Player Matchup

Bacchus
Bacchus
BeeeGarber
Bacchus
Level 66
God Stats
0W - 1L
1,563 SR
Queue Stats
69W - 59L
1,627 Elo+
Party 3
Hel
Hel
IronKorak
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,601 Elo+
Party 1
Charybdis
Charybdis
KgBeasst
Charybdis
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,596 Elo+
Party 1
Cliodhna
Cliodhna
TIMNAR
Cliodhna
Level 151
God Stats
1W - 5L
1,216 SR
Queue Stats
90W - 73L
1,552 Elo+
Party 3
Team Averages
Level 94
1,445 SR
1,594 Elo+

VS

Team Averages
Level 157
1,485 SR
1,535 Elo+
Morgan Le Fay
Morgan Le Fay
BMD5
Morgan Le Fay
Level 154
God Stats
6W - 1L
1,443 SR
Queue Stats
127W - 101L
1,594 Elo+
Party 2
Artemis
Artemis
Buttershukks
Artemis
Level 156
God Stats
3W - 1L
1,719 SR
Queue Stats
109W - 111L
1,533 Elo+
Party 2
Cliodhna
Cliodhna
Ozlottis
Cliodhna
Level 159
God Stats
4W - 1L
1,180 SR
Queue Stats
92W - 108L
1,401 Elo+
Solo
Sobek
Sobek
The Big Tasty15
Sobek
Level 157
God Stats
4W - 4L
1,598 SR
Queue Stats
87W - 89L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BeeeGarber
Bacchus
16
4 / 6 / 5
10,654
761
9,548
19,946
23,224
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 8 / 3
9,538
681
5,749
14,072
8,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
KgBeasst
Charybdis
16
1 / 9 / 2
9,965
712
5,185
13,785
4,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
TIMNAR
Cliodhna
16
4 / 6 / 4
10,502
750
10,775
15,055
5,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BMD5
Morgan Le Fay
18
10 / 4 / 6
12,279
877
14,242
13,829
5,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
Buttershukks
Artemis
18
7 / 2 / 8
11,931
852
14,831
8,265
3,359
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Ozlottis
Cliodhna
17
6 / 5 / 14
11,756
840
18,336
14,039
6,136
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
6 / 0 / 7
11,909
851
8,111
14,761
17,555
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
11
Kills
29
29
Deaths
11
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BMD5
Morgan Le Fay
10
4
6
3.25
L
Bacchus
BeeeGarber
Bacchus
4
6
5
1.08
W
Artemis
Buttershukks
Artemis
7
2
8
5.5
L
2
8
3
0.44
L
Charybdis
KgBeasst
Charybdis
1
9
2
0.22
W
Cliodhna
Ozlottis
Cliodhna
6
5
14
2.6
L
Cliodhna
TIMNAR
Cliodhna
4
6
4
1
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,257
Damage
55,520
62,858
Taken
50,894
41,284
Mitigated
33,047
10,408
Healing
12,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BMD5
Morgan Le Fay
14,242
1,810
131
2,344
13,829
5,997
934
3,712
10,075
38,434
0
L
Bacchus
BeeeGarber
Bacchus
9,548
850
105
2,470
19,946
23,224
180
5,477
14,148
27,938
0
W
Artemis
Buttershukks
Artemis
14,831
4,920
0
0
8,265
3,359
4,247
4,110
3,931
0
43,176
L
5,749
187
1,939
3,171
14,072
8,791
56
5,402
8,611
20,381
0
L
Charybdis
KgBeasst
Charybdis
5,185
3,324
0
969
13,785
4,204
1,607
5,342
8,357
0
31,716
W
Cliodhna
Ozlottis
Cliodhna
18,336
2,354
442
4,290
14,039
6,136
457
4,659
9,318
0
38,369
L
Cliodhna
TIMNAR
Cliodhna
10,775
681
0
1,754
15,055
5,065
0
5,931
8,864
0
37,301
W
8,111
527
358
4,932
14,761
17,555
308
2,823
11,680
32,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,659
Gold Earned
47,875
191
Minions Killed
218
10
Camps Cleared
11
911,949
Distance Traveled
1,167,201
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,279
877
58
4
3
282,024
1
L
Bacchus
10,654
761
32
2
3
248,669
0
W
Artemis
11,931
852
67
5
4
276,488
2
L
Hel
9,538
681
44
3
2
233,428
2
L
Charybdis
9,965
712
61
4
2
183,307
0
W
Cliodhna
11,756
840
44
3
0
290,850
1
L
Cliodhna
10,502
750
54
4
3
246,545
0
W
Sobek
11,909
851
49
4
4
317,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role