Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Alucard34556
Osiris
Level 21
God Stats
7W - 2L
1,478 SR
Queue Stats
62W - 37L
1,622 Elo+
Solo
Cliodhna
Cliodhna
AyyyBaked
Cliodhna
Level 26
God Stats
4W - 2L
1,311 SR
Queue Stats
27W - 15L
1,596 Elo+
Solo
Ra
Ra
KingKoa777
Ra
Level 29
God Stats
8W - 11L
1,548 SR
Queue Stats
160W - 145L
1,629 Elo+
Solo
Ymir
Ymir
LightS-On-420
Ymir
Level 25
God Stats
23W - 23L
1,398 SR
Queue Stats
67W - 76L
1,303 Elo+
Solo
Team Averages
Level 25
1,447 SR
1,530 Elo+

VS

Team Averages
Level 17
1,484 SR
1,527 Elo+
Bellona
Bellona
Bardock1588
Bellona
Level 18
God Stats
9W - 5L
1,685 SR
Queue Stats
37W - 33L
1,537 Elo+
Solo
Sol
Sol
LucyLuvsUoU
Sol
Level 16
God Stats
4W - 3L
1,641 SR
Queue Stats
28W - 14L
1,725 Elo+
Solo
Raijin
Raijin
YouKnowJudo
Raijin
Level 29
God Stats
4W - 7L
1,358 SR
Queue Stats
107W - 100L
1,581 Elo+
Solo
Danzaburou
Danzaburou
bryancstro
Danzaburou
Level 13
God Stats
0W - 1L
1,495 SR
Queue Stats
1W - 1L
1,669 Elo+
Solo
Cthulhu
Cthulhu
sirnightw
Cthulhu
Level 8
God Stats
0W - 1L
1,241 SR
Queue Stats
13W - 23L
1,122 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
4 / 0 / 2
7,544
629
5,627
8,421
2,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
12
1 / 0 / 1
7,382
615
3,786
9,335
4,997
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
AyyyBaked
Cliodhna
10
2 / 3 / 3
6,948
579
4,277
6,589
1,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 0 / 2
9,067
756
5,068
4,269
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 0 / 4
7,084
590
2,313
3,967
1,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bardock1588
Bellona
10
1 / 1 / 1
5,998
500
2,663
5,573
3,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 0
6,774
565
3,439
9,087
2,608
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
10
1 / 2 / 1
5,921
493
3,633
7,011
2,313
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
bryancstro
Danzaburou
2
0 / 5 / 0
3,851
321
269
3,130
872
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
sirnightw
Cthulhu
8
0 / 5 / 0
4,647
387
2,265
7,692
3,486
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
16
Kills
3
3
Deaths
17
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
0
2
5
W
Osiris
1
0
1
1.5
W
Cliodhna
AyyyBaked
Cliodhna
2
3
3
1.17
L
Bellona
Bardock1588
Bellona
1
1
1
1.5
W
6
0
2
7
W
3
0
4
5
L
1
4
0
0.25
L
Raijin
1
2
1
0.75
L
Danzaburou
bryancstro
Danzaburou
0
5
0
0
L
Cthulhu
sirnightw
Cthulhu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,071
Damage
12,269
32,581
Taken
32,493
12,564
Mitigated
13,069
15,639
Healing
8,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,627
3,854
0
5,687
8,421
2,565
2,136
2,666
5,755
0
52,661
W
Osiris
3,786
1,042
0
3,499
9,335
4,997
722
2,100
7,235
0
33,003
W
Cliodhna
AyyyBaked
Cliodhna
4,277
1,099
0
2,529
6,589
1,844
0
1,874
4,715
0
29,788
L
Bellona
Bardock1588
Bellona
2,663
500
0
2,945
5,573
3,790
0
1,052
4,479
0
28,732
W
5,068
1,080
260
2,089
4,269
1,402
0
1,144
3,125
62,025
0
W
2,313
414
0
1,575
3,967
1,756
812
1,553
2,414
18,030
0
L
3,439
1,305
0
3,634
9,087
2,608
0
2,408
6,605
54,670
0
L
Raijin
3,633
569
0
1,404
7,011
2,313
0
0
7,011
32,632
0
L
Danzaburou
bryancstro
Danzaburou
269
269
0
31
3,130
872
270
1,288
1,796
0
2,389
L
Cthulhu
sirnightw
Cthulhu
2,265
352
0
250
7,692
3,486
0
2,429
5,221
11,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,025
Gold Earned
27,191
407
Minions Killed
262
0
Camps Cleared
0
1,138,214
Distance Traveled
941,327
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,544
629
99
8
0
204,443
1
W
Osiris
7,382
615
76
6
0
247,115
3
W
Cliodhna
6,948
579
60
5
0
222,758
5
L
Bellona
5,998
500
71
6
0
230,758
0
W
Ra
9,067
756
129
11
0
257,722
4
W
Ymir
7,084
590
43
4
0
206,176
1
L
Sol
6,774
565
104
9
0
199,334
1
L
Raijin
5,921
493
67
6
0
220,800
1
L
Danzaburou
3,851
321
6
1
0
108,251
0
L
Cthulhu
4,647
387
14
1
0
182,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role