Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
AbleEwe
Artio
Level 156
God Stats
2W - 1L
1,695 SR
Queue Stats
47W - 27L
1,657 Elo+
Party 2
Ares
Ares
Nekochavo
Ares
Level 105
God Stats
21W - 9L
1,627 SR
Queue Stats
519W - 531L
1,471 Elo+
Solo
Jing Wei
Jing Wei
SendBeerMoney
Jing Wei
Level 104
God Stats
3W - 4L
1,394 SR
Queue Stats
207W - 191L
1,486 Elo+
Solo
Tiamat
Tiamat
onesunnyboi
Tiamat
Level 45
God Stats
1W - 0L
1,272 SR
Queue Stats
28W - 30L
1,503 Elo+
Party 2
Team Averages
Level 101
1,498 SR
1,523 Elo+

VS

Team Averages
Level 106
1,544 SR
1,431 Elo+
Anhur
Anhur
TrippinBabys
Anhur
Level 98
God Stats
4W - 3L
1,653 SR
Queue Stats
185W - 152L
1,385 Elo+
Solo
Pele
Pele
brent_gee
Pele
Level 134
God Stats
4W - 6L
1,378 SR
Queue Stats
383W - 424L
1,433 Elo+
Party 1
Camazotz
Camazotz
miggysmalls1988
Camazotz
Level 88
God Stats
6W - 5L
1,674 SR
Queue Stats
353W - 380L
1,459 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
mofukrsnuts156
Morgan Le Fay
Level 106
God Stats
2W - 3L
1,517 SR
Queue Stats
294W - 314L
1,429 Elo+
Party 1
Thanatos
Thanatos
olJA5ONlo
Thanatos
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
625W - 647L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
2 / 6 / 24
10,164
726
13,331
18,816
14,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artio
AbleEwe
Artio
20
14 / 4 / 17
13,344
953
25,368
24,746
29,660
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ares
18
4 / 4 / 19
10,681
763
7,475
23,859
18,678
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
SendBeerMoney
Jing Wei
20
9 / 3 / 19
12,693
907
16,602
14,795
6,500
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
17
7 / 7 / 13
11,224
802
11,253
12,407
6,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 15
10,331
738
12,015
16,196
5,713
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Pele
19
5 / 6 / 15
11,610
829
20,406
19,436
7,711
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Camazotz
16
6 / 9 / 10
10,101
722
12,401
22,464
12,614
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
mofukrsnuts156
Morgan Le Fay
16
1 / 6 / 11
9,411
672
8,386
11,171
4,284
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
olJA5ONlo
Thanatos
18
9 / 7 / 6
11,605
829
19,300
16,255
7,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
81
36
Kills
24
24
Deaths
36
92
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
6
24
2.33
W
Artio
AbleEwe
Artio
14
4
17
5.63
W
Ares
4
4
19
3.38
W
Jing Wei
SendBeerMoney
Jing Wei
9
3
19
6.17
L
3
8
15
1.31
L
Pele
5
6
15
2.08
L
Camazotz
6
9
10
1.22
L
Morgan Le Fay
mofukrsnuts156
Morgan Le Fay
1
6
11
1.08
L
Thanatos
olJA5ONlo
Thanatos
9
7
6
1.71
W
Tiamat
7
7
13
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,029
Damage
72,508
94,623
Taken
85,522
75,481
Mitigated
37,863
38,699
Healing
32,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
13,331
2,114
4,592
4,500
18,816
14,606
826
993
17,823
538
14,737
W
Artio
AbleEwe
Artio
25,368
2,718
5,291
10,070
24,746
29,660
951
1,969
22,777
45,198
0
W
Ares
7,475
487
957
5,842
23,859
18,678
568
2,700
21,159
16,506
0
W
Jing Wei
SendBeerMoney
Jing Wei
16,602
9,174
1,051
5,056
14,795
6,500
4,023
1,359
13,436
0
45,761
L
12,015
5,053
1,768
2,748
16,196
5,713
1,561
7,656
7,984
0
21,868
L
Pele
20,406
3,229
1,235
7,548
19,436
7,711
677
9,523
9,689
0
44,262
L
Camazotz
12,401
3,441
1,576
7,214
22,464
12,614
0
10,785
10,848
0
18,134
L
Morgan Le Fay
mofukrsnuts156
Morgan Le Fay
8,386
1,768
608
1,032
11,171
4,284
612
5,816
5,133
20,129
0
L
Thanatos
olJA5ONlo
Thanatos
19,300
3,693
570
8,365
16,255
7,541
262
9,438
6,334
0
25,103
W
Tiamat
11,253
1,041
0
1,340
12,407
6,037
450
1,365
11,042
17,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,106
Gold Earned
53,058
132
Minions Killed
119
0
Camps Cleared
0
1,276,025
Distance Traveled
1,132,266
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,164
726
9
1
0
264,317
0
W
Artio
13,344
953
32
2
0
284,625
1
W
Ares
10,681
763
18
1
0
239,587
6
W
Jing Wei
12,693
907
60
4
0
258,920
4
L
Anhur
10,331
738
17
1
0
207,829
0
L
Pele
11,610
829
51
4
0
259,940
1
L
Camazotz
10,101
722
14
1
0
229,593
0
L
Morgan Le Fay
9,411
672
26
2
0
205,285
2
L
Thanatos
11,605
829
11
1
0
229,619
0
W
Tiamat
11,224
802
13
1
0
228,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role