Player Matchup

Cliodhna
Cliodhna
BurntQueso
Cliodhna
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 38L
1,392 Elo+
Party 4
Ymir
Ymir
DarkOPSlayer
Ymir
Level 18
God Stats
17W - 13L
1,601 SR
Queue Stats
83W - 108L
1,450 Elo+
Party 1
Zeus
Zeus
JimboDuckworth
Zeus
Level 23
God Stats
10W - 4L
1,645 SR
Queue Stats
34W - 31L
1,446 Elo+
Party 4
Neith
Neith
Scattertzc
Neith
Level 46
God Stats
29W - 37L
1,486 SR
Queue Stats
261W - 325L
1,449 Elo+
Party 1
Nike
Nike
SticksTx
Nike
Level 28
God Stats
7W - 11L
1,517 SR
Queue Stats
305W - 350L
1,445 Elo+
Party 1
Team Averages
Level 28
1,550 SR
1,436 Elo+

VS

Team Averages
Level 20
1,513 SR
1,468 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
 
Ullr
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
DRiPPiNN710
Ah Puch
Level 14
God Stats
1W - 4L
1,429 SR
Queue Stats
12W - 27L
1,374 Elo+
Party 2
Cliodhna
Cliodhna
themightythore
Cliodhna
Level 29
God Stats
5W - 3L
1,638 SR
Queue Stats
64W - 77L
1,479 Elo+
Party 2
Cthulhu
Cthulhu
xMrRed17x
Cthulhu
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 154L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BurntQueso
Cliodhna
10
1 / 7 / 0
6,433
460
4,093
11,210
2,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 4 / 0
5,546
396
863
11,796
4,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
4 / 7 / 0
7,818
558
5,988
9,509
2,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
11
0 / 4 / 0
6,239
446
2,481
7,848
1,454
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nike
12
1 / 2 / 2
7,693
550
8,105
8,220
5,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
7 / 0 / 3
7,948
568
13,465
5,873
2,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
 
Ullr
13
1 / 1 / 4
7,388
528
3,161
6,807
2,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
DRiPPiNN710
Ah Puch
10
0 / 3 / 6
6,515
465
3,274
7,168
2,169
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cliodhna
13
11 / 2 / 4
8,655
618
9,620
8,400
3,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
xMrRed17x
Cthulhu
11
5 / 0 / 6
7,735
553
4,983
8,901
6,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
6
Kills
24
24
Deaths
6
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
7
0
3
8.5
W
Ullr
 
Ullr
1
1
4
3
L
Cliodhna
BurntQueso
Cliodhna
1
7
0
0.14
W
Ah Puch
DRiPPiNN710
Ah Puch
0
3
6
1
L
0
4
0
0
L
4
7
0
0.57
L
Neith
0
4
0
0
L
Nike
1
2
2
1
W
Cliodhna
11
2
4
6.5
W
Cthulhu
xMrRed17x
Cthulhu
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,530
Damage
34,503
48,583
Taken
37,149
16,253
Mitigated
17,092
9,240
Healing
10,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
13,465
4,531
0
1,162
5,873
2,204
576
687
5,186
0
51,383
W
Ullr
 
Ullr
3,161
1,113
0
1,952
6,807
2,175
325
556
6,251
0
42,149
L
Cliodhna
BurntQueso
Cliodhna
4,093
649
0
2,981
11,210
2,578
0
1,151
10,059
0
40,998
W
Ah Puch
DRiPPiNN710
Ah Puch
3,274
394
0
2,337
7,168
2,169
228
2,086
5,082
19,761
0
L
863
400
0
2,060
11,796
4,430
0
1,809
9,968
4,865
0
L
5,988
841
0
1,103
9,509
2,567
0
3,539
5,970
32,090
0
L
Neith
2,481
1,217
0
1,829
7,848
1,454
0
208
7,640
0
36,693
L
Nike
8,105
2,468
0
1,267
8,220
5,224
202
1,531
6,689
0
41,178
W
Cliodhna
9,620
2,151
0
1,246
8,400
3,743
0
1,305
7,095
0
47,557
W
Cthulhu
xMrRed17x
Cthulhu
4,983
799
1,798
2,003
8,901
6,801
280
2,217
6,684
23,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,729
Gold Earned
38,241
356
Minions Killed
336
0
Camps Cleared
0
1,344,940
Distance Traveled
1,366,741
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,948
568
94
7
0
265,322
2
W
Ullr
7,388
528
84
6
0
247,527
0
L
Cliodhna
6,433
460
86
6
0
251,084
0
W
Ah Puch
6,515
465
34
2
0
241,147
4
L
Ymir
5,546
396
8
1
0
292,356
0
L
Zeus
7,818
558
84
6
0
246,900
0
L
Neith
6,239
446
87
6
0
296,425
2
L
Nike
7,693
550
91
7
0
258,175
5
W
Cliodhna
8,655
618
93
7
0
308,859
3
W
Cthulhu
7,735
553
31
2
0
303,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role