold Earned
44,262
526
Minions Killed
408
0
Camps Cleared
0
1,752,367
Distance Traveled
1,547,630
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,064
504
73
4
0
337,285
3
L
Fenrir
7,613
423
61
3
0
296,256
0
L
Cliodhna
9,298
517
98
5
0
332,035
0
W
Hou Yi
10,562
587
115
6
0
331,190
1
W
Cerberus
10,937
608
130
7
0
301,492
0
L
Ullr
8,737
485
102
6
0
294,545
4
W
Hera
9,410
523
103
6
0
336,439
4
L
Discordia
9,550
531
74
4
0
287,509
4
W
Cliodhna
11,562
642
143
8
0
384,476
2
W
Artio
9,624
535
35
2
0
398,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role