Player Matchup

Eset
Eset
 
Eset
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BigRed5132
Ares
Level 124
God Stats
5W - 4L
1,698 SR
Queue Stats
306W - 325L
1,508 Elo+
Solo
Ravana
Ravana
CrothFlar
Ravana
Level 127
God Stats
3W - 3L
1,177 SR
Queue Stats
711W - 713L
1,507 Elo+
Solo
Serqet
Serqet
PringlesSnV
Serqet
Level 43
God Stats
1W - 1L
1,220 SR
Queue Stats
29W - 29L
1,375 Elo+
Solo
Team Averages
Level 115
1,419 SR
1,478 Elo+

VS

Team Averages
Level 134
1,589 SR
1,551 Elo+
Ymir
Ymir
AndresLs1
Ymir
Level 108
God Stats
8W - 10L
1,491 SR
Queue Stats
403W - 406L
1,505 Elo+
Solo
Horus
Horus
Lonely_Airstorm
Horus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,565 Elo+
Party 1
Izanami
Izanami
Otto_Readmore
Izanami
Level 152
God Stats
1W - 2L
1,710 SR
Queue Stats
75W - 74L
1,599 Elo+
Party 1
Zeus
Zeus
SgtCanadianBacn
Zeus
Level 155
God Stats
3W - 5L
1,472 SR
Queue Stats
304W - 264L
1,594 Elo+
Party 1
Baba Yaga
Baba Yaga
mammagh
Baba Yaga
Level 128
God Stats
7W - 5L
1,771 SR
Queue Stats
468W - 449L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
5 / 2 / 10
10,525
810
14,249
12,657
6,460
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
 
Sylvanus
17
1 / 1 / 13
9,084
699
8,094
16,504
20,869
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 3 / 11
9,067
697
6,797
16,566
14,916
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
CrothFlar
Ravana
17
5 / 1 / 8
9,898
761
11,132
8,729
7,996
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
15
3 / 2 / 8
9,851
758
6,985
14,206
11,512
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 4 / 4
8,184
630
9,025
14,096
15,827
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
0 / 3 / 4
7,679
591
3,202
13,054
14,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
14
0 / 3 / 7
8,282
637
8,159
10,381
4,584
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 3 / 3
8,956
689
23,184
7,213
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
mammagh
Baba Yaga
15
5 / 3 / 3
9,146
704
16,075
8,855
4,115
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
29
16
Kills
8
9
Deaths
16
50
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
5
2
10
5
W
Sylvanus
 
Sylvanus
1
1
13
7.5
L
Ymir
0
4
4
0.5
W
2
3
11
2.5
W
Ravana
CrothFlar
Ravana
5
1
8
9
L
0
3
4
0.67
L
Izanami
0
3
7
1.17
W
Serqet
3
2
8
3.5
L
3
3
3
1.5
L
Baba Yaga
mammagh
Baba Yaga
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,257
Damage
59,645
68,662
Taken
53,599
61,753
Mitigated
41,619
30,717
Healing
14,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
14,249
715
2,213
1,881
12,657
6,460
639
9,322
3,143
44,677
0
W
Sylvanus
 
Sylvanus
8,094
1,960
11,716
7,083
16,504
20,869
491
10,909
5,011
17,805
0
L
Ymir
9,025
470
905
1,120
14,096
15,827
0
8,831
4,626
17,617
0
W
6,797
609
0
0
16,566
14,916
642
12,480
3,790
10,882
0
W
Ravana
CrothFlar
Ravana
11,132
2,678
1,317
1,338
8,729
7,996
922
4,375
4,240
0
18,778
L
3,202
1,498
1,873
3,475
13,054
14,116
26
5,751
6,600
0
4,655
L
Izanami
8,159
5,468
378
2,714
10,381
4,584
444
5,323
4,372
0
24,126
W
Serqet
6,985
1,062
2,225
2,944
14,206
11,512
0
9,689
4,194
0
7,488
L
23,184
1,628
1,187
536
7,213
2,977
228
4,051
2,434
46,463
0
L
Baba Yaga
mammagh
Baba Yaga
16,075
683
557
1,835
8,855
4,115
0
3,785
4,986
22,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,425
Gold Earned
42,247
133
Minions Killed
139
0
Camps Cleared
0
1,301,881
Distance Traveled
1,169,345
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,525
810
48
4
0
235,239
3
W
Sylvanus
9,084
699
32
2
0
249,254
0
L
Ymir
8,184
630
24
2
0
225,624
5
W
Ares
9,067
697
14
1
0
264,547
0
W
Ravana
9,898
761
25
2
0
278,903
0
L
Horus
7,679
591
4
0
0
238,841
0
L
Izanami
8,282
637
38
3
0
228,950
0
W
Serqet
9,851
758
14
1
0
273,938
2
L
Zeus
8,956
689
52
4
0
244,207
0
L
Baba Yaga
9,146
704
21
2
0
231,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role