Player Matchup

Jormungandr
Jormungandr
Chrys_Santana84
Jormungandr
Level 31
God Stats
1W - 3L
1,385 SR
Queue Stats
65W - 113L
1,239 Elo+
Party 1
Fenrir
Fenrir
Drenk_RuiM
Fenrir
Level 26
God Stats
6W - 4L
1,468 SR
Queue Stats
72W - 77L
1,270 Elo+
Party 1
Danzaburou
Danzaburou
USN_EM_ARM
Danzaburou
Level 66
God Stats
32W - 33L
1,402 SR
Queue Stats
151W - 162L
1,381 Elo+
Solo
Discordia
Discordia
batataoz-_-1
Discordia
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 111L
1,291 Elo+
Party 1
Cerberus
Cerberus
yHunter__22
Cerberus
Level 44
God Stats
3W - 6L
1,350 SR
Queue Stats
94W - 150L
1,264 Elo+
Party 1
Team Averages
Level 41
1,421 SR
1,289 Elo+

VS

Team Averages
Level 73
1,590 SR
1,370 Elo+
Ganesha
Ganesha
CharlieRam97
Ganesha
Level 103
God Stats
2W - 1L
1,813 SR
Queue Stats
174W - 201L
1,393 Elo+
Party 2
Cliodhna
Cliodhna
DaxSilver02
Cliodhna
Level 61
God Stats
3W - 4L
1,500 SR
Queue Stats
261W - 346L
1,293 Elo+
Party 2
Baba Yaga
Baba Yaga
LEGHOLAS1828
Baba Yaga
Level 69
God Stats
8W - 5L
1,716 SR
Queue Stats
215W - 290L
1,359 Elo+
Party 2
Apollo
Apollo
Navyr
Apollo
Level 113
God Stats
51W - 67L
1,420 SR
Queue Stats
298W - 346L
1,305 Elo+
Solo
Izanami
Izanami
ZanntSlayer
Izanami
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chrys_Santana84
Jormungandr
13
0 / 3 / 2
8,248
434
4,946
14,144
10,338
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Drenk_RuiM
Fenrir
13
4 / 8 / 0
8,890
468
5,342
15,347
5,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
USN_EM_ARM
Danzaburou
16
3 / 4 / 1
10,031
528
10,020
11,156
3,346
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
batataoz-_-1
Discordia
13
0 / 8 / 1
8,402
442
5,428
11,449
3,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
yHunter__22
Cerberus
12
1 / 3 / 3
8,334
439
6,255
20,868
19,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CharlieRam97
Ganesha
13
0 / 1 / 13
8,560
451
5,395
13,107
11,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
DaxSilver02
Cliodhna
15
8 / 3 / 8
9,867
519
8,492
9,294
4,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
LEGHOLAS1828
Baba Yaga
16
8 / 0 / 6
10,075
530
14,839
10,588
4,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Navyr
Apollo
15
1 / 3 / 5
8,985
473
4,989
12,060
3,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
ZanntSlayer
Izanami
19
9 / 1 / 3
11,861
624
15,541
10,650
5,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
8
Kills
26
26
Deaths
8
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ganesha
CharlieRam97
Ganesha
0
1
13
6.5
L
Jormungandr
Chrys_Santana84
Jormungandr
0
3
2
0.33
W
Cliodhna
DaxSilver02
Cliodhna
8
3
8
4
L
Fenrir
Drenk_RuiM
Fenrir
4
8
0
0.5
W
Baba Yaga
LEGHOLAS1828
Baba Yaga
8
0
6
11
W
Apollo
Navyr
Apollo
1
3
5
1.17
L
Danzaburou
USN_EM_ARM
Danzaburou
3
4
1
0.88
W
Izanami
ZanntSlayer
Izanami
9
1
3
10.5
L
Discordia
batataoz-_-1
Discordia
0
8
1
0.06
L
Cerberus
yHunter__22
Cerberus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,991
Damage
49,256
72,964
Taken
55,699
41,557
Mitigated
29,349
12,388
Healing
20,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
CharlieRam97
Ganesha
5,395
260
490
3,863
13,107
11,538
216
4,192
8,752
22,607
0
L
Jormungandr
Chrys_Santana84
Jormungandr
4,946
595
0
1,461
14,144
10,338
138
1,281
12,863
44,254
0
W
Cliodhna
DaxSilver02
Cliodhna
8,492
1,919
272
1,689
9,294
4,312
0
2,265
6,883
0
42,003
L
Fenrir
Drenk_RuiM
Fenrir
5,342
1,052
0
3,876
15,347
5,360
132
4,588
10,759
0
33,185
W
Baba Yaga
LEGHOLAS1828
Baba Yaga
14,839
466
0
4,840
10,588
4,346
188
3,627
6,646
71,171
0
W
Apollo
Navyr
Apollo
4,989
2,654
0
4,351
12,060
3,671
1,413
1,790
10,242
0
56,979
L
Danzaburou
USN_EM_ARM
Danzaburou
10,020
5,111
0
3,040
11,156
3,346
3,559
3,627
7,529
0
67,138
W
Izanami
ZanntSlayer
Izanami
15,541
7,775
0
4,629
10,650
5,482
2,256
4,049
6,547
0
110,356
L
Discordia
batataoz-_-1
Discordia
5,428
250
0
508
11,449
3,060
272
4,826
6,623
54,196
0
L
Cerberus
yHunter__22
Cerberus
6,255
179
0
3,503
20,868
19,453
95
5,912
14,956
29,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,905
Gold Earned
49,348
435
Minions Killed
506
0
Camps Cleared
0
1,704,221
Distance Traveled
1,813,357
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,560
451
8
0
0
375,189
1
L
Jormungandr
8,248
434
80
4
0
363,224
0
W
Cliodhna
9,867
519
70
4
0
384,394
0
L
Fenrir
8,890
468
60
3
0
380,840
0
W
Baba Yaga
10,075
530
118
6
0
407,791
2
W
Apollo
8,985
473
109
6
0
342,737
3
L
Danzaburou
10,031
528
131
7
0
304,849
4
W
Izanami
11,861
624
201
11
0
303,246
4
L
Discordia
8,402
442
107
6
0
334,987
1
L
Cerberus
8,334
439
57
3
0
320,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role