Player Matchup

Cliodhna
Cliodhna
Kojaih
Cliodhna
Level 107
God Stats
1W - 1L
1,453 SR
Queue Stats
60W - 45L
1,528 Elo+
Party 1
Cernunnos
Cernunnos
ParkerIsZoinkd
Cernunnos
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 87L
1,502 Elo+
Party 1
Ah Puch
Ah Puch
Static XXV
Ah Puch
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 44L
1,338 Elo+
Party 1
Sun Wukong
Sun Wukong
T-boneA912
Sun Wukong
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,365 Elo+
Solo
Danzaburou
Danzaburou
girlswchokers
Danzaburou
Level 83
God Stats
2W - 4L
1,452 SR
Queue Stats
140W - 126L
1,387 Elo+
Party 1
Team Averages
Level 71
1,481 SR
1,424 Elo+

VS

Team Averages
Level 107
1,464 SR
1,401 Elo+
Janus
Janus
Aarbojohnson
Janus
Level 72
God Stats
7W - 2L
1,494 SR
Queue Stats
425W - 431L
1,411 Elo+
Solo
Merlin
Merlin
Nostardamus1
Merlin
Level 126
God Stats
3W - 4L
1,463 SR
Queue Stats
120W - 108L
1,418 Elo+
Party 3
Fenrir
Fenrir
Pardoxduva
Fenrir
Level 62
God Stats
4W - 4L
1,443 SR
Queue Stats
334W - 362L
1,360 Elo+
Party 3
Nox
Nox
Shuichi_77
Nox
Level 119
God Stats
1W - 6L
1,421 SR
Queue Stats
164W - 183L
1,389 Elo+
Party 2
Charybdis
Charybdis
jizzyjuju
Charybdis
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 112L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Kojaih
Cliodhna
17
10 / 1 / 8
9,801
980
13,257
8,682
3,353
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Cernunnos
ParkerIsZoinkd
Cernunnos
16
5 / 2 / 6
9,537
954
8,108
8,540
3,183
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
Static XXV
Ah Puch
14
3 / 7 / 10
8,432
843
6,260
9,524
3,315
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
T-boneA912
Sun Wukong
14
0 / 1 / 12
8,226
823
4,737
13,761
8,230
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
girlswchokers
Danzaburou
12
1 / 5 / 7
7,424
742
5,751
8,746
3,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 7
7,966
797
9,154
6,639
2,291
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
16
5 / 2 / 7
9,001
900
14,599
6,137
2,230
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Pardoxduva
Fenrir
12
3 / 4 / 7
7,635
764
2,374
12,227
14,599
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
5 / 3 / 4
8,381
838
10,052
7,987
3,327
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
jizzyjuju
Charybdis
11
2 / 7 / 4
7,696
770
5,416
9,000
2,629
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
45
19
Kills
16
16
Deaths
19
43
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
3
7
1.5
W
Cliodhna
Kojaih
Cliodhna
10
1
8
14
L
Merlin
5
2
7
4.25
L
Fenrir
Pardoxduva
Fenrir
3
4
7
1.63
W
Cernunnos
ParkerIsZoinkd
Cernunnos
5
2
6
4
L
5
3
4
2.33
W
Ah Puch
Static XXV
Ah Puch
3
7
10
1.14
W
Sun Wukong
T-boneA912
Sun Wukong
0
1
12
6
W
Danzaburou
girlswchokers
Danzaburou
1
5
7
0.9
L
Charybdis
jizzyjuju
Charybdis
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,113
Damage
41,595
49,253
Taken
41,990
21,446
Mitigated
25,076
19,333
Healing
14,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,154
310
0
589
6,639
2,291
0
951
5,688
24,156
0
W
Cliodhna
Kojaih
Cliodhna
13,257
1,373
856
3,573
8,682
3,353
791
5,761
2,921
0
22,771
L
Merlin
14,599
500
2,344
1,134
6,137
2,230
0
1,745
4,392
33,595
0
L
Fenrir
Pardoxduva
Fenrir
2,374
664
2,242
3,553
12,227
14,599
0
1,775
10,452
0
4,154
W
Cernunnos
ParkerIsZoinkd
Cernunnos
8,108
4,454
2,051
3,532
8,540
3,183
624
6,623
1,917
0
25,798
L
10,052
659
770
1,939
7,987
3,327
0
665
7,322
16,350
0
W
Ah Puch
Static XXV
Ah Puch
6,260
532
0
458
9,524
3,315
529
6,919
2,605
10,842
0
W
Sun Wukong
T-boneA912
Sun Wukong
4,737
568
218
5,749
13,761
8,230
262
8,304
5,457
0
12,220
W
Danzaburou
girlswchokers
Danzaburou
5,751
1,485
1,216
1,680
8,746
3,365
0
6,198
2,548
0
14,765
L
Charybdis
jizzyjuju
Charybdis
5,416
1,608
555
1,136
9,000
2,629
0
1,124
7,876
0
9,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,420
Gold Earned
40,679
110
Minions Killed
119
0
Camps Cleared
0
981,385
Distance Traveled
958,997
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,966
797
36
4
0
211,684
5
W
Cliodhna
9,801
980
27
3
0
233,751
0
L
Merlin
9,001
900
47
5
0
203,523
0
L
Fenrir
7,635
764
6
1
0
206,754
0
W
Cernunnos
9,537
954
37
4
0
197,687
0
L
Nox
8,381
838
21
2
0
198,221
0
W
Ah Puch
8,432
843
9
1
0
185,397
0
W
Sun Wukong
8,226
823
13
1
0
181,644
0
W
Danzaburou
7,424
742
24
2
0
182,906
0
L
Charybdis
7,696
770
9
1
0
138,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role