Player Matchup

Olorun
Olorun
 
Olorun
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
APENASPUDIMKRL
Horus
Level 11
God Stats
3W - 7L
1,321 SR
Queue Stats
10W - 14L
1,229 Elo+
Party 1
Nemesis
Nemesis
MauroEhRuim
Nemesis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,229 Elo+
Party 1
Team Averages
Level 47
1,440 SR
1,320 Elo+

VS

Team Averages
Level 156
1,662 SR
1,793 Elo+
Sobek
Sobek
Gαℓαx
Sobek
Level 149
God Stats
17W - 10L
1,682 SR
Queue Stats
317W - 140L
1,783 Elo+
Party 2
Cliodhna
Cliodhna
Yυkα
Cliodhna
Level 160
God Stats
13W - 5L
1,920 SR
Queue Stats
1,285W - 552L
1,711 Elo+
Party 2
Hades
Hades
яonnan
Hades
Level 160
God Stats
1W - 1L
1,385 SR
Queue Stats
366W - 101L
1,884 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
2 / 9 / 0
6,945
631
8,397
11,918
3,895
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 7 / 2
6,092
554
3,199
13,642
10,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
MauroEhRuim
Nemesis
9
0 / 6 / 2
6,132
557
3,488
10,523
3,374
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Gαℓαx
Sobek
12
4 / 1 / 15
8,445
768
6,843
10,577
11,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
Yυkα
Cliodhna
14
12 / 0 / 9
9,475
861
14,545
4,774
2,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hades
яonnan
Hades
13
6 / 1 / 14
9,032
821
8,610
10,210
9,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
60
2
Kills
22
22
Deaths
2
4
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
9
0
0.22
L
0
7
2
0.14
W
Sobek
Gαℓαx
Sobek
4
1
15
11.5
L
Nemesis
MauroEhRuim
Nemesis
0
6
2
0.17
W
Cliodhna
Yυkα
Cliodhna
12
0
9
16.5
W
Hades
яonnan
Hades
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,084
Damage
29,998
36,083
Taken
25,561
18,125
Mitigated
23,080
3,818
Healing
9,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
8,397
4,159
545
1,014
11,918
3,895
0
5,962
5,700
28,498
0
L
3,199
1,132
483
1,116
13,642
10,856
0
4,458
8,933
0
6,637
W
Sobek
Gαℓαx
Sobek
6,843
219
0
2,549
10,577
11,387
350
3,379
6,997
16,356
0
L
Nemesis
MauroEhRuim
Nemesis
3,488
1,128
0
660
10,523
3,374
0
4,430
5,872
0
12,094
W
Cliodhna
Yυkα
Cliodhna
14,545
1,835
0
416
4,774
2,394
866
1,555
3,180
30
33,488
W
Hades
яonnan
Hades
8,610
954
962
5,387
10,210
9,299
758
3,928
6,009
33,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,169
Gold Earned
26,952
74
Minions Killed
120
1
Camps Cleared
8
562,597
Distance Traveled
636,742
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,945
631
43
4
1
159,469
4
L
Horus
6,092
554
8
1
0
185,811
1
W
Sobek
8,445
768
17
2
1
207,850
3
L
Nemesis
6,132
557
23
2
0
217,317
2
W
Cliodhna
9,475
861
42
4
4
227,105
0
W
Hades
9,032
821
61
6
3
201,787
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role