Player Matchup

Anubis
Anubis
Gold I
AirrxJordannx23
Anubis
Gold I
Level 122
God Stats
3W - 3L
1,295 SR
Queue Stats
158W - 157L
1,553 MMR
Solo
Bellona
Bellona
Gold IV
I_E_x_t_a_s_y_I
Bellona
Gold IV
Level 127
God Stats
44W - 50L
1,491 SR
Queue Stats
1,335W - 1,333L
1,428 MMR
Solo
Ares
Ares
Gold II
Mloafyy
Ares
Gold II
Level 127
God Stats
225W - 195L
1,595 SR
Queue Stats
401W - 393L
1,566 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold III
Prime2O6
Tsukuyomi
Gold III
Level 118
God Stats
24W - 12L
1,633 SR
Queue Stats
147W - 157L
1,578 MMR
Solo
Danzaburou
Danzaburou
Silver I
Shmalahide
Danzaburou
Silver I
Level 145
God Stats
23W - 26L
1,545 SR
Queue Stats
391W - 395L
1,299 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,512 SR
1,485 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,575 SR
1,478 MMR
Ra
Ra
Gold II
DoctorSpell
Ra
Gold II
Level 139
God Stats
10W - 13L
1,586 SR
Queue Stats
322W - 330L
1,596 MMR
Solo
Neith
Neith
Gold III
Hades2941
Neith
Gold III
Level 125
God Stats
13W - 14L
1,587 SR
Queue Stats
257W - 271L
1,439 MMR
Solo
Cerberus
Cerberus
Gold IV
HarleyRidingAg
Cerberus
Gold IV
Level 160
God Stats
35W - 37L
1,580 SR
Queue Stats
811W - 809L
1,477 MMR
Solo
Achilles
Achilles
Gold II
Psych0 W33b
Achilles
Gold II
Level 133
God Stats
18W - 17L
1,571 SR
Queue Stats
267W - 272L
1,450 MMR
Solo
Nike
Nike
Gold I
goorlami
Nike
Gold I
Level 145
God Stats
14W - 9L
1,549 SR
Queue Stats
726W - 737L
1,428 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
6,793
485
3,172
8,300
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 2 / 0
7,136
510
4,738
8,698
7,048
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ares
Mloafyy
Ares
9
1 / 4 / 1
6,015
430
4,368
11,519
6,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Prime2O6
Tsukuyomi
10
0 / 3 / 1
6,312
451
4,487
7,577
2,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Shmalahide
Danzaburou
12
1 / 6 / 0
7,579
541
3,772
10,320
2,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
JanusMorgan Le FayGilgameshTiamatArtemis

VS

Bans
ArtioRaijinIzanamiSolBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 8
7,901
564
4,818
5,931
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Hades2941
Neith
15
8 / 0 / 4
9,252
661
10,190
8,362
3,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
12
4 / 0 / 11
8,258
590
4,847
11,423
11,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
Psych0 W33b
Achilles
14
6 / 1 / 4
8,504
607
6,008
8,159
3,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nike
14
1 / 0 / 4
8,493
607
6,667
9,209
5,591
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
3
Kills
20
20
Deaths
3
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
1
2
8
2.5
W
Neith
Hades2941
Neith
8
0
4
10
W
Cerberus
4
0
11
9.5
L
0
2
0
0
L
Ares
Mloafyy
Ares
1
4
1
0.38
L
Tsukuyomi
Prime2O6
Tsukuyomi
0
3
1
0.17
W
Achilles
Psych0 W33b
Achilles
6
1
4
8
L
Danzaburou
Shmalahide
Danzaburou
1
6
0
0.17
W
Nike
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,537
Damage
32,530
46,414
Taken
43,084
22,538
Mitigated
25,138
11,275
Healing
15,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,172
129
0
2,417
8,300
2,932
0
3,335
4,685
28,823
0
W
4,818
862
1,243
2,518
5,931
1,989
516
2,433
3,234
50,687
0
W
Neith
Hades2941
Neith
10,190
4,432
0
4,267
8,362
3,054
2,738
2,003
6,319
0
62,891
W
Cerberus
4,847
321
0
2,260
11,423
11,175
0
1,972
9,421
19,230
0
L
4,738
847
0
2,920
8,698
7,048
0
1,803
6,869
2,068
36,280
L
Ares
Mloafyy
Ares
4,368
34
767
1,111
11,519
6,913
0
3,083
8,322
11,321
0
L
Tsukuyomi
Prime2O6
Tsukuyomi
4,487
1,357
0
1,956
7,577
2,776
0
1,472
6,057
0
32,834
W
Achilles
Psych0 W33b
Achilles
6,008
2,585
0
3,180
8,159
3,329
0
630
7,529
0
46,807
L
Danzaburou
Shmalahide
Danzaburou
3,772
1,355
0
2,104
10,320
2,869
766
1,308
8,992
0
52,919
W
Nike
6,667
466
0
2,310
9,209
5,591
0
1,091
8,076
8,570
47,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,835
Gold Earned
42,408
328
Minions Killed
446
0
Camps Cleared
0
1,257,069
Distance Traveled
1,441,204
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,793
485
70
5
0
212,856
3
W
Ra
7,901
564
108
8
0
279,065
1
W
Neith
9,252
661
117
8
0
273,272
4
W
Cerberus
8,258
590
30
2
0
280,113
8
L
Bellona
7,136
510
101
7
0
264,418
1
L
Ares
6,015
430
11
1
0
255,341
5
L
Tsukuyomi
6,312
451
59
4
0
284,058
1
W
Achilles
8,504
607
73
5
0
289,447
7
L
Danzaburou
7,579
541
87
6
0
240,396
5
W
Nike
8,493
607
118
8
0
319,307
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role