Player Matchup

Pele
Pele
Calracan
Pele
Level 6
God Stats
8W - 6L
1,598 SR
Queue Stats
14W - 10L
1,657 Elo+
Party 3
Terra
Terra
GurtNati0N09
Terra
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,277 Elo+
Party 1
Rama
Rama
Highkee
Rama
Level 24
God Stats
0W - 1L
1,860 SR
Queue Stats
1W - 6L
1,200 Elo+
Party 1
Cliodhna
Cliodhna
anim3_titttys69
Cliodhna
Level 17
God Stats
7W - 11L
1,492 SR
Queue Stats
40W - 59L
1,294 Elo+
Party 1
Olorun
Olorun
xJONRACANx
Olorun
Level 9
God Stats
3W - 3L
1,635 SR
Queue Stats
38W - 35L
1,589 Elo+
Party 3
Team Averages
Level 12
1,617 SR
1,403 Elo+

VS

Team Averages
Level 36
1,490 SR
1,651 Elo+
Cliodhna
Cliodhna
DrFartBasket
Cliodhna
Level 24
God Stats
11W - 10L
1,194 SR
Queue Stats
23W - 13L
1,595 Elo+
Solo
Nox
Nox
Ghosty6547
Nox
Level 29
God Stats
1W - 0L
1,289 SR
Queue Stats
101W - 113L
1,383 Elo+
Solo
Chaac
Chaac
Ujjhgtyy
Chaac
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 9L
1,857 Elo+
Party 2
Cthulhu
Cthulhu
Uziburr
Cthulhu
Level 13
God Stats
7W - 1L
1,853 SR
Queue Stats
17W - 11L
1,879 Elo+
Party 2
Chronos
Chronos
thepanmann24
Chronos
Level 112
God Stats
2W - 1L
1,616 SR
Queue Stats
89W - 75L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
3 / 7 / 1
6,756
483
7,305
11,674
3,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 4 / 3
5,707
408
2,520
8,838
4,661
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
Highkee
Rama
9
2 / 8 / 2
6,170
441
3,482
9,350
2,473
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
8
1 / 8 / 2
5,498
393
2,908
9,149
2,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
xJONRACANx
Olorun
12
3 / 6 / 3
7,164
512
10,142
15,856
4,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DrFartBasket
Cliodhna
14
6 / 3 / 5
8,477
606
11,895
8,321
3,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 3 / 6
6,454
461
2,348
6,678
3,074
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
Ujjhgtyy
Chaac
13
16 / 0 / 10
9,235
660
14,183
12,462
7,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Uziburr
Cthulhu
10
1 / 0 / 16
6,700
479
4,716
7,888
4,932
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
thepanmann24
Chronos
13
8 / 3 / 11
8,516
608
12,450
10,433
3,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
81
9
Kills
33
33
Deaths
9
11
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Pele
3
7
1
0.5
W
Cliodhna
DrFartBasket
Cliodhna
6
3
5
2.83
W
2
3
6
1.67
L
0
4
3
0.38
L
Rama
Highkee
Rama
2
8
2
0.38
W
Chaac
Ujjhgtyy
Chaac
16
0
10
21
W
Cthulhu
Uziburr
Cthulhu
1
0
16
9
L
Cliodhna
1
8
2
0.25
W
Chronos
thepanmann24
Chronos
8
3
11
4.5
L
Olorun
xJONRACANx
Olorun
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,357
Damage
45,592
54,867
Taken
45,782
18,209
Mitigated
21,865
11,248
Healing
16,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
7,305
1,060
0
1,516
11,674
3,803
162
3,591
8,083
0
35,457
W
Cliodhna
DrFartBasket
Cliodhna
11,895
326
0
3,182
8,321
3,186
0
2,134
6,187
0
53,507
W
2,348
166
0
210
6,678
3,074
426
1,721
4,957
16,520
0
L
2,520
396
498
1,375
8,838
4,661
0
3,247
5,591
8,970
0
L
Rama
Highkee
Rama
3,482
2,417
0
360
9,350
2,473
91
2,219
7,131
0
19,662
W
Chaac
Ujjhgtyy
Chaac
14,183
2,692
0
6,727
12,462
7,460
0
3,995
8,467
0
46,448
W
Cthulhu
Uziburr
Cthulhu
4,716
348
605
2,103
7,888
4,932
0
2,161
5,727
23,678
0
L
Cliodhna
2,908
295
0
94
9,149
2,711
212
5,244
3,905
0
14,154
W
Chronos
thepanmann24
Chronos
12,450
6,163
0
3,470
10,433
3,213
1,504
2,651
7,782
48,596
0
L
Olorun
xJONRACANx
Olorun
10,142
5,324
244
7,161
15,856
4,561
560
5,213
10,643
40,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,295
Gold Earned
39,382
201
Minions Killed
313
0
Camps Cleared
0
1,376,276
Distance Traveled
1,474,434
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,756
483
61
4
0
300,667
0
W
Cliodhna
8,477
606
106
8
0
291,656
4
W
Nox
6,454
461
26
2
0
298,411
1
L
Terra
5,707
408
17
1
0
269,282
0
L
Rama
6,170
441
37
3
0
273,435
0
W
Chaac
9,235
660
57
4
0
318,617
2
W
Cthulhu
6,700
479
41
3
0
300,782
0
L
Cliodhna
5,498
393
22
2
0
278,748
0
W
Chronos
8,516
608
83
6
0
264,968
1
L
Olorun
7,164
512
64
5
0
254,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role