Player Matchup

Apollo
Apollo
NickAtNite9
Apollo
Level 27
God Stats
12W - 8L
1,717 SR
Queue Stats
96W - 84L
1,513 Elo+
Solo
Bellona
Bellona
PapaJune69
Bellona
Level 8
God Stats
20W - 26L
1,385 SR
Queue Stats
20W - 26L
1,332 Elo+
Party 2
Ymir
Ymir
The_Broke_Broker
Ymir
Level 6
God Stats
5W - 2L
1,799 SR
Queue Stats
10W - 11L
1,348 Elo+
Party 2
Nu Wa
Nu Wa
antonichava
Nu Wa
Level 29
God Stats
17W - 14L
1,651 SR
Queue Stats
27W - 25L
1,427 Elo+
Solo
Arachne
Arachne
joneiry
Arachne
Level 17
God Stats
8W - 9L
1,468 SR
Queue Stats
53W - 49L
1,445 Elo+
Solo
Team Averages
Level 17
1,604 SR
1,413 Elo+

VS

Team Averages
Level 21
1,518 SR
1,460 Elo+
Neith
Neith
CompletexTrash1
Neith
Level 28
God Stats
25W - 20L
1,565 SR
Queue Stats
65W - 69L
1,481 Elo+
Party 1
Ymir
Ymir
M-Korvac
Ymir
Level 10
God Stats
1W - 1L
1,803 SR
Queue Stats
10W - 7L
1,418 Elo+
Solo
Ra
Ra
squatmaxx
Ra
Level 32
God Stats
1W - 3L
1,421 SR
Queue Stats
61W - 63L
1,478 Elo+
Party 1
Thor
Thor
super-pharaoh
Thor
Level 29
God Stats
0W - 7L
1,214 SR
Queue Stats
107W - 126L
1,401 Elo+
Solo
Cthulhu
Cthulhu
tyrxnnicxl
Cthulhu
Level 7
God Stats
2W - 2L
1,586 SR
Queue Stats
5W - 7L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
3 / 1 / 6
11,921
568
8,371
15,111
4,498
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
PapaJune69
Bellona
18
7 / 5 / 4
12,060
574
10,937
18,790
12,063
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 4 / 9
11,007
524
10,769
19,904
20,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
6 / 1 / 12
12,642
602
19,596
9,788
3,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
joneiry
Arachne
17
9 / 3 / 5
11,506
548
11,579
13,853
5,402
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
8,965
427
14,288
10,969
4,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
12
0 / 5 / 6
8,355
398
6,805
16,674
15,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 5 / 4
11,005
524
10,867
14,598
5,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 10 / 3
10,001
476
11,610
18,706
8,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
tyrxnnicxl
Cthulhu
13
0 / 7 / 5
8,384
399
5,659
17,153
14,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
37
29
Kills
14
14
Deaths
29
36
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
2
5
2.25
L
Ymir
0
5
6
0.6
W
Apollo
3
1
6
6
W
Bellona
PapaJune69
Bellona
7
5
4
1.8
W
4
4
9
2.13
W
6
1
12
12
W
Arachne
joneiry
Arachne
9
3
5
3.83
L
6
5
4
1.6
L
6
10
3
0.75
L
Cthulhu
tyrxnnicxl
Cthulhu
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,252
Damage
49,229
77,446
Taken
78,100
46,281
Mitigated
49,623
30,052
Healing
15,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,288
5,931
0
3,374
10,969
4,936
0
3,545
7,292
0
61,982
L
Ymir
6,805
610
0
1,318
16,674
15,925
0
5,426
11,018
20,881
0
W
Apollo
8,371
5,093
0
7,428
15,111
4,498
4,250
3,512
11,599
0
105,989
W
Bellona
PapaJune69
Bellona
10,937
5,193
362
6,101
18,790
12,063
3,702
7,354
11,393
0
74,387
W
10,769
2,171
1,002
4,394
19,904
20,941
963
6,535
13,325
36,813
0
W
19,596
3,921
187
4,020
9,788
3,377
2,763
3,050
6,087
90,776
0
W
Arachne
joneiry
Arachne
11,579
10,046
0
6,558
13,853
5,402
2,243
1,851
11,711
0
55,567
L
10,867
982
1,273
4,768
14,598
5,922
844
4,107
10,347
68,538
0
L
11,610
3,410
0
1,553
18,706
8,463
0
8,068
10,406
0
60,043
L
Cthulhu
tyrxnnicxl
Cthulhu
5,659
178
355
2,506
17,153
14,377
123
7,745
8,672
37,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,136
Gold Earned
46,710
608
Minions Killed
379
0
Camps Cleared
0
1,826,714
Distance Traveled
1,713,386
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,965
427
108
5
0
335,788
1
L
Ymir
8,355
398
28
1
0
345,331
0
W
Apollo
11,921
568
171
8
0
411,928
6
W
Bellona
12,060
574
141
7
0
362,269
0
W
Ymir
11,007
524
61
3
0
343,605
1
W
Nu Wa
12,642
602
144
7
0
356,220
3
W
Arachne
11,506
548
91
4
0
352,692
0
L
Ra
11,005
524
109
5
0
386,500
1
L
Thor
10,001
476
83
4
0
347,891
3
L
Cthulhu
8,384
399
51
2
0
297,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role