Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Lambdaapproves
Zhong Kui
Level 77
God Stats
4W - 3L
1,604 SR
Queue Stats
195W - 211L
1,455 Elo+
Party 1
Thanatos
Thanatos
alejandro12149
Thanatos
Level 78
God Stats
7W - 10L
1,371 SR
Queue Stats
201W - 211L
1,496 Elo+
Party 1
Zeus
Zeus
jambusterguy
Zeus
Level 91
God Stats
19W - 15L
1,297 SR
Queue Stats
158W - 148L
1,461 Elo+
Party 1
Yemoja
Yemoja
sTeeZy_dF
Yemoja
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
194W - 204L
1,462 Elo+
Party 1
Team Averages
Level 95
1,454 SR
1,475 Elo+

VS

Team Averages
Level 78
1,562 SR
1,436 Elo+
Artemis
Artemis
 
Artemis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
AllButKind
Terra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,181 Elo+
Solo
Amaterasu
Amaterasu
ErektPeachez
Amaterasu
Level 86
God Stats
11W - 10L
1,736 SR
Queue Stats
428W - 389L
1,556 Elo+
Solo
Nu Wa
Nu Wa
OF_Its_N1C0L4s
Nu Wa
Level 68
God Stats
80W - 69L
1,572 SR
Queue Stats
338W - 364L
1,515 Elo+
Solo
Cliodhna
Cliodhna
cjluc12
Cliodhna
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 228L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
4 / 0 / 2
6,465
647
5,993
3,093
880
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Lambdaapproves
Zhong Kui
12
4 / 0 / 1
6,948
695
5,837
5,522
4,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
10
4 / 1 / 4
6,372
637
4,339
7,703
2,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 3
6,831
683
1,646
2,794
751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
sTeeZy_dF
Yemoja
8
0 / 0 / 5
5,547
555
790
4,523
2,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
0 / 4 / 1
4,464
446
935
4,843
628
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
8
0 / 0 / 1
4,682
468
334
3,909
1,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
ErektPeachez
Amaterasu
9
0 / 2 / 0
4,942
494
1,717
6,877
3,581
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 3 / 2
5,212
521
3,288
4,299
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
cjluc12
Cliodhna
8
2 / 5 / 0
4,972
497
3,172
6,842
2,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
14
Kills
2
2
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
2
5
L
Artemis
 
Artemis
0
4
1
0.13
L
Terra
0
0
1
0.5
L
Amaterasu
ErektPeachez
Amaterasu
0
2
0
0
W
Zhong Kui
Lambdaapproves
Zhong Kui
4
0
1
4.5
L
0
3
2
0.33
W
Thanatos
4
1
4
6
L
Cliodhna
cjluc12
Cliodhna
2
5
0
0.4
W
2
1
3
3.5
W
Yemoja
sTeeZy_dF
Yemoja
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,605
Damage
9,446
23,635
Taken
26,770
10,510
Mitigated
8,672
13,725
Healing
5,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,993
2,165
0
1,264
3,093
880
0
678
2,415
0
39,005
L
Artemis
 
Artemis
935
456
0
296
4,843
628
145
433
4,410
0
18,825
L
Terra
334
183
689
1,206
3,909
1,252
0
222
3,687
7,622
0
L
Amaterasu
ErektPeachez
Amaterasu
1,717
314
0
1,896
6,877
3,581
0
2,983
3,894
0
20,983
W
Zhong Kui
Lambdaapproves
Zhong Kui
5,837
1,971
0
3,362
5,522
4,249
890
344
5,178
30,250
6,184
L
3,288
332
0
451
4,299
1,093
0
1,748
2,385
26,372
0
W
Thanatos
4,339
1,894
0
7,152
7,703
2,560
0
1,142
6,561
0
32,751
L
Cliodhna
cjluc12
Cliodhna
3,172
1,006
0
596
6,842
2,118
0
1,762
5,054
0
22,078
W
1,646
0
0
596
2,794
751
0
1,027
1,767
38,546
0
W
Yemoja
sTeeZy_dF
Yemoja
790
164
336
1,015
4,523
2,070
0
487
4,036
12,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,163
Gold Earned
24,272
331
Minions Killed
227
0
Camps Cleared
0
912,593
Distance Traveled
928,597
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,465
647
67
7
0
193,490
1
L
Artemis
4,464
446
42
4
0
170,704
2
L
Terra
4,682
468
23
2
0
184,190
0
L
Amaterasu
4,942
494
52
5
0
209,727
4
W
Zhong Kui
6,948
695
89
9
0
175,777
2
L
Nu Wa
5,212
521
63
6
0
170,542
4
W
Thanatos
6,372
637
62
6
0
182,370
3
L
Cliodhna
4,972
497
47
5
0
193,434
2
W
Zeus
6,831
683
86
9
0
189,489
3
W
Yemoja
5,547
555
27
3
0
171,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role