Player Matchup

Charybdis
Charybdis
Digitalking21
Charybdis
Level 79
God Stats
0W - 4L
1,143 SR
Queue Stats
16W - 52L
1,165 Elo+
Party 1
Ganesha
Ganesha
KJandDRE
Ganesha
Level 88
God Stats
2W - 2L
1,429 SR
Queue Stats
25W - 68L
1,251 Elo+
Party 1
Baron Samedi
Baron Samedi
bazz_edog11
Baron Samedi
Level 108
God Stats
3W - 2L
1,504 SR
Queue Stats
50W - 125L
1,215 Elo+
Party 1
Team Averages
Level 92
1,359 SR
1,210 Elo+

VS

Team Averages
Level 127
1,444 SR
1,538 Elo+
Fenrir
Fenrir
codeman7860
Fenrir
Level 105
God Stats
1W - 3L
1,213 SR
Queue Stats
44W - 55L
1,440 Elo+
Solo
Mulan
Mulan
forbiddenhaylo
Mulan
Level 120
God Stats
2W - 2L
1,511 SR
Queue Stats
99W - 86L
1,592 Elo+
Party 2
Nox
Nox
xXEvilBunnyXx
Nox
Level 155
God Stats
10W - 7L
1,609 SR
Queue Stats
63W - 56L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Digitalking21
Charybdis
12
0 / 13 / 3
10,132
563
6,585
17,339
5,710
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
KJandDRE
Ganesha
13
0 / 7 / 1
10,138
563
8,039
18,948
22,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
bazz_edog11
Baron Samedi
15
3 / 6 / 1
11,569
643
11,332
17,109
13,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
9 / 2 / 15
12,590
699
15,063
16,761
17,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
5 / 0 / 16
12,125
674
11,327
16,269
17,020
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
12 / 2 / 13
13,383
744
19,890
12,483
4,881
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
70
3
Kills
26
26
Deaths
4
5
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Digitalking21
Charybdis
0
13
3
0.12
L
Ganesha
KJandDRE
Ganesha
0
7
1
0.07
L
Baron Samedi
bazz_edog11
Baron Samedi
3
6
1
0.58
W
Fenrir
9
2
15
8.25
W
5
0
16
13
W
12
2
13
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,956
Damage
46,280
53,396
Taken
45,513
41,890
Mitigated
39,268
8,138
Healing
12,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Digitalking21
Charybdis
6,585
2,289
12
808
17,339
5,710
0
5,384
11,296
0
23,939
L
Ganesha
KJandDRE
Ganesha
8,039
389
380
1,782
18,948
22,725
0
8,190
10,254
31,185
0
L
Baron Samedi
bazz_edog11
Baron Samedi
11,332
1,210
1,641
3,515
17,109
13,455
0
7,547
9,189
39,319
0
W
Fenrir
15,063
2,854
0
5,909
16,761
17,367
678
6,685
8,584
1,270
27,489
W
11,327
4,462
0
2,904
16,269
17,020
1,100
6,659
9,610
0
42,668
W
19,890
2,735
150
4,029
12,483
4,881
1,520
7,265
5,218
66,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,839
Gold Earned
38,098
148
Minions Killed
181
4
Camps Cleared
10
789,860
Distance Traveled
926,407
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,132
563
63
4
4
242,171
0
L
Ganesha
10,138
563
6
0
0
279,457
1
L
Baron Samedi
11,569
643
79
4
0
268,232
1
W
Fenrir
12,590
699
23
1
1
328,622
3
W
Mulan
12,125
674
58
3
8
319,401
0
W
Nox
13,383
744
100
6
1
278,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role