Player Matchup

Jormungandr
Jormungandr
GoDPuma
Jormungandr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 38L
1,422 Elo+
Party 1
Tyr
Tyr
IShotTupac69
Tyr
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 53L
1,422 Elo+
Party 1
Bellona
Bellona
JungleGoBrr
Bellona
Level 28
God Stats
2W - 3L
1,374 SR
Queue Stats
95W - 73L
1,634 Elo+
Party 4
Izanami
Izanami
TheKneeCapps
Izanami
Level 109
God Stats
7W - 6L
1,553 SR
Queue Stats
254W - 234L
1,507 Elo+
Solo
Discordia
Discordia
wcj1009
Discordia
Level 77
God Stats
1W - 2L
1,396 SR
Queue Stats
143W - 128L
1,636 Elo+
Party 4
Team Averages
Level 61
1,464 SR
1,524 Elo+

VS

Team Averages
Level 51
1,608 SR
1,498 Elo+
Cu Chulainn
Cu Chulainn
BeefPetroleum
Cu Chulainn
Level 54
God Stats
7W - 5L
1,628 SR
Queue Stats
15W - 12L
1,425 Elo+
Party 3
Apollo
Apollo
DonkeyKongSuh
Apollo
Level 69
God Stats
1W - 4L
1,803 SR
Queue Stats
31W - 29L
1,542 Elo+
Party 3
Merlin
Merlin
Melonland
Merlin
Level 40
God Stats
6W - 3L
1,715 SR
Queue Stats
80W - 69L
1,493 Elo+
Party 2
Thor
Thor
Warzan27
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 71L
1,495 Elo+
Party 2
Cerberus
Cerberus
ghosted42
Cerberus
Level 63
God Stats
2W - 10L
1,393 SR
Queue Stats
31W - 31L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GoDPuma
Jormungandr
19
4 / 2 / 17
13,692
571
13,188
25,416
30,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 5 / 9
12,667
528
9,828
23,847
26,365
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
JungleGoBrr
Bellona
20
20 / 1 / 8
18,246
760
27,082
16,617
10,369
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
TheKneeCapps
Izanami
20
7 / 3 / 10
14,355
598
15,935
13,456
4,774
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
wcj1009
Discordia
20
7 / 0 / 13
14,241
593
19,449
12,002
5,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BeefPetroleum
Cu Chulainn
20
5 / 4 / 1
13,073
545
16,406
18,303
20,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
4 / 8 / 1
11,745
489
10,912
21,235
7,285
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
Melonland
Merlin
15
0 / 11 / 3
9,232
385
10,367
18,943
6,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
15
1 / 11 / 3
9,783
408
5,569
20,355
7,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
ghosted42
Cerberus
15
1 / 6 / 8
10,068
420
8,001
28,725
29,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
27
40
Kills
11
11
Deaths
40
57
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BeefPetroleum
Cu Chulainn
5
4
1
1.38
L
4
8
1
0.56
W
Jormungandr
GoDPuma
Jormungandr
4
2
17
6.25
W
2
5
9
1.3
W
Bellona
JungleGoBrr
Bellona
20
1
8
24
L
Merlin
Melonland
Merlin
0
11
3
0.14
W
Izanami
TheKneeCapps
Izanami
7
3
10
4
L
Thor
1
11
3
0.23
L
Cerberus
ghosted42
Cerberus
1
6
8
0.83
W
Discordia
wcj1009
Discordia
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,482
Damage
51,255
91,338
Taken
107,561
76,795
Mitigated
71,786
30,937
Healing
16,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BeefPetroleum
Cu Chulainn
16,406
3,336
0
4,601
18,303
20,726
382
3,309
14,876
17,741
73,767
L
10,912
7,675
0
6,182
21,235
7,285
1,328
3,660
17,511
0
98,287
W
Jormungandr
GoDPuma
Jormungandr
13,188
2,716
0
6,142
25,416
30,280
1,262
8,437
16,979
52,313
0
W
9,828
2,304
0
7,972
23,847
26,365
855
5,225
18,622
287
57,886
W
Bellona
JungleGoBrr
Bellona
27,082
8,329
0
9,154
16,617
10,369
5,546
4,407
12,210
0
169,842
L
Merlin
Melonland
Merlin
10,367
769
0
1,832
18,943
6,583
210
9,386
8,995
66,995
0
W
Izanami
TheKneeCapps
Izanami
15,935
10,966
0
4,380
13,456
4,774
3,147
2,495
10,961
0
138,878
L
Thor
5,569
524
0
260
20,355
7,801
0
4,502
15,641
0
63,456
L
Cerberus
ghosted42
Cerberus
8,001
152
0
3,165
28,725
29,391
0
11,011
17,368
28,843
0
W
Discordia
wcj1009
Discordia
19,449
425
0
3,289
12,002
5,007
1,713
4,209
7,793
103,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,201
Gold Earned
53,901
790
Minions Killed
602
0
Camps Cleared
0
2,394,074
Distance Traveled
2,048,048
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
13,073
545
170
7
0
455,956
3
L
Apollo
11,745
489
163
7
0
420,597
3
W
Jormungandr
13,692
571
64
3
0
492,767
2
W
Tyr
12,667
528
123
5
0
399,829
1
W
Bellona
18,246
760
250
10
0
582,422
8
L
Merlin
9,232
385
95
4
0
373,762
1
W
Izanami
14,355
598
186
8
0
426,950
9
L
Thor
9,783
408
120
5
0
365,982
1
L
Cerberus
10,068
420
54
2
0
431,751
7
W
Discordia
14,241
593
167
7
0
492,106
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role