Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
GoodSpanking
Gilgamesh
Level 89
God Stats
20W - 5L
1,842 SR
Queue Stats
624W - 570L
1,635 Elo+
Party 3
Agni
Agni
Idediicate
Agni
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,583 Elo+
Solo
Nike
Nike
TakinOutDaTrash
Nike
Level 26
God Stats
2W - 0L
1,719 SR
Queue Stats
68W - 39L
1,617 Elo+
Party 3
Hera
Hera
xXscorpionXx3
Hera
Level 29
God Stats
3W - 2L
1,700 SR
Queue Stats
95W - 79L
1,492 Elo+
Solo
Team Averages
Level 58
1,652 SR
1,565 Elo+

VS

Team Averages
Level 87
1,616 SR
1,468 Elo+
Erlang Shen
Erlang Shen
FyahStatah
Erlang Shen
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,513 Elo+
Party 2
Jing Wei
Jing Wei
Grengolok
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,199 Elo+
Party 1
Eset
Eset
Mocut
Eset
Level 127
God Stats
1W - 1L
2,016 SR
Queue Stats
69W - 58L
1,601 Elo+
Party 2
Thoth
Thoth
Wahooligan
Thoth
Level 143
God Stats
1W - 3L
1,337 SR
Queue Stats
124W - 141L
1,525 Elo+
Party 2
Mulan
Mulan
j521chocthunder
Mulan
Level 108
God Stats
1W - 1L
1,728 SR
Queue Stats
20W - 18L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
2 / 1 / 16
9,669
806
8,935
11,416
5,359
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilgamesh
GoodSpanking
Gilgamesh
16
2 / 2 / 13
9,844
820
8,989
17,856
15,969
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
7 / 4 / 13
10,191
849
20,085
11,631
4,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 2 / 11
9,337
778
5,277
15,920
16,101
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
9 / 1 / 9
10,814
901
17,743
7,993
3,561
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FyahStatah
Erlang Shen
15
4 / 3 / 4
8,983
749
9,623
19,884
21,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Grengolok
Jing Wei
14
2 / 5 / 6
8,043
670
7,993
12,094
5,465
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
Mocut
Eset
16
2 / 3 / 6
9,291
774
12,012
10,021
5,856
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
15
1 / 5 / 7
8,366
697
13,407
11,906
5,100
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 6 / 8
7,855
655
8,578
17,899
17,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
41
22
Kills
10
10
Deaths
22
62
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
1
16
10
L
Erlang Shen
FyahStatah
Erlang Shen
4
3
4
2
W
Gilgamesh
GoodSpanking
Gilgamesh
2
2
13
4.25
L
Jing Wei
Grengolok
Jing Wei
2
5
6
1
W
7
4
13
3.38
L
Eset
Mocut
Eset
2
3
6
1.67
W
2
2
11
3.75
L
Thoth
1
5
7
0.9
L
1
6
8
0.83
W
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,029
Damage
51,613
64,816
Taken
71,804
45,937
Mitigated
56,063
24,449
Healing
19,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
8,935
6,638
1,829
2,248
11,416
5,359
2,933
4,704
6,712
0
22,886
L
Erlang Shen
FyahStatah
Erlang Shen
9,623
1,386
801
5,327
19,884
21,723
94
9,103
10,781
0
15,362
W
Gilgamesh
GoodSpanking
Gilgamesh
8,989
2,129
5,484
4,556
17,856
15,969
279
5,852
12,004
0
16,815
L
Jing Wei
Grengolok
Jing Wei
7,993
4,920
761
837
12,094
5,465
834
7,460
4,634
0
18,288
W
20,085
1,417
1,440
1,876
11,631
4,947
238
4,143
7,488
31,068
0
L
Eset
Mocut
Eset
12,012
870
2,603
820
10,021
5,856
531
5,832
4,189
33,098
0
W
5,277
524
1,980
1,342
15,920
16,101
395
6,898
9,022
0
12,308
L
Thoth
13,407
474
1,422
1,312
11,906
5,100
0
7,134
4,772
29,163
0
L
8,578
763
2,291
3,034
17,899
17,919
152
8,299
9,600
0
10,803
W
17,743
3,674
2,168
1,526
7,993
3,561
1,898
3,822
4,171
41,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,855
Gold Earned
42,538
130
Minions Killed
111
0
Camps Cleared
0
1,223,417
Distance Traveled
1,162,403
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,669
806
34
3
0
235,214
0
L
Erlang Shen
8,983
749
7
1
0
255,874
0
W
Gilgamesh
9,844
820
4
0
0
277,636
2
L
Jing Wei
8,043
670
25
2
0
215,715
1
W
Agni
10,191
849
24
2
0
225,599
0
L
Eset
9,291
774
50
4
0
232,214
0
W
Nike
9,337
778
8
1
0
249,314
1
L
Thoth
8,366
697
27
2
0
242,202
1
L
Mulan
7,855
655
2
0
0
216,398
0
W
Hera
10,814
901
60
5
0
235,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role